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https://github.com/rbock/sqlpp11.git
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Refactor connection_pool and connection_validator. Fix validator usage.
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parent
9f26495ced
commit
d15a6ee1a3
@ -39,54 +39,74 @@
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namespace sqlpp
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namespace sqlpp
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{
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{
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namespace reconnect_policy
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namespace connection_validator
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{
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{
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struct auto_reconnect {
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struct automatic
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{
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template<typename Connection>
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template<typename Connection>
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void operator()(Connection* connection)
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bool validate(Connection* connection)
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{
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{
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if(!connection->is_valid())
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if (!connection->is_valid())
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connection->reconnect()
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{
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try
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{
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connection->reconnect();
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}
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catch (const sqlpp::exception& e)
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{
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throw sqlpp::exception("Failed to reconnect to database.");
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}
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}
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}
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}
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template<typename Connection>
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template<typename Connection>
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void clean(Connection* connection) {}
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void deregister(Connection* connection) {}
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};
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};
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using namespace std::chrono_literals;
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using namespace std::chrono_literals;
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class periodic_reconnect
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class periodic
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{
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{
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private:
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private:
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std::chrono::seconds revalidate_after;
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std::chrono::seconds revalidate_interval;
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std::unordered_map<void*,std::chrono::time_point<std::chrono::system_clock> > last_checked;
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std::unordered_map<void*,std::chrono::time_point<std::chrono::system_clock>> last_checked;
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public:
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public:
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periodic_reconnect(const std::chrono::seconds r = 28800s) //default wait_timeout in MySQL
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periodic(const std::chrono::seconds r = 28800s) //default wait_timeout in MySQL
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: revalidate_after(r), last_checked() {}
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: revalidate_interval(r), last_checked() {}
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template<typename Connection>
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template<typename Connection>
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void operator()(Connection* con)
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void validate(Connection* connection)
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{
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{
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auto last = last_checked.find(con);
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auto last = last_checked.find(connection);
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auto now = std::chrono::system_clock::now();
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auto now = std::chrono::system_clock::now();
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if(last == last_checked.end())
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if (last == last_checked.end())
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{
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{
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if (!con->is_valid())
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last_checked.emplace_hint(last, connection, now);
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{
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con->reconnect();
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}
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last_checked.emplace_hint(last, con, now);
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}
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}
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else if(now - last->second > revalidate_after)
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if (now - last->second < revalidate_interval)
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{
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{
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if (!con->is_valid())
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return;
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{
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con->reconnect();
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}
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last = now;
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}
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}
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if (!connection->is_valid())
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{
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try
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{
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connection->reconnect();
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}
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catch (const sqlpp::exception& e)
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{
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throw sqlpp::exception("Failed to reconnect to database.");
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}
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}
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last = now;
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}
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}
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template<typename Connection>
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template<typename Connection>
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void clean(Connection* con) {
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void deregister(Connection* con)
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{
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auto itr = last_checked.find(con);
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auto itr = last_checked.find(con);
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if(itr != last_checked.end())
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if(itr != last_checked.end())
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{
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{
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@ -95,47 +115,43 @@ namespace sqlpp
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}
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}
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};
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};
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struct never_reconnect {
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struct none
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{
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template<typename Connection>
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template<typename Connection>
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void operator()(Connection*) {}
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void validate(Connection*) {}
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template<typename Connection>
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template<typename Connection>
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void clean(Connection*) {}
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void deregister(Connection*) {}
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};
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};
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}
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}
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template <typename Connection_config,
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template <typename Connection_config,
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typename Reconnect_policy = reconnect_policy::auto_reconnect,
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typename Connection_validator = connection_validator::automatic,
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typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value, Connection_config::connection>::type>
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typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value, Connection_config::connection>::type>
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class connection_pool
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class connection_pool
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{
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{
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friend pool_connection<Connection_config, Reconnect_policy, Connection>;
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friend pool_connection<Connection_config, Connection_validator, Connection>;
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private:
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private:
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std::mutex connection_pool_mutex;
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std::mutex connection_pool_mutex;
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const std::shared_ptr<Connection_config> config;
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const std::shared_ptr<Connection_config> config;
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size_t maximum_pool_size = 0;
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size_t maximum_pool_size = 0;
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std::stack<std::unique_ptr<Connection>> free_connections;
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std::stack<std::unique_ptr<Connection>> free_connections;
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Reconnect_policy reconnect_policy;
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Connection_validator connection_validator;
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void free_connection(std::unique_ptr<Connection>& connection)
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void free_connection(std::unique_ptr<Connection>& connection)
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{
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{
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std::lock_guard<std::mutex> lock(connection_pool_mutex);
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std::lock_guard<std::mutex> lock(connection_pool_mutex);
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if (free_connections.size() >= maximum_pool_size)
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if (free_connections.size() >= maximum_pool_size)
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{
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{
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// Exceeds default size, do nothign and let connection self destroy.
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// Exceeds default size, deregister left over info in the connection_validator and let connection self destroy.
