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[glbinding] Update to v3.0.2 (#4405)
* Update glbinding to v3.0.2 Because glbinding introduced a new auxiliary library glbinding-aux the CMake export/config file organization had to be changed. * [glbinding] Simplify targets handling. General port cleanup. Force system-style install on all platforms. * [glbinding] Fix glbinding-config.cmake * [globjects] Pin forward to handle changes in glbinding 3.x
This commit is contained in:
parent
9bc8ed32d1
commit
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@ -1,3 +1,3 @@
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Source: glbinding
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Version: 2.1.1-3
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Version: 3.0.2-3
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Description: glbinding is an MIT licensed, cross-platform C++ binding for the OpenGL API
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36
ports/glbinding/force-system-install.patch
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36
ports/glbinding/force-system-install.patch
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@ -0,0 +1,36 @@
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 011577a..e52d19d 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -42,11 +42,13 @@ include(cmake/GenerateTemplateExportHeader.cmake)
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#
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# Get git revision
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+if(NOT DEFINED GIT_REV)
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get_git_head_revision(GIT_REFSPEC GIT_SHA1)
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string(SUBSTRING "${GIT_SHA1}" 0 12 GIT_REV)
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if(NOT GIT_SHA1)
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set(GIT_REV "0")
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endif()
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+endif()
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# Meta information about the project
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set(META_PROJECT_NAME "glbinding")
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@@ -135,7 +137,7 @@ if("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr" OR "${CMAKE_INSTALL_PREFIX}" STREQU
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endif()
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# Installation paths
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-if(UNIX AND SYSTEM_DIR_INSTALL)
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+if(1)
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# Install into the system (/usr/bin or /usr/local/bin)
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set(INSTALL_ROOT "share/${project}") # /usr/[local]/share/<project>
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set(INSTALL_CMAKE "share/${project}/cmake") # /usr/[local]/share/<project>/cmake
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@@ -148,7 +150,7 @@ if(UNIX AND SYSTEM_DIR_INSTALL)
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set(INSTALL_DOC "share/doc/${project}") # /usr/[local]/share/doc/<project>
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set(INSTALL_SHORTCUTS "share/applications") # /usr/[local]/share/applications
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set(INSTALL_ICONS "share/pixmaps") # /usr/[local]/share/pixmaps
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- set(INSTALL_INIT "/etc/init") # /etc/init (upstart init scripts)
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+ set(INSTALL_INIT "etc/init") # /etc/init (upstart init scripts)
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else()
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# Install into local directory
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set(INSTALL_ROOT ".") # ./
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@ -1,79 +1,34 @@
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# Common Ambient Variables:
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# TARGET_TRIPLET is the current triplet (x86-windows, etc)
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# PORT is the current port name (zlib, etc)
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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#
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include(vcpkg_common_functions)
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO cginternals/glbinding
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REF v2.1.1
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SHA512 6c7251555801272a90c87a9386324eb6993102601a036fc7d9f9b4ebed64c74d011909566e5fc5a34ef8242e24915848296023daa1420c91aaf08cf9635be397
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REF v3.0.2
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SHA512 524ad20a11af7d8ee1764f53326b43efb3b3dbd6c64d1539f4d9fa2bcb7b58a6bd6caf460d6944aed4fd7439b82536d8f28a0f0f51c14c62c2f0c73baab9afcb
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HEAD_REF master
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PATCHES force-system-install.patch
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)
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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OPTIONS
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-DOPTION_BUILD_TESTS=OFF
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-DOPTION_BUILD_GPU_TESTS=OFF
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-DOPTION_BUILD_TOOLS=OFF
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-DGIT_REV=0
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-DCMAKE_DISABLE_FIND_PACKAGE_cpplocate=ON
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)
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#vcpkg_build_cmake()
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vcpkg_install_cmake()
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
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file(RENAME ${CURRENT_PACKAGES_DIR}/cmake/glbinding ${CURRENT_PACKAGES_DIR}/share/glbinding)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/cmake)
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file(READ ${CURRENT_PACKAGES_DIR}/debug/cmake/glbinding/glbinding-export-debug.cmake GLBINDING_DEBUG_MODULE)
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string(REPLACE "\${_IMPORT_PREFIX}" "\${_IMPORT_PREFIX}/debug" GLBINDING_DEBUG_MODULE "${GLBINDING_DEBUG_MODULE}")
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string(REPLACE "glbindingd.dll" "bin/glbindingd.dll" GLBINDING_DEBUG_MODULE "${GLBINDING_DEBUG_MODULE}")
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export-debug.cmake "${GLBINDING_DEBUG_MODULE}")
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file(READ ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export-release.cmake RELEASE_CONF)
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string(REPLACE "glbinding.dll" "bin/glbinding.dll" RELEASE_CONF "${RELEASE_CONF}")
