0
0
mirror of https://github.com/rbock/sqlpp11.git synced 2024-11-15 20:31:16 +08:00
sqlpp11/include/sqlpp11/connection_pool.h
2021-04-24 13:17:01 +02:00

212 lines
6.8 KiB
C++

/*
* Copyright (c) 2013 - 2017, Roland Bock, Frank Park
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SQLPP_CONNECTION_POOL_H
#define SQLPP_CONNECTION_POOL_H
#include <mutex>
#include <stack>
#include <unordered_map>
#include <memory>
#include <iostream>
#include <chrono>
#include <type_traits>
#include <sqlpp11/exception.h>
#include <sqlpp11/pool_connection.h>
namespace sqlpp
{
namespace reconnect_policy
{
struct auto_reconnect
{
template <typename Connection>
void operator()(Connection* connection)
{
if (!connection->is_valid())
connection->reconnect();
}
template <typename Connection>
void clean(Connection* connection)
{
}
};
class periodic_reconnect
{
private:
std::chrono::seconds revalidate_after;
std::unordered_map<void*, std::chrono::time_point<std::chrono::system_clock>> last_checked;
public:
periodic_reconnect(const std::chrono::seconds r = std::chrono::seconds(28800)) // default wait_timeout in MySQL
: revalidate_after(r), last_checked()
{
}
template <typename Connection>
void operator()(Connection* con)
{
auto last = last_checked.find(con);
auto now = std::chrono::system_clock::now();
if (last == last_checked.end())
{
if (!con->is_valid())
{
con->reconnect();
}
last_checked.emplace_hint(last, con, now);
}
else if (now - last->second > revalidate_after)
{
if (!con->is_valid())
{
con->reconnect();
}
last = now;
}
}
template <typename Connection>
void clean(Connection* con)
{
auto itr = last_checked.find(con);
if (itr != last_checked.end())
{
last_checked.erase(itr);
}
}
};
struct never_reconnect
{
template <typename Connection>
void operator()(Connection*)
{
}
template <typename Connection>
void clean(Connection*)
{
}
};
}
template <typename Connection_config,
typename Reconnect_policy = reconnect_policy::auto_reconnect,
typename Connection = typename std::enable_if<std::is_class<typename Connection_config::connection>::value,
typename Connection_config::connection>::type>
class connection_pool
{
friend pool_connection<Connection_config, Reconnect_policy, Connection>;
private:
std::mutex connection_pool_mutex;
const std::shared_ptr<Connection_config> config;
size_t maximum_pool_size = 0;
std::stack<std::unique_ptr<Connection>> free_connections;
Reconnect_policy reconnect_policy;
void free_connection(std::unique_ptr<Connection>& connection)
{
std::lock_guard<std::mutex> lock(connection_pool_mutex);
if (free_connections.size() >= maximum_pool_size)
{
// Exceeds default size, do nothign and let connection self destroy.
}
else
{
if (connection.get())
{
if (connection->is_valid())
{
free_connections.push(std::move(connection));
}
else
{
throw sqlpp::exception("Trying to free a connection with incompatible config.");
}
}
else
{
throw sqlpp::exception("Trying to free an empty connection.");
}
}
}
public:
connection_pool(const std::shared_ptr<Connection_config>& config, size_t pool_size)
: config(config), maximum_pool_size(pool_size), reconnect_policy(Reconnect_policy())
{
}
~connection_pool() = default;
connection_pool(const connection_pool&) = delete;
connection_pool(connection_pool&& other)
: config(std::move(other.config)),
maximum_pool_size(std::move(other.maximum_pool_size)),
reconnect_policy(std::move(other.reconnect_policy))
{
}
connection_pool& operator=(const connection_pool&) = delete;
connection_pool& operator=(connection_pool&&) = delete;
pool_connection<Connection_config, Reconnect_policy, Connection> get_connection()
{
{
std::lock_guard<std::mutex> lock(connection_pool_mutex);
if (!free_connections.empty())
{
auto connection = std::move(free_connections.top());
free_connections.pop();
return pool_connection<Connection_config, Reconnect_policy, Connection>(connection, this);
}
}
try
{
auto c = std::unique_ptr<Connection>(new Connection(config));
return pool_connection<Connection_config, Reconnect_policy, Connection>(c, this);
}
catch (const sqlpp::exception& e)
{
std::cerr << "Failed to spawn a new connection." << std::endl;
std::cerr << e.what() << std::endl;
throw;
}
}
};
template <typename Connection_config,
typename Reconnect_policy = reconnect_policy::auto_reconnect,
typename Connection = typename std::enable_if<std::is_class<typename Connection_config::connection>::value,
typename Connection_config::connection>::type>
connection_pool<Connection_config, Reconnect_policy, Connection> make_connection_pool(
const std::shared_ptr<Connection_config>& config, size_t max_pool_size)
{
return connection_pool<Connection_config, Reconnect_policy, Connection>(config, max_pool_size);
}
}
#endif