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https://github.com/microsoft/vcpkg.git
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[sdl2] Update to 2.0.12 version (#10500)
* [SDL2] Update to 2.0.12 version * [sdl2] Change homepage link to the official sdl website * [sdl2] Remove no longer used patch * [sdl2] Remove no longer used patch * [sdl2] Fix patches files
This commit is contained in:
commit
29c933ddb6
@ -1,6 +1,6 @@
|
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Source: sdl2
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Version: 2.0.10-3
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Homepage: https://github.com/SDL-Mirror/SDL
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Version: 2.0.12
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Homepage: https://www.libsdl.org/download-2.0.php
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Description: Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
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Feature: vulkan
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|
@ -1,75 +0,0 @@
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# HG changeset patch
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# User Sam Lantinga <slouken@libsdl.org>
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# Date 1542691020 28800
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# Node ID 9091b20040cf04cdc348d290ca22373b36364c39
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# Parent 144400e4630d885d2eb0761b7174433b4c0d90bb
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Fixed bug 4391 - hid_enumerate() sometimes causes game to freeze for a few seconds
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Daniel Gibson
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Even though my game (dhewm3) doesn't use SDL_INIT_JOYSTICK, SDL_PumpEvent() calls SDL_JoystickUpdate() which ends up calling hid_enumerate() every three seconds, and sometimes on my Win7 box hid_enumerate() takes about 5 seconds, which causes the whole game to freeze for that time.
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diff -r 144400e4630d -r 9091b20040cf include/SDL_bits.h
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--- a/include/SDL_bits.h Sun Nov 18 19:28:20 2018 +0300
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+++ b/include/SDL_bits.h Mon Nov 19 21:17:00 2018 -0800
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@@ -101,6 +101,15 @@
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#endif
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}
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+SDL_FORCE_INLINE SDL_bool
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+SDL_HasExactlyOneBitSet32(Uint32 x)
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+{
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+ if (x && !(x & (x - 1))) {
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+ return SDL_TRUE;
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+ }
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+ return SDL_FALSE;
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+}
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+
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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diff -r 144400e4630d -r 9091b20040cf src/SDL.c
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--- a/src/SDL.c Sun Nov 18 19:28:20 2018 +0300
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+++ b/src/SDL.c Mon Nov 19 21:17:00 2018 -0800
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@@ -348,6 +348,12 @@
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int num_subsystems = SDL_arraysize(SDL_SubsystemRefCount);
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Uint32 initialized = 0;
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+ /* Fast path for checking one flag */
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+ if (SDL_HasExactlyOneBitSet32(flags)) {
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+ int subsystem_index = SDL_MostSignificantBitIndex32(flags);
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+ return SDL_SubsystemRefCount[subsystem_index] ? flags : 0;
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+ }
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+
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if (!flags) {
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flags = SDL_INIT_EVERYTHING;
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}
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diff -r 144400e4630d -r 9091b20040cf src/joystick/SDL_joystick.c
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--- a/src/joystick/SDL_joystick.c Sun Nov 18 19:28:20 2018 +0300
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+++ b/src/joystick/SDL_joystick.c Mon Nov 19 21:17:00 2018 -0800
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@@ -1016,6 +1016,10 @@
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int i;
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SDL_Joystick *joystick;
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+ if (!SDL_WasInit(SDL_INIT_JOYSTICK)) {
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+ return;
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+ }
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+
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SDL_LockJoysticks();
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if (SDL_updating_joystick) {
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diff -r 144400e4630d -r 9091b20040cf src/sensor/SDL_sensor.c
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--- a/src/sensor/SDL_sensor.c Sun Nov 18 19:28:20 2018 +0300
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+++ b/src/sensor/SDL_sensor.c Mon Nov 19 21:17:00 2018 -0800
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@@ -505,6 +505,10 @@
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int i;
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SDL_Sensor *sensor;
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+ if (!SDL_WasInit(SDL_INIT_SENSOR)) {
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+ return;
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+ }
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+
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SDL_LockSensors();
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if (SDL_updating_sensor) {
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|
@ -1,11 +1,11 @@
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -172,7 +172,7 @@
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# requires root permissions to open devices, so that's not generally
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# useful, and we'll disable this by default on Unix. Windows and macOS
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# can use it without root access, though, so enable by default there.