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export-release.cmake "${RELEASE_CONF}")
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file(REMOVE ${CURRENT_PACKAGES_DIR}/glbinding-config.cmake)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/glbinding-config.cmake)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-export.cmake ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-config.cmake)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/debug/bin)
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file(RENAME ${CURRENT_PACKAGES_DIR}/glbinding.dll ${CURRENT_PACKAGES_DIR}/bin/glbinding.dll)
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file(RENAME ${CURRENT_PACKAGES_DIR}/debug/glbindingd.dll ${CURRENT_PACKAGES_DIR}/debug/bin/glbindingd.dll)
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endif()
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/cmake)
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file(RENAME ${CURRENT_PACKAGES_DIR}/data ${CURRENT_PACKAGES_DIR}/share/data)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/data)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/AUTHORS
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${CURRENT_PACKAGES_DIR}/LICENSE
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${CURRENT_PACKAGES_DIR}/README.md
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${CURRENT_PACKAGES_DIR}/VERSION
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${CURRENT_PACKAGES_DIR}/debug/AUTHORS
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${CURRENT_PACKAGES_DIR}/debug/LICENSE
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${CURRENT_PACKAGES_DIR}/debug/README.md
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${CURRENT_PACKAGES_DIR}/debug/VERSION
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)
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vcpkg_fixup_cmake_targets(CONFIG_PATH share/glbinding/cmake/glbinding TARGET_PATH share/glbinding/cmake/glbinding)
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vcpkg_fixup_cmake_targets(CONFIG_PATH share/glbinding/cmake/glbinding-aux TARGET_PATH share/glbinding/cmake/glbinding-aux)
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# There are some executables that are only built if glfw is found by CMake (see source/tools/*/CMakeLists.txt).
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# glfw is not listed as a dependency for glbinding, so this only happen on systems where package glfw3 is present.
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# glbinding's CMake doesn't offer the choice to exlude those tools from the build process, so deleting them here:
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file(REMOVE ${CURRENT_PACKAGES_DIR}/glcontexts.exe
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${CURRENT_PACKAGES_DIR}/glfunctions.exe
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${CURRENT_PACKAGES_DIR}/glmeta.exe
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${CURRENT_PACKAGES_DIR}/glqueries.exe
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${CURRENT_PACKAGES_DIR}/debug/glcontextsd.exe
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${CURRENT_PACKAGES_DIR}/debug/glfunctionsd.exe
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${CURRENT_PACKAGES_DIR}/debug/glmetad.exe
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${CURRENT_PACKAGES_DIR}/debug/glqueriesd.exe
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)
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/glbinding/glbinding-config.cmake "include(\${CMAKE_CURRENT_LIST_DIR}/cmake/glbinding/glbinding-export.cmake)\ninclude(\${CMAKE_CURRENT_LIST_DIR}/cmake/glbinding-aux/glbinding-aux-export.cmake)\nset(glbinding_FOUND TRUE)\n")
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
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# Handle copyright
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file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/glbinding)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/glbinding/LICENSE ${CURRENT_PACKAGES_DIR}/share/glbinding/copyright)
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vcpkg_copy_pdbs()
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vcpkg_copy_pdbs()
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@ -1,5 +1,5 @@
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Source: globjects
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Maintainer: mattias@mattiascibien.net
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Version: 1.0.0-1
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Version: 1.1.0-2018-09-19
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Build-Depends: glbinding, glm
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Description: C++ library strictly wrapping OpenGL objects. <https://github.com/cginternals/globjects>
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@ -1,66 +1,37 @@
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# Common Ambient Variables:
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# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
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# TARGET_TRIPLET is the current triplet (x86-windows, etc)
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# PORT is the current port name (zlib, etc)
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
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# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
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#
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include(vcpkg_common_functions)
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set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/globjects-1.0.0)
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vcpkg_download_distfile(ARCHIVE
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URLS "https://github.com/cginternals/globjects/archive/v1.0.0.zip"
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FILENAME "globjects-1.0.0.zip"
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SHA512 e03ae16786b11891a61f0e2f85b0d98a858d1bad3cf4c45944982d6a753dbaa8b28975dc02153360a5ac0f3be73fe86c91af130cfc0dda7459dd782f16868eeb
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vcpkg_from_github(
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OUT_SOURCE_PATH SOURCE_PATH
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REPO cginternals/globjects
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REF fe53c4a386506d3374df12ad6f1f67c4232aa389
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SHA512 62b40675671acf050bfe4836da5b6b6a757185d296a86ad1079cf79e4a149820971ed46fce7379b73707dff368919b63d52044230a7ce75601441fe368d91e63
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HEAD_REF master
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PATCHES system-install.patch
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)
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vcpkg_extract_source_archive(${ARCHIVE})
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vcpkg_configure_cmake(
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SOURCE_PATH ${SOURCE_PATH}