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connection_validator.deregister(connection.get());
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}
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}
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else
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else
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{
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{
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if (connection.get())
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if (connection.get())
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{
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{
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if (connection->is_valid())
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free_connections.push(std::move(connection));
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{
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free_connections.push(std::move(connection));
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}
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else
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{
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throw sqlpp::exception("Trying to free a connection with incompatible config.");
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}
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}
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}
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else
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else
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{
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{
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@ -146,46 +162,60 @@ namespace sqlpp
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public:
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public:
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connection_pool(const std::shared_ptr<Connection_config>& config, size_t pool_size)
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connection_pool(const std::shared_ptr<Connection_config>& config, size_t pool_size)
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: config(config), maximum_pool_size(pool_size), reconnect_policy(Reconnect_policy()) {}
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: config(config), maximum_pool_size(pool_size), connection_validator(Connection_validator()) {}
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~connection_pool() = default;
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~connection_pool() = default;
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connection_pool(const connection_pool&) = delete;
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connection_pool(const connection_pool&) = delete;
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connection_pool(connection_pool&& other)
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connection_pool(connection_pool&& other)
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: config(std::move(other.config)), maximum_pool_size(std::move(other.maximum_pool_size)),
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: config(std::move(other.config)), maximum_pool_size(std::move(other.maximum_pool_size)),
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reconnect_policy(std::move(other.reconnect_policy)) {}
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connection_validator(std::move(other.connection_validator)) {}
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connection_pool& operator=(const connection_pool&) = delete;
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connection_pool& operator=(const connection_pool&) = delete;
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connection_pool& operator=(connection_pool&&) = delete;
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connection_pool& operator=(connection_pool&&) = delete;
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pool_connection<Connection_config, Reconnect_policy, Connection> get_connection()
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pool_connection<Connection_config, Connection_validator, Connection> get_connection()
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{
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{
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std::lock_guard<std::mutex> lock(connection_pool_mutex);
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std::lock_guard<std::mutex> lock(connection_pool_mutex);
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if (!free_connections.empty())
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while (true)
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{
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{
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auto connection = std::move(free_connections.top());
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try
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free_connections.pop();
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{
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return pool_connection<Connection_config, Reconnect_policy, Connection>(connection, this);
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if (!free_connections.empty())
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{
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auto connection = std::move(free_connections.top());
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free_connections.pop();
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connection_validator.validate(connection.get());
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return pool_connection<Connection_config, Connection_validator, Connection>(std::move(connection), this);
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}
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else
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{
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break;
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}
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}
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catch (const sqlpp::exception& e)
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{
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throw sqlpp::exception("Failed to retrieve a valid connection.");
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}
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}
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}
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try
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try
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{
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{
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return pool_connection<Connection_config, Reconnect_policy, Connection>(std::move(std::make_unique<Connection>(config)), this);
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return pool_connection<Connection_config, Connection_validator, Connection>(std::move(std::make_unique<Connection>(config)), this);
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}
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}
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catch (const sqlpp::exception& e)
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catch (const sqlpp::exception& e)
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{
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{
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std::cerr << "Failed to spawn a new connection." << std::endl;
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throw sqlpp::exception("Failed to spawn a new connection.");
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std::cerr << e.what() << std::endl;
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throw;
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}
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}
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}
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}
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};
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};
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template<typename Connection_config,
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template<typename Connection_config,
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typename Reconnect_policy = reconnect_policy::auto_reconnect,
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typename Connection_validator = connection_validator::automatic,
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typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value,Connection_config::connection>::type>
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typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value,Connection_config::connection>::type>
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connection_pool<Connection_config, Reconnect_policy, Connection> make_connection_pool(
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connection_pool<Connection_config, Connection_validator, Connection> make_connection_pool(
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const std::shared_ptr<Connection_config>& config,
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const std::shared_ptr<Connection_config>& config,
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size_t max_pool_size)
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size_t max_pool_size)
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{
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{
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return connection_pool<Connection_config, Reconnect_policy, Connection>(config, max_pool_size);
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return connection_pool<Connection_config, Connection_validator, Connection>(config, max_pool_size);
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}
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}
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}
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}
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@ -31,8 +31,8 @@
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namespace sqlpp
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namespace sqlpp
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{
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{
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template <typename Connection_config, typename Reconnect_policy, typename Connection,
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template <typename Connection_config, typename Connection_validator, typename Connection,
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typename Connection_pool = connection_pool<Connection_config, Reconnect_policy, Connection>>
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typename Connection_pool = connection_pool<Connection_config, Connection_validator, Connection>>
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struct pool_connection
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struct pool_connection
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{
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{
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private:
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private:
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@ -60,6 +60,18 @@ namespace sqlpp
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return _impl->run(t);
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return _impl->run(t);
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}
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}
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template <typename T>
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auto execute(const T& t) -> decltype(_impl->execute(t))
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{
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return _impl->execute(t);
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}
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template <typename T>
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auto prepare(const T& t) -> decltype(_impl->prepare(t))
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{
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return _impl->prepare(t);
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}
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Connection* operator->()
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Connection* operator->()
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{
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{
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return &_impl;
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return &_impl;
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