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[gamenetworkingsockets] Update to the latest commit to include headers (#17507)
* [gamenetworkingsockets] Update to the latest commit to include headers * update version * Update portfile.cmake * update version Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
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@ -3,8 +3,8 @@ vcpkg_check_linkage(ONLY_DYNAMIC_LIBRARY)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO ValveSoftware/GameNetworkingSockets
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REF v1.2.0
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SHA512 d179fd8f221236beb161723ca133c1f7c574f5d8d9364aaa0de27c64c8661b26b17e3395f42f5245276a05a1399146e56e462d3ec1bb23847955225a99f8d2e3
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REF 681ce028953088fc585c239bdf39c4cd9f516737 #2021-04-26
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SHA512 9d5453aa1e82a672a05c2c54c94c446e2b4a2bb46474d3a0c191a57c146aa58c35974ebecf46b59a68f7c74e10b2c3baf240c3d4e99728cb9d349fcf051b3512
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HEAD_REF master
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)
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@ -1,6 +1,6 @@
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{
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"name": "gamenetworkingsockets",
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"version-string": "2020-09-02",
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"version-date": "2021-04-26",
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"description": "GameNetworkingSockets is a basic transport layer for games.",
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"homepage": "https://github.com/ValveSoftware/GameNetworkingSockets",
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"license": "BSD-3-Clause",
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@ -2137,7 +2137,7 @@
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"port-version": 0
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},
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"gamenetworkingsockets": {
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"baseline": "2020-09-02",
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"baseline": "2021-04-26",
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"port-version": 0
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},
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"gamma": {
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@ -1,5 +1,10 @@
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{
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"versions": [
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{
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"git-tree": "90689fcdbec5631f59725d83ee13c75f9686a2b4",
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"version-date": "2021-04-26",
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"port-version": 0
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},
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{
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"git-tree": "42d95ab20685b00bc64cad1500f559d5b185a3a5",
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"version-string": "2020-09-02",
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