vcpkg/scripts/cmake/vcpkg_build_make.cmake

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## # vcpkg_build_make
##
## Build a linux makefile project.
##
## ## Usage:
## ```cmake
## vcpkg_build_make([TARGET <target>])
## ```
##
## ### TARGET
## The target passed to the configure/make build command (`./configure/make/make install`). If not specified, no target will
## be passed.
##
## ### ADD_BIN_TO_PATH
## Adds the appropriate Release and Debug `bin\` directories to the path during the build such that executables can run against the in-tree DLLs.
##
## ## Notes:
## This command should be preceeded by a call to [`vcpkg_configure_make()`](vcpkg_configure_make.md).
## You can use the alias [`vcpkg_install_make()`](vcpkg_configure_make.md) function if your CMake script supports the
## "install" target
##
## ## Examples
##
## * [x264](https://github.com/Microsoft/vcpkg/blob/master/ports/x264/portfile.cmake)
## * [tcl](https://github.com/Microsoft/vcpkg/blob/master/ports/tcl/portfile.cmake)
## * [freexl](https://github.com/Microsoft/vcpkg/blob/master/ports/freexl/portfile.cmake)
## * [libosip2](https://github.com/Microsoft/vcpkg/blob/master/ports/libosip2/portfile.cmake)
function(vcpkg_build_make)
cmake_parse_arguments(_bc "ADD_BIN_TO_PATH;ENABLE_INSTALL" "LOGFILE_ROOT" "" ${ARGN})
if(NOT _bc_LOGFILE_ROOT)
set(_bc_LOGFILE_ROOT "build")
endif()
if (_VCPKG_PROJECT_SUBPATH)
set(_VCPKG_PROJECT_SUBPATH /${_VCPKG_PROJECT_SUBPATH}/)
endif()
set(MAKE )
set(MAKE_OPTS )
set(INSTALL_OPTS )
if (_VCPKG_MAKE_GENERATOR STREQUAL "make")
if (CMAKE_HOST_WIN32)
# Compiler requriements
vcpkg_find_acquire_program(YASM)
vcpkg_find_acquire_program(PERL)
vcpkg_acquire_msys(MSYS_ROOT PACKAGES make)
get_filename_component(YASM_EXE_PATH ${YASM} DIRECTORY)
get_filename_component(PERL_EXE_PATH ${PERL} DIRECTORY)
set(PATH_GLOBAL "$ENV{PATH}")
set(ENV{PATH} "$ENV{PATH};${YASM_EXE_PATH};${MSYS_ROOT}/usr/bin;${PERL_EXE_PATH}")
set(BASH ${MSYS_ROOT}/usr/bin/bash.exe)
# Set make command and install command
set(MAKE ${BASH} --noprofile --norc -c "${_VCPKG_PROJECT_SUBPATH}make")
# Must use absolute path to call make in windows
set(MAKE_OPTS -j ${VCPKG_CONCURRENCY})
set(INSTALL_OPTS install -j ${VCPKG_CONCURRENCY})
else()
# Compiler requriements
find_program(MAKE make REQUIRED)
set(MAKE make;)
# Set make command and install command
set(MAKE_OPTS -j;${VCPKG_CONCURRENCY})
set(INSTALL_OPTS install;-j;${VCPKG_CONCURRENCY})
endif()
elseif (_VCPKG_MAKE_GENERATOR STREQUAL "nmake")
find_program(NMAKE nmake REQUIRED)
get_filename_component(NMAKE_EXE_PATH ${NMAKE} DIRECTORY)
set(PATH_GLOBAL "$ENV{PATH}")
set(ENV{PATH} "$ENV{PATH};${NMAKE_EXE_PATH}")
set(ENV{CL} "$ENV{CL} /MP")
# Set make command and install command
set(MAKE ${NMAKE} /NOLOGO /G /U)
set(MAKE_OPTS -f makefile all)
set(INSTALL_OPTS install)
else()
message(FATAL_ERROR "${_VCPKG_MAKE_GENERATOR} not supported.")