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-if(WINDOWS OR APPLE OR ANDROID)
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+if((WINDOWS AND NOT WINDOWS_STORE) OR APPLE OR ANDROID)
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@@ -173,7 +173,7 @@
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# so we'll just use libusb when it's available. libusb does not support iOS,
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# so we default to yes on iOS.
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# TODO: Windows can support libusb, the hid.c file just depends on Unix APIs
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-if(WINDOWS OR IOS OR TVOS OR ANDROID)
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+if((WINDOWS AND NOT WINDOWS_STORE) OR IOS OR TVOS OR ANDROID)
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set(HIDAPI_SKIP_LIBUSB TRUE)
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else()
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set(HIDAPI_SKIP_LIBUSB FALSE)
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|
12
ports/sdl2/disable-wcslcpy-and-wcslcat-for-windows.patch
Normal file
12
ports/sdl2/disable-wcslcpy-and-wcslcat-for-windows.patch
Normal file
@ -0,0 +1,12 @@
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diff -ur a/CMakeLists.txt b/CMakeLists.txt
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -772,7 +772,7 @@
|
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set(HAVE_SIGNAL_H 1)
|
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foreach(_FN
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malloc calloc realloc free qsort abs memset memcpy memmove memcmp
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- wcslen wcslcpy wcslcat wcsdup wcsstr wcscmp wcsncmp
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+ wcslen wcsdup wcsstr wcscmp wcsncmp
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strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa
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_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp
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_stricmp _strnicmp strtok_s sscanf
|
@ -2,7 +2,7 @@ diff --git a/CMakeLists.txt b/CMakeLists.txt
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index 0128c7a..bd534e4 100644
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -5,6 +5,18 @@ endif()
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@@ -5,6 +5,18 @@
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cmake_minimum_required(VERSION 2.8.11)
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project(SDL2 C CXX)
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@ -21,7 +21,7 @@ index 0128c7a..bd534e4 100644
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# !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property
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# !!! FIXME: for the SDL2 shared library (so you get an
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# !!! FIXME: install_name ("soname") of "@rpath/libSDL-whatever.dylib"
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@@ -1209,6 +1221,11 @@ elseif(WINDOWS)
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@@ -1297,6 +1309,11 @@
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file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
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@ -33,7 +33,7 @@ index 0128c7a..bd534e4 100644
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if(MSVC)
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# Prevent codegen that would use the VC runtime libraries.
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set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-")
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@@ -1254,6 +1271,9 @@ elseif(WINDOWS)
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@@ -1342,6 +1359,9 @@
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check_include_file(ddraw.h HAVE_DDRAW_H)
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check_include_file(dsound.h HAVE_DSOUND_H)
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check_include_file(dinput.h HAVE_DINPUT_H)
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@ -43,8 +43,8 @@ index 0128c7a..bd534e4 100644
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check_include_file(dxgi.h HAVE_DXGI_H)
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if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H)
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set(HAVE_DIRECTX TRUE)
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@@ -1272,18 +1292,20 @@ elseif(WINDOWS)
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check_include_file(endpointvolume.h HAVE_ENDPOINTVOLUME_H)
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@@ -1359,18 +1379,20 @@
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check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
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if(SDL_AUDIO)
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+ if(NOT WINDOWS_STORE)
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@ -66,7 +66,7 @@ index 0128c7a..bd534e4 100644
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set(SDL_AUDIO_DRIVER_WASAPI 1)
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file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
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@@ -1295,11 +1317,20 @@ elseif(WINDOWS)
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@@ -1382,11 +1404,20 @@
|
||||
if(NOT SDL_LOADSO)
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message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled")
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endif()
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@ -88,7 +88,7 @@ index 0128c7a..bd534e4 100644
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set(SDL_VIDEO_RENDER_D3D 1)
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set(HAVE_RENDER_D3D TRUE)
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endif()
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@@ -1322,20 +1353,31 @@ elseif(WINDOWS)
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@@ -1409,20 +1440,31 @@
|
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endif()
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if(SDL_POWER)
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@ -120,7 +120,7 @@ index 0128c7a..bd534e4 100644
|
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|
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# TODO: in configure.ac the check for timers is set on
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# cygwin | mingw32* - does this include mingw32CE?
