[eastl] upgrade to 3.14 (#7276)

This commit is contained in:
Phoebe 2019-07-18 15:09:07 +08:00 committed by Phil Christensen
parent d7aa6f17b3
commit 2467136b31
4 changed files with 55 additions and 5 deletions

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@ -1,5 +1,5 @@
Source: eastl
Version: 3.13.05-1
Version: 3.14.00
Homepage: https://github.com/electronicarts/EASTL
Description: Electronic Arts Standard Template Library.
It is a C++ template library of containers, algorithms, and iterators useful for runtime and tool development across multiple platforms. It is a fairly extensive and robust implementation of such a library and has an emphasis on high performance above all other considerations.

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@ -0,0 +1,19 @@
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b8171cd..c771e77 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -41,6 +41,7 @@ add_definitions(-DEASTL_OPENSOURCE=1)
#-------------------------------------------------------------------------------------------
# Include dirs
#-------------------------------------------------------------------------------------------
+include_directories(APPEND test/packages)
target_include_directories(EASTL PUBLIC include)
#-------------------------------------------------------------------------------------------
@@ -48,3 +49,6 @@ target_include_directories(EASTL PUBLIC include)
#-------------------------------------------------------------------------------------------
target_link_libraries(EASTL EABase)
+install(TARGETS EASTL DESTINATION lib)
+install(DIRECTORY include/EASTL DESTINATION include)
+install(DIRECTORY test/packages/EABase DESTINATION include)

13
ports/eastl/fix_uwp.patch Normal file
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@ -0,0 +1,13 @@
diff --git a/include/Common/EABase/config/eaplatform.h b/include/Common/EABase/config/eaplatform.h
index 8b16146..54079ab 100644
--- a/include/Common/EABase/config/eaplatform.h
+++ b/include/Common/EABase/config/eaplatform.h
@@ -125,7 +125,7 @@
#endif
-#elif defined(EA_PLATFORM_XBOXONE) || defined(_DURANGO) || defined(EA_PLATFORM_CAPILANO) || (defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES || WINAPI_FAMILY == WINAPI_FAMILY_TV_TITLE))
+#elif defined(EA_PLATFORM_XBOXONE) || defined(_DURANGO) || defined(EA_PLATFORM_CAPILANO) || (defined(WINAPI_FAMILY) && WINAPI_FAMILY && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES || WINAPI_FAMILY == WINAPI_FAMILY_TV_TITLE))
// XBox One
// Durango was Microsoft's code-name for the platform, which is now obsolete.
// Microsoft uses _DURANGO instead of some variation of _XBOX, though it's not natively defined by the compiler.

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@ -2,19 +2,37 @@ include(vcpkg_common_functions)
vcpkg_check_linkage(ONLY_STATIC_LIBRARY)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/eastl)
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO electronicarts/EABase
REF 6f27a2f7aa21f2d71ae8c6bc1d889d0119677a56
SHA512 9176fb2d508cf023c3c16c61a511196a2f6af36172145544bba44062a00ca7591e54e4fc16ac13562ef0e2d629b626f398bff3669b4cdb7ba0068548d6a53883
HEAD_REF master
PATCHES
fix_uwp.patch
)
set(EABASE_PATH ${SOURCE_PATH})
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO electronicarts/EASTL
REF 3.13.05
SHA512 2364554339203c972f10d58ebe8f14fb221a40451f4cd2c3c5acd6891e8580c1a0a5d4ba592c91349d3feca50d9880648bb37358820a1c9552dde3f7af400a82
REF dcd2b838d52de13691999aff8faeaa8f284928ac
SHA512 9756ee47a30447f17ceb45fb5143d6e80905636cf709c171059a83f74094fb25391c896de0ea5e063cdad4e7334c5f963c75b1c34ad539fd24175983a2054159
HEAD_REF master
PATCHES fixchar8_t.patch # can be removed after electronicarts/EASTL#274 is resolved
PATCHES
fixchar8_t.patch # can be removed after electronicarts/EASTL#274 is resolved
fix_cmake_install.patch
)
file(COPY ${EABASE_PATH}/include/Common/EABase/ DESTINATION ${SOURCE_PATH}/test/packages/EABase)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DEASTL_BUILD_TESTS=OFF
-DEASTL_BUILD_BENCHMARK=OFF
)
vcpkg_install_cmake()