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PREFER_NINJA
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OPTIONS
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-DOPTION_BUILD_TESTS=OFF
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-DOPTION_BUILD_GPU_TESTS=OFF
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-DGIT_REV=0
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)
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#vcpkg_build_cmake()
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vcpkg_install_cmake()
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vcpkg_fixup_cmake_targets(CONFIG_PATH share/globjects/cmake/globjects TARGET_PATH share/globjects/cmake/globjects)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/share)
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file(RENAME ${CURRENT_PACKAGES_DIR}/cmake/globjects ${CURRENT_PACKAGES_DIR}/share/globjects)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/cmake)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include ${CURRENT_PACKAGES_DIR}/debug/share)
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file(READ ${CURRENT_PACKAGES_DIR}/debug/cmake/globjects/globjects-export-debug.cmake globjects_DEBUG_MODULE)
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string(REPLACE "\${_IMPORT_PREFIX}" "\${_IMPORT_PREFIX}/debug" globjects_DEBUG_MODULE "${globjects_DEBUG_MODULE}")
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string(REPLACE "globjectsd.dll" "bin/globjectsd.dll" globjects_DEBUG_MODULE "${globjects_DEBUG_MODULE}")
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-debug.cmake "${globjects_DEBUG_MODULE}")
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file(READ ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-release.cmake RELEASE_CONF)
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string(REPLACE "globjects.dll" "bin/globjects.dll" RELEASE_CONF "${RELEASE_CONF}")
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export-release.cmake "${RELEASE_CONF}")
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file(REMOVE ${CURRENT_PACKAGES_DIR}/globjects-config.cmake)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/debug/globjects-config.cmake)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-export.cmake ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-config.cmake)
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if(VCPKG_LIBRARY_LINKAGE STREQUAL dynamic)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/bin)
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file(MAKE_DIRECTORY ${CURRENT_PACKAGES_DIR}/debug/bin)
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file(RENAME ${CURRENT_PACKAGES_DIR}/globjects.dll ${CURRENT_PACKAGES_DIR}/bin/globjects.dll)
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file(RENAME ${CURRENT_PACKAGES_DIR}/debug/globjectsd.dll ${CURRENT_PACKAGES_DIR}/debug/bin/globjectsd.dll)
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endif()
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/cmake)
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file(RENAME ${CURRENT_PACKAGES_DIR}/data ${CURRENT_PACKAGES_DIR}/share/data)
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file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/data)
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file(REMOVE ${CURRENT_PACKAGES_DIR}/AUTHORS
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${CURRENT_PACKAGES_DIR}/LICENSE
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${CURRENT_PACKAGES_DIR}/README.md
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${CURRENT_PACKAGES_DIR}/VERSION
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${CURRENT_PACKAGES_DIR}/debug/AUTHORS
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${CURRENT_PACKAGES_DIR}/debug/LICENSE
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${CURRENT_PACKAGES_DIR}/debug/README.md
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${CURRENT_PACKAGES_DIR}/debug/VERSION
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)
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file(WRITE ${CURRENT_PACKAGES_DIR}/share/globjects/globjects-config.cmake "include(CMakeFindDependencyMacro)
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find_dependency(glm)
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find_dependency(glbinding)
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include(\${CMAKE_CURRENT_LIST_DIR}/cmake/globjects/globjects-export.cmake)
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")
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# Handle copyright
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file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/globjects)
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file(RENAME ${CURRENT_PACKAGES_DIR}/share/globjects/LICENSE ${CURRENT_PACKAGES_DIR}/share/globjects/copyright)
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vcpkg_copy_pdbs()
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27
ports/globjects/system-install.patch
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27
ports/globjects/system-install.patch
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@ -0,0 +1,27 @@
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diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 6556346..48ba95d 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -42,11 +42,13 @@ include(cmake/GenerateTemplateExportHeader.cmake)
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#
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# Get git revision
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+if(NOT DEFINED GIT_REV)
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get_git_head_revision(GIT_REFSPEC GIT_SHA1)
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string(SUBSTRING "${GIT_SHA1}" 0 12 GIT_REV)
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if(NOT GIT_SHA1)
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set(GIT_REV "0")
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endif()
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+endif()
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# Meta information about the project
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set(META_PROJECT_NAME "globjects")
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@@ -133,7 +135,7 @@ if("${CMAKE_INSTALL_PREFIX}" STREQUAL "/usr" OR "${CMAKE_INSTALL_PREFIX}" STREQU
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endif()
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# Installation paths
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-if(UNIX AND SYSTEM_DIR_INSTALL)
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+if(1)
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# Install into the system (/usr/bin or /usr/local/bin)
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set(INSTALL_ROOT "share/${project}") # /usr/[local]/share/<project>
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set(INSTALL_CMAKE "share/${project}/cmake") # /usr/[local]/share/<project>/cmake
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