initial port of sdl2_gfx

This commit is contained in:
David Nerjes 2017-07-06 09:22:58 +02:00
parent f17d5af64a
commit 1eedcc9b00
3 changed files with 67 additions and 0 deletions

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cmake_minimum_required(VERSION 3.0)
project(SDL2_GFX C)
find_path(SDL_INCLUDE_DIR SDL2/SDL.h)
find_library(SDL_LIBRARY SDL2)
# builtin formats
set(SDL_GFX_DEFINES
WIN32
DLL_EXPORT)
add_library(SDL2_gfx
SDL2_framerate.c
SDL2_gfxPrimitives.c
SDL2_imageFilter.c
SDL2_rotozoom.c)
target_compile_definitions(SDL2_gfx PRIVATE ${SDL_GFX_DEFINES})
target_include_directories(SDL2_gfx PRIVATE ${SDL_INCLUDE_DIR}/SDL2)
target_link_libraries(SDL2_gfx ${SDL_LIBRARY})
install(TARGETS SDL2_gfx
RUNTIME DESTINATION bin
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib)
if(NOT SDL_GFX_SKIP_HEADERS)
install(FILES SDL2_framerate.h SDL2_gfxPrimitives.h SDL2_imageFilter.h SDL2_rotozoom.h SDL2_gfxPrimitives_font.h DESTINATION include/SDL2)
endif()
message(STATUS "Link-time dependencies:")
message(STATUS " " ${SDL_LIBRARY})

4
ports/sdl2-gfx/CONTROL Normal file
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Source: sdl2-gfx
Version: 1.0.3
Build-Depends: sdl2
Description: Graphics primitives (line, circle, rectangle etc.) with AA support, rotozoomer and other drawing related support functions wrapped up in a C based add-on library for the Simple Direct Media (SDL) cross-platform API layer.

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# Common Ambient Variables:
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# TARGET_TRIPLET is the current triplet (x86-windows, etc)
# PORT is the current port name (zlib, etc)
# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
#
include(vcpkg_common_functions)
set(SOURCE_PATH ${CURRENT_BUILDTREES_DIR}/src/SDL2_gfx-1.0.3)
vcpkg_download_distfile(ARCHIVE
URLS "http://www.ferzkopp.net/Software/SDL2_gfx/SDL2_gfx-1.0.3.zip"
FILENAME "SDL2_gfx-1.0.3.zip"
SHA512 f68485f71acf979aba68f3575f260fbc95a59496a9639498bcff80ffbfdb157c82a44bb5a0b0e3b1e157376ea4ff2f196f50466e6f24d850f94cfe7c24b1a497
)
vcpkg_extract_source_archive(${ARCHIVE})
file(COPY ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt DESTINATION ${SOURCE_PATH})
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
)
vcpkg_install_cmake()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
# Handle copyright
file(COPY ${SOURCE_PATH}/COPYING DESTINATION ${CURRENT_PACKAGES_DIR}/share/sdl2-gfx)
file(RENAME ${CURRENT_PACKAGES_DIR}/share/sdl2-gfx/COPYING ${CURRENT_PACKAGES_DIR}/share/sdl2-gfx/copyright)
vcpkg_copy_pdbs()