[glbinding] Update to v3.0.2 (#4405)

* Update glbinding to v3.0.2

Because glbinding introduced a new auxiliary library glbinding-aux the
CMake export/config file organization had to be changed.

* [glbinding] Simplify targets handling. General port cleanup. Force system-style install on all platforms.

* [glbinding] Fix glbinding-config.cmake

* [globjects] Pin forward to handle changes in glbinding 3.x
This commit is contained in:
hesiod 2018-10-16 03:02:05 +01:00 committed by Robert Schumacher
parent 9bc8ed32d1
commit 4568b57ad7
6 changed files with 96 additions and 107 deletions

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@ -1,3 +1,3 @@
Source: glbinding
Version: 2.1.1-3
Version: 3.0.2-3
Description: glbinding is an MIT licensed, cross-platform C++ binding for the OpenGL API

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@ -0,0 +1,36 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 011577a..e52d19d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -42,11 +42,13 @@ include(cmake/GenerateTemplateExportHeader.cmake)
#
# Get git revision
+if(NOT DEFINED GIT_REV)
get_git_head_revision(GIT_REFSPEC GIT_SHA1)
string(SUBSTRING "${GIT_SHA1}" 0 12 GIT_REV)
if(NOT GIT_SHA1)
set(GIT_REV "0")
endif()
+endif()
# Meta information about the project
set(META_PROJECT_NAME "glbinding")
@@ -135,7 +137,7 @@ if("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr" OR "${CMAKE_INSTALL_PREFIX}" STREQU
endif()
# Installation paths
-if(UNIX AND SYSTEM_DIR_INSTALL)
+if(1)
# Install into the system (/usr/bin or /usr/local/bin)
set(INSTALL_ROOT "share/${project}") # /usr/[local]/share/<project>
set(INSTALL_CMAKE "share/${project}/cmake") # /usr/[local]/share/<project>/cmake
@@ -148,7 +150,7 @@ if(UNIX AND SYSTEM_DIR_INSTALL)
set(INSTALL_DOC "share/doc/${project}") # /usr/[local]/share/doc/<project>
set(INSTALL_SHORTCUTS "share/applications") # /usr/[local]/share/applications
set(INSTALL_ICONS "share/pixmaps") # /usr/[local]/share/pixmaps
- set(INSTALL_INIT "/etc/init") # /etc/init (upstart init scripts)
+ set(INSTALL_INIT "etc/init") # /etc/init (upstart init scripts)
else()
# Install into local directory
set(INSTALL_ROOT ".") # ./

