vcpkg/scripts/templates/portfile.in.cmake

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# Common Ambient Variables:
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# CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT}
# CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET}
# CURRENT_PORT_DIR = ${VCPKG_ROOT_DIR}\ports\${PORT}
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# CURRENT_INSTALLED_DIR = ${VCPKG_ROOT_DIR}\installed\${TRIPLET}
# DOWNLOADS = ${VCPKG_ROOT_DIR}\downloads
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# PORT = current port name (zlib, etc)
# TARGET_TRIPLET = current triplet (x86-windows, x64-windows-static, etc)
# VCPKG_CRT_LINKAGE = C runtime linkage type (static, dynamic)
# VCPKG_LIBRARY_LINKAGE = target library linkage type (static, dynamic)
# VCPKG_ROOT_DIR = <C:\path\to\current\vcpkg>
# VCPKG_TARGET_ARCHITECTURE = target architecture (x64, x86, arm)
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# VCPKG_TOOLCHAIN = ON OFF
# TRIPLET_SYSTEM_ARCH = arm x86 x64
# BUILD_ARCH = "Win32" "x64" "ARM"
# MSBUILD_PLATFORM = "Win32"/"x64"/${TRIPLET_SYSTEM_ARCH}
# DEBUG_CONFIG = "Debug Static" "Debug Dll"
# RELEASE_CONFIG = "Release Static"" "Release DLL"
# VCPKG_TARGET_IS_WINDOWS
# VCPKG_TARGET_IS_UWP
# VCPKG_TARGET_IS_LINUX
# VCPKG_TARGET_IS_OSX
# VCPKG_TARGET_IS_FREEBSD
# VCPKG_TARGET_IS_ANDROID
# VCPKG_TARGET_IS_MINGW
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# VCPKG_TARGET_EXECUTABLE_SUFFIX
# VCPKG_TARGET_STATIC_LIBRARY_SUFFIX
# VCPKG_TARGET_SHARED_LIBRARY_SUFFIX
#
# See additional helpful variables in /docs/maintainers/vcpkg_common_definitions.md
# Also consider vcpkg_from_* functions if you can; the generated code here is for any web accessable
# source archive.
# vcpkg_from_github
# vcpkg_from_gitlab
# vcpkg_from_bitbucket
# vcpkg_from_sourceforge
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vcpkg_download_distfile(ARCHIVE
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URLS "@URL@"
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FILENAME "@FILENAME@"
SHA512 @SHA512@
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)
vcpkg_extract_source_archive_ex(
OUT_SOURCE_PATH SOURCE_PATH
ARCHIVE "${ARCHIVE}"
# (Optional) A friendly name to use instead of the filename of the archive (e.g.: a version number or tag).
# REF 1.0.0
# (Optional) Read the docs for how to generate patches at:
# https://github.com/Microsoft/vcpkg/blob/master/docs/examples/patching.md
# PATCHES
# 001_port_fixes.patch
# 002_more_port_fixes.patch
)
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# # Check if one or more features are a part of a package installation.
# # See /docs/maintainers/vcpkg_check_features.md for more details
# vcpkg_check_features(OUT_FEATURE_OPTIONS FEATURE_OPTIONS
# FEATURES # <- Keyword FEATURES is required because INVERTED_FEATURES are being used
# tbb WITH_TBB
# INVERTED_FEATURES
# tbb ROCKSDB_IGNORE_PACKAGE_TBB
# )
vcpkg_cmake_configure(
SOURCE_PATH "${SOURCE_PATH}"
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# OPTIONS -DUSE_THIS_IN_ALL_BUILDS=1 -DUSE_THIS_TOO=2
# OPTIONS_RELEASE -DOPTIMIZE=1
# OPTIONS_DEBUG -DDEBUGGABLE=1
)
vcpkg_cmake_install()
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# # Moves all .cmake files from /debug/share/@PORT@/ to /share/@PORT@/
# # See /docs/maintainers/ports/vcpkg-cmake-config/vcpkg_cmake_config_fixup.md for more details
# When you uncomment "vcpkg_cmake_config_fixup()", you need to add the following to "dependencies" vcpkg.json:
#{
# "name": "vcpkg-cmake-config",
# "host": true
#}
# vcpkg_cmake_config_fixup()
# Uncomment the line below if necessary to install the license file for the port
# as a file named `copyright` to the directory `${CURRENT_PACKAGES_DIR}/share/${PORT}`
# vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE")