mirror of
https://github.com/microsoft/vcpkg.git
synced 2025-01-14 06:28:00 +08:00
[physx] Add patch for NVIDIAGameWorks/PhysX#322. (#12413)
* [physx] Add patch for NVIDIAGameWorks/PhysX#322. * [physx] Cleanup usage of `VCPKG_CMAKE_SYSTEM_NAME`. * [physx] Convert portfile space indentation to tabs. * Update portfile.cmake Co-authored-by: NancyLi1013 <46708020+NancyLi1013@users.noreply.github.com>
This commit is contained in:
parent
62d4320409
commit
092267fd50
@ -1,4 +1,5 @@
|
||||
Source: physx
|
||||
Version: 4.1.1-3
|
||||
Version: 4.1.1
|
||||
Port-Version: 4
|
||||
Description: The NVIDIA PhysX SDK is a scalable multi-platform physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs
|
||||
Supports: !uwp
|
||||
|
49
ports/physx/internalMBP_symbols.patch
Normal file
49
ports/physx/internalMBP_symbols.patch
Normal file
@ -0,0 +1,49 @@
|
||||
diff --git a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp
|
||||
index f19ba271..51580049 100644
|
||||
--- a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp
|
||||
+++ b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.cpp
|
||||
@@ -90,6 +90,8 @@ using namespace Cm;
|
||||
return ir;
|
||||
}*/
|
||||
|
||||
+namespace internalMBP {
|
||||
+
|
||||
struct RegionHandle : public Ps::UserAllocated
|
||||
{
|
||||
PxU16 mHandle; // Handle from region
|
||||
@@ -582,6 +584,10 @@ struct RegionData : public Ps::UserAllocated
|
||||
#endif
|
||||
#endif
|
||||
|
||||
+}
|
||||
+
|
||||
+using namespace internalMBP;
|
||||
+
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
MBP_PairManager::MBP_PairManager() :
|
||||
diff --git a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h
|
||||
index cf15f6d3..90f43e47 100644
|
||||
--- a/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h
|
||||
+++ b/physx/source/lowlevelaabb/src/BpBroadPhaseMBP.h
|
||||
@@ -35,8 +35,10 @@
|
||||
#include "BpBroadPhaseMBPCommon.h"
|
||||
#include "BpMBPTasks.h"
|
||||
|
||||
+namespace internalMBP {
|
||||
class MBP;
|
||||
-
|
||||
+}
|
||||
+
|
||||
namespace physx
|
||||
{
|
||||
namespace Bp
|
||||
@@ -84,7 +86,7 @@ namespace Bp
|
||||
MBPUpdateWorkTask mMBPUpdateWorkTask;
|
||||
MBPPostUpdateWorkTask mMBPPostUpdateWorkTask;
|
||||
|
||||
- MBP* mMBP; // PT: TODO: aggregate
|
||||
+ internalMBP::MBP* mMBP; // PT: TODO: aggregate
|
||||
|
||||
MBP_Handle* mMapping;
|
||||
PxU32 mCapacity;
|
@ -1,5 +1,3 @@
|
||||
include(vcpkg_common_functions)
|
||||
|
||||
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
|
||||
set(SYSTEM_PLATFORM "32")
|
||||
set(SYSTEM_PLATFORM_PATH "x86_32")
|
||||
@ -13,30 +11,30 @@ elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
|
||||
set(SYSTEM_PLATFORM "arm64")
|
||||
set(SYSTEM_PLATFORM_PATH "arm_64")
|
||||
else()
|
||||
message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}")
|
||||
message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}")
|
||||
endif()
|
||||
|
||||
if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
|
||||
set(GENERATE_STATIC_LIBRARIES "True")
|
||||
elseif(VCPKG_LIBRARY_LINKAGE STREQUAL "dynamic")
|
||||
set(GENERATE_STATIC_LIBRARIES "False")
|
||||
set(GENERATE_STATIC_LIBRARIES "False")
|
||||
endif()
|
||||
|
||||
if("${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "" OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
|
||||
if(VCPKG_TARGET_IS_WINDOWS OR VCPKG_TARGET_IS_UWP)
|
||||
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "x86")
|
||||
set(MSBUILD_PLATFORM "Win32")
|
||||
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "x64")
|
||||
set(MSBUILD_PLATFORM "x64")
|
||||
elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
|
||||