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@ -1,79 +1,34 @@
# Common Ambient Variables:
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# TARGET_TRIPLET is the current triplet (x86-windows, etc)
# PORT is the current port name (zlib, etc)
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
#
include(vcpkg_common_functions)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO cginternals/glbinding
REF v2.1.1
SHA512 6c7251555801272a90c87a9386324eb6993102601a036fc7d9f9b4ebed64c74d011909566e5fc5a34ef8242e24915848296023daa1420c91aaf08cf9635be397
REF v3.0.2
SHA512 524ad20a11af7d8ee1764f53326b43efb3b3dbd6c64d1539f4d9fa2bcb7b58a6bd6caf460d6944aed4fd7439b82536d8f28a0f0f51c14c62c2f0c73baab9afcb
HEAD_REF master
PATCHES force-system-install.patch
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
OPTIONS
-DOPTION_BUILD_TESTS=OFF
-DOPTION_BUILD_GPU_TESTS=OFF
-DOPTION_BUILD_TOOLS=OFF
-DGIT_REV=0
-DCMAKE_DISABLE_FIND_PACKAGE_cpplocate=ON
)
#vcpkg_build_cmake()
vcpkg_install_cmake()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
file(RENAME ${CURRENT_PACKAGES_DIR}/cmake/glbinding ${CURRENT_PACKAGES_DIR}/share/glbinding)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/cmake)
file(READ ${CURRENT_PACKAGES_DIR}/debug/cmake/glbinding/glbinding-export-debug.cmake GLBINDING_DEBUG_MODULE)
string(REPLACE "\${_IMPORT_PREFIX}" "\${_IMPORT_PREFIX}/debug" GLBINDING_DEBUG_MODULE "${GLBINDING_DEBUG_MODULE}")
string(REPLACE "glbindingd.dll" "bin/glbindingd.dll" GLBINDING_DEBUG_MODULE "${GLBINDING_DEBUG_MODULE}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export-debug.cmake "${GLBINDING_DEBUG_MODULE}")
file(READ ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export-release.cmake RELEASE_CONF)
string(REPLACE "glbinding.dll" "bin/glbinding.dll" RELEASE_CONF "${RELEASE_CONF}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export-release.cmake "${RELEASE_CONF}")
file(REMOVE ${CURRENT_PACKAGES_DIR}/glbinding-config.cmake)
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/glbinding-config.cmake)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export.cmake ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-config.cmake)
if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/debug/bin)
file(RENAME ${CURRENT_PACKAGES_DIR}/glbinding.dll ${CURRENT_PACKAGES_DIR}/bin/glbinding.dll)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/glbindingd.dll ${CURRENT_PACKAGES_DIR}/debug/bin/glbindingd.dll)
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/cmake)
file(RENAME ${CURRENT_PACKAGES_DIR}/data ${CURRENT_PACKAGES_DIR}/share/data)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/data)
file(REMOVE ${CURRENT_PACKAGES_DIR}/AUTHORS
${CURRENT_PACKAGES_DIR}/LICENSE
${CURRENT_PACKAGES_DIR}/README.md
${CURRENT_PACKAGES_DIR}/VERSION
${CURRENT_PACKAGES_DIR}/debug/AUTHORS
${CURRENT_PACKAGES_DIR}/debug/LICENSE
${CURRENT_PACKAGES_DIR}/debug/README.md
${CURRENT_PACKAGES_DIR}/debug/VERSION
)
vcpkg_fixup_cmake_targets(CONFIG_PATH share/glbinding/cmake/glbinding TARGET_PATH share/glbinding/cmake/glbinding)
vcpkg_fixup_cmake_targets(CONFIG_PATH share/glbinding/cmake/glbinding-aux TARGET_PATH share/glbinding/cmake/glbinding-aux)
# There are some executables that are only built if glfw is found by CMake (see source/tools/*/CMakeLists.txt).
# glfw is not listed as a dependency for glbinding, so this only happen on systems where package glfw3 is present.
# glbinding's CMake doesn't offer the choice to exlude those tools from the build process, so deleting them here:
file(REMOVE ${CURRENT_PACKAGES_DIR}/glcontexts.exe
${CURRENT_PACKAGES_DIR}/glfunctions.exe
${CURRENT_PACKAGES_DIR}/glmeta.exe
${CURRENT_PACKAGES_DIR}/glqueries.exe
${CURRENT_PACKAGES_DIR}/debug/glcontextsd.exe
${CURRENT_PACKAGES_DIR}/debug/glfunctionsd.exe
${CURRENT_PACKAGES_DIR}/debug/glmetad.exe
${CURRENT_PACKAGES_DIR}/debug/glqueriesd.exe
)
file(WRITE ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-config.cmake "include(\${CMAKE_CURRENT_LIST_DIR}/cmake/glbinding/glbinding-export.cmake)\ninclude(\${CMAKE_CURRENT_LIST_DIR}/cmake/glbinding-aux/glbinding-aux-export.cmake)\nset(glbinding_FOUND TRUE)\n")
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
# Handle copyright
file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/glbinding)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/glbinding/LICENSE ${CURRENT_PACKAGES_DIR}/share/glbinding/copyright)
vcpkg_copy_pdbs()
vcpkg_copy_pdbs()

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@ -1,5 +1,5 @@
Source: globjects
Maintainer: mattias@mattiascibien.net
Version: 1.0.0-1
Version: 1.1.0-2018-09-19
Build-Depends: glbinding, glm
Description: C++ library strictly wrapping OpenGL objects. <https://github.com/cginternals/globjects>