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@@ -1357,7 +1399,7 @@ elseif(WINDOWS)
|
||||
@@ -1444,7 +1486,7 @@
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES})
|
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|
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if(SDL_VIDEO)
|
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@ -129,7 +129,7 @@ index 0128c7a..bd534e4 100644
|
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set(SDL_VIDEO_OPENGL 1)
|
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set(SDL_VIDEO_OPENGL_WGL 1)
|
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set(SDL_VIDEO_RENDER_OGL 1)
|
||||
@@ -1788,12 +1830,14 @@ endif()
|
||||
@@ -2027,12 +2069,14 @@
|
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
|
||||
|
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# Always build SDLmain
|
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@ -138,36 +138,36 @@ index 0128c7a..bd534e4 100644
|
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target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
|
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set(_INSTALL_LIBS "SDL2main")
|
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if (NOT ANDROID)
|
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set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
|
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set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}")
|
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endif()
|
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+endif()
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|
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if(SDL_SHARED)
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add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES})
|
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if (ANDROID AND HAVE_HIDAPI)
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set(_INSTALL_LIBS ${_INSTALL_LIBS} "hidapi")
|
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diff --git a/include/SDL_config.h.cmake b/include/SDL_config.h.cmake
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index 48dd2d4..0c4fa28 100644
|
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--- a/include/SDL_config.h.cmake
|
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+++ b/include/SDL_config.h.cmake
|
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@@ -326,6 +326,7 @@
|
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#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
|
||||
@@ -335,6 +326,7 @@
|
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#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
|
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#cmakedefine SDL_VIDEO_DRIVER_OFFSCREEN @SDL_VIDEO_DRIVER_OFFSCREEN@
|
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#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
|
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+#cmakedefine SDL_VIDEO_DRIVER_WINRT @SDL_VIDEO_DRIVER_WINRT@
|
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#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
|
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#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
|
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#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
|
||||
@@ -391,6 +392,7 @@
|
||||
@@ -403,6 +404,7 @@
|
||||
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
|
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#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
|
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#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
|
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+#cmakedefine SDL_POWER_WINRT @SDL_POWER_WINRT@
|
||||
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
|
||||
#cmakedefine SDL_POWER_UIKIT @SDL_POWER_UIKIT@
|
||||
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
|
||||
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
|
||||
@@ -413,7 +415,7 @@
|
||||
#cmakedefine SDL_LIBSAMPLERATE_DYNAMIC @SDL_LIBSAMPLERATE_DYNAMIC@
|
||||
@@ -428,7 +430,7 @@
|
||||
#cmakedefine SDL_IPHONE_KEYBOARD @SDL_IPHONE_KEYBOARD@
|
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#cmakedefine SDL_IPHONE_LAUNCHSCREEN @SDL_IPHONE_LAUNCHSCREEN@
|
||||
|
||||
/* Platform specific definitions */
|
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-#if !defined(__WIN32__)
|
||||
+#if !defined(__WIN32__) && !defined(__WINRT__)
|
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# if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
|
||||
|
@ -1,14 +0,0 @@
|
||||
--- a/include/SDL_cpuinfo.h Tue Jul 23 21:41:00 2019 -0400
|
||||
+++ b/include/SDL_cpuinfo.h Tue Aug 13 20:26:27 2019 -0700
|
||||
@@ -73,8 +73,8 @@
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# if defined (_M_ARM64)
|
||||
-# include <armintr.h>
|
||||
-# include <arm_neon.h>
|
||||
+# include <arm64intr.h>
|
||||
+# include <arm64_neon.h>
|
||||
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
|
||||
# endif
|
||||
# endif
|
||||
|
@ -1,31 +0,0 @@
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index bd59d89b2..85ebe5f7b 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -1789,7 +1789,7 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}")
|
||||
|
||||
# Always build SDLmain
|
||||
add_library(SDL2main STATIC ${SDLMAIN_SOURCES})
|
||||
-target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
|
||||
+target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
|
||||
set(_INSTALL_LIBS "SDL2main")
|
||||
if (NOT ANDROID)
|
||||
set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
|
||||
@@ -1820,7 +1820,7 @@ if(SDL_SHARED)
|
||||
endif()
|
||||
set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS})
|
||||
target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
|
||||
- target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
|
||||
+ target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
|
||||
if (NOT ANDROID)
|
||||
set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
|
||||
endif()
|
||||
@@ -1860,7 +1860,7 @@ if(SDL_STATIC)