elseif(VCPKG_TARGET_IS_UWP)
|
||||
if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm")
|
||||
set(MSBUILD_PLATFORM "ARM")
|
||||
elseif(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64")
|
||||
set(MSBUILD_PLATFORM "ARM64")
|
||||
else()
|
||||
message(FATAL_ERROR "Unsupported UWP architecture: ${VCPKG_TARGET_ARCHITECTURE}")
|
||||
message(FATAL_ERROR "Unsupported UWP architecture: ${VCPKG_TARGET_ARCHITECTURE}")
|
||||
endif()
|
||||
else()
|
||||
message(FATAL_ERROR "Unsupported Windows architecture: ${VCPKG_TARGET_ARCHITECTURE}")
|
||||
message(FATAL_ERROR "Unsupported Windows architecture: ${VCPKG_TARGET_ARCHITECTURE}")
|
||||
endif()
|
||||
|
||||
if(VCPKG_PLATFORM_TOOLSET STREQUAL "v140")
|
||||
@ -56,7 +54,7 @@ if("${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "" OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL
|
||||
set(BUILD_SNIPPETS "False")
|
||||
set(BUILD_PUBLIC_SAMPLES "False")
|
||||
|
||||
if("${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "")
|
||||
if(VCPKG_TARGET_IS_WINDOWS)
|
||||
set(SYSTEM "win")
|
||||
if(VCPKG_CRT_LINKAGE STREQUAL "dynamic")
|
||||
set(USE_STATIC_WINCRT "False")
|
||||
@ -69,7 +67,7 @@ if("${VCPKG_CMAKE_SYSTEM_NAME}" STREQUAL "" OR VCPKG_CMAKE_SYSTEM_NAME STREQUAL
|
||||
set(COMPILER "vc${MSVC_VERSION}${SYSTEM}${SYSTEM_PLATFORM}")
|
||||
set(PRESET_FILE ${COMPILER}-${RUNTIME_LIBRARY_LINKAGE}-${VCPKG_LIBRARY_LINKAGE})
|
||||
set(BUILD_PATH "${SYSTEM}.${SYSTEM_PLATFORM_PATH}.vc${TOOLSET_VERSION}.${RUNTIME_LIBRARY_LINKAGE}")
|
||||
elseif(VCPKG_CMAKE_SYSTEM_NAME STREQUAL "WindowsStore")
|
||||
elseif(VCPKG_TARGET_IS_UWP)
|
||||
set(SYSTEM "uwp")
|
||||
set(USE_STATIC_WINCRT "False")
|
||||
set(USE_DEBUG_CRT "False")
|
||||
@ -87,9 +85,10 @@ vcpkg_from_github(
|
||||
REF ae80dede0546d652040ae6260a810e53e20a06fa
|
||||
SHA512 f3a690039cf39fe2db9a728b82af0d39eaa02340a853bdad4b5152d63532367eb24fc7033a614882168049b80d803b6225fc60ed2900a9d0deab847f220540be
|
||||
HEAD_REF master
|
||||
PATCHES
|
||||
msvc_142_bug_workaround.patch
|
||||
vs16_3_typeinfo_header_fix.patch
|
||||
PATCHES
|
||||
internalMBP_symbols.patch
|
||||
msvc_142_bug_workaround.patch
|
||||
vs16_3_typeinfo_header_fix.patch
|
||||
)
|
||||
|
||||
file(REMOVE ${SOURCE_PATH}/physx/buildtools/presets/public/${PRESET_FILE}.xml)
|
||||
@ -114,10 +113,10 @@ set(RELEASE_CONFIGURATION "release")
|
||||
set(DEBUG_CONFIGURATION "debug")
|
||||
|
||||
vcpkg_build_msbuild(
|
||||
PROJECT_PATH ${SOURCE_PATH}/physx/compiler/${COMPILER}/PhysXSDK.sln
|
||||
PROJECT_PATH ${SOURCE_PATH}/physx/compiler/${COMPILER}/PhysXSDK.sln
|
||||
RELEASE_CONFIGURATION ${RELEASE_CONFIGURATION}
|
||||
DEBUG_CONFIGURATION ${DEBUG_CONFIGURATION}
|
||||
PLATFORM ${MSBUILD_PLATFORM}
|
||||
PLATFORM ${MSBUILD_PLATFORM}
|
||||
)
|
||||
|
||||
file(INSTALL ${SOURCE_PATH}/physx/include/ DESTINATION ${CURRENT_PACKAGES_DIR}/include/${PORT}/)
|
||||
@ -136,9 +135,9 @@ endif()
|
||||
file(
|
||||
GLOB
|
||||
RELEASE_LIBS
|
||||
${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${RELEASE_CONFIGURATION}/*.lib
|
||||
${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${RELEASE_CONFIGURATION}/*.pdb
|
||||
${SOURCE_PATH}/physx/compiler/${COMPILER}/sdk_source_bin/${RELEASE_CONFIGURATION}/*.pdb
|
||||
${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${RELEASE_CONFIGURATION}/*.lib
|
||||
${SOURCE_PATH}/physx/bin/${BUILD_PATH}/${RELEASE_CONFIGURATION}/*.pdb
|
||||
${SOURCE_PATH}/physx/compiler/${COMPILER}/sdk_source_bin/${RELEASE_CONFIGURATION}/*.pdb
|
||||
)
|
||||
file(INSTALL ${RELEASE_LIBS} DESTINATION ${CURRENT_PACKAGES_DIR}/lib)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user