vcpkg/ports/gameinput/gameinput-config.cmake.in

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get_filename_component(_gameinput_root "${CMAKE_CURRENT_LIST_DIR}" PATH)
get_filename_component(_gameinput_root "${_gameinput_root}" PATH)
set(_gameinput_root_lib "${_gameinput_root}/lib/gameinput.lib")
add_library(Microsoft::GameInput INTERFACE IMPORTED)
set_target_properties(Microsoft::GameInput PROPERTIES
INTERFACE_LINK_LIBRARIES "${_gameinput_root_lib}"
INTERFACE_INCLUDE_DIRECTORIES "${_gameinput_root}/include")
unset(_gameinput_root_lib)
unset(_gameinput_root)