|
||||
# libraries - do we need to consider this?
|
||||
set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS})
|
||||
target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS})
|
||||
- target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include/SDL2>)
|
||||
+ target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>)
|
||||
if (NOT ANDROID)
|
||||
set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX ${SDL_CMAKE_DEBUG_POSTFIX})
|
||||
endif()
|
@ -1,7 +1,7 @@
|
||||
diff -ur a/CMakeLists.txt b/CMakeLists.txt
|
||||
--- a/CMakeLists.txt 2019-07-23 21:41:00.000000000 +0200
|
||||
+++ b/CMakeLists.txt 2019-10-27 20:26:38.000000000 +0100
|
||||
@@ -257,7 +257,7 @@
|
||||
@@ -278,7 +278,7 @@
|
||||
# General includes
|
||||
include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
|
||||
if(USE_GCC OR USE_CLANG)
|
||||
@ -13,12 +13,12 @@ diff -ur a/CMakeLists.txt b/CMakeLists.txt
|
||||
diff -ur a/cmake/sdlchecks.cmake b/cmake/sdlchecks.cmake
|
||||
--- a/cmake/sdlchecks.cmake 2019-07-23 21:41:00.000000000 +0200
|
||||
+++ b/cmake/sdlchecks.cmake 2019-10-27 20:27:10.000000000 +0100
|
||||
@@ -1086,7 +1086,7 @@
|
||||
@@ -1088,7 +1088,7 @@
|
||||
set(HAVE_SDL_JOYSTICK TRUE)
|
||||
file(GLOB HIDAPI_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/hidapi/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${HIDAPI_SOURCES})
|
||||
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${LIBUSB_CFLAGS} -I${SDL2_SOURCE_DIR}/src/hidapi/hidapi")
|
||||
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${LIBUSB_CFLAGS} \"-I${SDL2_SOURCE_DIR}/src/hidapi/hidapi\"")
|
||||
if(NOT HIDAPI_SKIP_LIBUSB)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/libusb/hid.c)
|
||||
list(APPEND EXTRA_LIBS ${LIBUSB_LIBS})
|
||||
if(HIDAPI_ONLY_LIBUSB)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/libusb/hid.c)
|
||||
|
@ -1,15 +0,0 @@
|
||||
diff --git a/src/events/SDL_mouse.c b/src/events/SDL_mouse.c
|
||||
index ff23c5e..fc90bba 100644
|
||||
--- a/src/events/SDL_mouse.c
|
||||
+++ b/src/events/SDL_mouse.c
|
||||
@@ -20,6 +20,10 @@
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
+#ifdef __WIN32__
|
||||
+#include "../core/windows/SDL_windows.h"
|
||||
+#endif
|
||||
+
|
||||
/* General mouse handling code for SDL */
|
||||
|
||||
#include "SDL_assert.h"
|
@ -1,16 +1,19 @@
|
||||
vcpkg_from_github(
|
||||
set(SDL2_VERSION 2.0.12)
|
||||
vcpkg_download_distfile(ARCHIVE
|
||||
URLS "https://www.libsdl.org/release/SDL2-2.0.12.tar.gz"
|
||||
FILENAME "SDL2-${SDL2_VERSION}.tar.gz"
|
||||
SHA512 3f1f04af0f3d9dda9c84a2e9274ae8d83ea0da3fc367970a820036cc4dc1dbf990cfc37e4975ae05f0b45a4ffa739c6c19e470c00bf3f2bce9b8b63717b8b317
|
||||
)
|
||||
|
||||
vcpkg_extract_source_archive_ex(
|
||||
OUT_SOURCE_PATH SOURCE_PATH
|
||||
REPO SDL-Mirror/SDL
|
||||
REF release-2.0.10
|
||||
SHA512 c5fe59eed7ba9c6a82cceaf513623480793727fceec84b01d819e7cbefc8229a84be93067d7539f12d5811c49d3d54fd407272786aef3e419f439d0105c34b21
|
||||
HEAD_REF master
|
||||
ARCHIVE ${ARCHIVE}
|
||||
PATCHES
|
||||
export-symbols-only-in-shared-build.patch
|
||||
fix-cmake-include-dir.patch
|
||||
enable-winrt-cmake.patch
|
||||
fix-arm64-headers.patch
|
||||
disable-hidapi-for-uwp.patch
|
||||
fix-space-in-path.patch
|
||||
disable-wcslcpy-and-wcslcat-for-windows.patch
|
||||
)
|
||||
|
||||
string(COMPARE EQUAL "${VCPKG_LIBRARY_LINKAGE}" "static" SDL_STATIC)
|
||||
|
Loading…
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Reference in New Issue
Block a user