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@ -1,66 +1,37 @@
# Common Ambient Variables:
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# TARGET_TRIPLET is the current triplet (x86-windows, etc)
# PORT is the current port name (zlib, etc)
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
#
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/globjects-1.0.0)
vcpkg_download_distfile(ARCHIVE
URLS "https://github.com/cginternals/globjects/archive/v1.0.0.zip"
FILENAME "globjects-1.0.0.zip"
SHA512 e03ae16786b11891a61f0e2f85b0d98a858d1bad3cf4c45944982d6a753dbaa8b28975dc02153360a5ac0f3be73fe86c91af130cfc0dda7459dd782f16868eeb
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO cginternals/globjects
REF fe53c4a386506d3374df12ad6f1f67c4232aa389
SHA512 62b40675671acf050bfe4836da5b6b6a757185d296a86ad1079cf79e4a149820971ed46fce7379b73707dff368919b63d52044230a7ce75601441fe368d91e63
HEAD_REF master
PATCHES system-install.patch
)
vcpkg_extract_source_archive(${ARCHIVE})
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DOPTION_BUILD_TESTS=OFF
-DOPTION_BUILD_GPU_TESTS=OFF
-DGIT_REV=0
)
#vcpkg_build_cmake()
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH share/globjects/cmake/globjects TARGET_PATH share/globjects/cmake/globjects)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
file(RENAME ${CURRENT_PACKAGES_DIR}/cmake/globjects ${CURRENT_PACKAGES_DIR}/share/globjects)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/cmake)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include ${CURRENT_PACKAGES_DIR}/debug/share)
file(READ ${CURRENT_PACKAGES_DIR}/debug/cmake/globjects/globjects-export-debug.cmake globjects_DEBUG_MODULE)
string(REPLACE "\${_IMPORT_PREFIX}" "\${_IMPORT_PREFIX}/debug" globjects_DEBUG_MODULE "${globjects_DEBUG_MODULE}")
string(REPLACE "globjectsd.dll" "bin/globjectsd.dll" globjects_DEBUG_MODULE "${globjects_DEBUG_MODULE}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-debug.cmake "${globjects_DEBUG_MODULE}")
file(READ ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-release.cmake RELEASE_CONF)
string(REPLACE "globjects.dll" "bin/globjects.dll" RELEASE_CONF "${RELEASE_CONF}")
file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-release.cmake "${RELEASE_CONF}")
file(REMOVE ${CURRENT_PACKAGES_DIR}/globjects-config.cmake)
file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/globjects-config.cmake)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export.cmake ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-config.cmake)
if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin)
file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/debug/bin)
file(RENAME ${CURRENT_PACKAGES_DIR}/globjects.dll ${CURRENT_PACKAGES_DIR}/bin/globjects.dll)
file(RENAME ${CURRENT_PACKAGES_DIR}/debug/globjectsd.dll ${CURRENT_PACKAGES_DIR}/debug/bin/globjectsd.dll)
endif()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/cmake)
file(RENAME ${CURRENT_PACKAGES_DIR}/data ${CURRENT_PACKAGES_DIR}/share/data)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/data)
file(REMOVE ${CURRENT_PACKAGES_DIR}/AUTHORS
${CURRENT_PACKAGES_DIR}/LICENSE
${CURRENT_PACKAGES_DIR}/README.md
${CURRENT_PACKAGES_DIR}/VERSION
${CURRENT_PACKAGES_DIR}/debug/AUTHORS
${CURRENT_PACKAGES_DIR}/debug/LICENSE
${CURRENT_PACKAGES_DIR}/debug/README.md
${CURRENT_PACKAGES_DIR}/debug/VERSION
)
file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-config.cmake "include(CMakeFindDependencyMacro)
find_dependency(glm)
find_dependency(glbinding)
include(\${CMAKE_CURRENT_LIST_DIR}/cmake/globjects/globjects-export.cmake)
")
# Handle copyright
file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/globjects)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/globjects/LICENSE ${CURRENT_PACKAGES_DIR}/share/globjects/copyright)
vcpkg_copy_pdbs()

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@ -0,0 +1,27 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 6556346..48ba95d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -42,11 +42,13 @@ include(cmake/GenerateTemplateExportHeader.cmake)
#
# Get git revision
+if(NOT DEFINED GIT_REV)
get_git_head_revision(GIT_REFSPEC GIT_SHA1)
string(SUBSTRING "${GIT_SHA1}" 0 12 GIT_REV)
if(NOT GIT_SHA1)
set(GIT_REV "0")
endif()
+endif()
# Meta information about the project
set(META_PROJECT_NAME "globjects")
@@ -133,7 +135,7 @@ if("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr" OR "${CMAKE_INSTALL_PREFIX}" STREQU
endif()
# Installation paths
-if(UNIX AND SYSTEM_DIR_INSTALL)
+if(1)
# Install into the system (/usr/bin or /usr/local/bin)
set(INSTALL_ROOT "share/${project}") # /usr/[local]/share/<project>
set(INSTALL_CMAKE "share/${project}/cmake") # /usr/[local]/share/<project>/cmake