endif()
set(ENV{INCLUDE} "${CURRENT_INSTALLED_DIR}/include;$ENV{INCLUDE}")
foreach(BUILDTYPE "debug" "release")
if(NOT DEFINED VCPKG_BUILD_TYPE OR VCPKG_BUILD_TYPE STREQUAL BUILDTYPE)
if(BUILDTYPE STREQUAL "debug")
# Skip debug generate
if (_VCPKG_NO_DEBUG)
continue()
endif()
set(SHORT_BUILDTYPE "-dbg")
else()
# In NO_DEBUG mode, we only use ${TARGET_TRIPLET} directory.
if (_VCPKG_NO_DEBUG)
set(SHORT_BUILDTYPE "")
else()
set(SHORT_BUILDTYPE "-rel")
endif()
endif()
if (CMAKE_HOST_WIN32)
# In windows we can remotely call make
set(WORKING_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}${SHORT_BUILDTYPE})
else()
set(WORKING_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}${SHORT_BUILDTYPE}${_VCPKG_PROJECT_SUBPATH})
endif()
message(STATUS "Building ${TARGET_TRIPLET}${SHORT_BUILDTYPE}")
if(_bc_ADD_BIN_TO_PATH)
set(_BACKUP_ENV_PATH "$ENV{PATH}")
if(CMAKE_HOST_WIN32)
set(_PATHSEP ";")
else()
set(_PATHSEP ":")
endif()
if(BUILDTYPE STREQUAL "debug")
set(ENV{PATH} "${CURRENT_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/debug/bin${_PATHSEP}$ENV{PATH}")
else()
set(ENV{PATH} "${CURRENT_INSTALLED_DIR}/${VCPKG_TARGET_TRIPLET}/bin${_PATHSEP}$ENV{PATH}")
endif()
endif()
if (CMAKE_HOST_WIN32)
vcpkg_execute_build_process(
COMMAND "${MAKE} ${MAKE_OPTS}"
WORKING_DIRECTORY ${WORKING_DIRECTORY}
LOGNAME "${_bc_LOGFILE_ROOT}-${TARGET_TRIPLET}${SHORT_BUILDTYPE}"
)
else()
vcpkg_execute_build_process(
COMMAND "${MAKE};${MAKE_OPTS}"
WORKING_DIRECTORY ${WORKING_DIRECTORY}
LOGNAME "${_bc_LOGFILE_ROOT}-${TARGET_TRIPLET}${SHORT_BUILDTYPE}"
)
endif()
if(_bc_ADD_BIN_TO_PATH)
set(ENV{PATH} "${_BACKUP_ENV_PATH}")
endif()
endif()
endforeach()
if (_bc_ENABLE_INSTALL)
foreach(BUILDTYPE "debug" "release")
if(BUILDTYPE STREQUAL "debug")
# Skip debug generate
if (_VCPKG_NO_DEBUG)
continue()
endif()
set(SHORT_BUILDTYPE "-dbg")
else()
# In NO_DEBUG mode, we only use ${TARGET_TRIPLET} directory.
if (_VCPKG_NO_DEBUG)
set(SHORT_BUILDTYPE "")
else()
set(SHORT_BUILDTYPE "-rel")
endif()
endif()
message(STATUS "Installing ${TARGET_TRIPLET}${SHORT_BUILDTYPE}")
if (CMAKE_HOST_WIN32)
# In windows we can remotely call make
set(WORKING_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}${SHORT_BUILDTYPE})
vcpkg_execute_build_process(
COMMAND "${MAKE} ${INSTALL_OPTS}"
WORKING_DIRECTORY ${WORKING_DIRECTORY}
LOGNAME "install-${TARGET_TRIPLET}${SHORT_BUILDTYPE}"
)
else()
set(WORKING_DIRECTORY ${CURRENT_BUILDTREES_DIR}/${TARGET_TRIPLET}${SHORT_BUILDTYPE}${_VCPKG_PROJECT_SUBPATH})
vcpkg_execute_build_process(
COMMAND "${MAKE};${INSTALL_OPTS}"
WORKING_DIRECTORY ${WORKING_DIRECTORY}
LOGNAME "install-${TARGET_TRIPLET}${SHORT_BUILDTYPE}"
)
endif()
endforeach()
endif()
if (CMAKE_HOST_WIN32)
set(ENV{PATH} "${PATH_GLOBAL}")
endif()
endfunction()