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mirror of https://github.com/rbock/sqlpp11.git synced 2024-11-16 21:04:15 +08:00

Refactor connection_pool and connection_validator. Fix validator usage.

This commit is contained in:
Frank Park 2017-04-03 02:26:54 -04:00
parent 9f26495ced
commit d15a6ee1a3
2 changed files with 99 additions and 57 deletions

View File

@ -39,54 +39,74 @@
namespace sqlpp namespace sqlpp
{ {
namespace reconnect_policy namespace connection_validator
{
struct automatic
{ {
struct auto_reconnect {
template<typename Connection> template<typename Connection>
void operator()(Connection* connection) bool validate(Connection* connection)
{ {
if (!connection->is_valid()) if (!connection->is_valid())
connection->reconnect() {
try
{
connection->reconnect();
} }
catch (const sqlpp::exception& e)
{
throw sqlpp::exception("Failed to reconnect to database.");
}
}
}
template<typename Connection> template<typename Connection>
void clean(Connection* connection) {} void deregister(Connection* connection) {}
}; };
using namespace std::chrono_literals; using namespace std::chrono_literals;
class periodic_reconnect class periodic
{ {
private: private:
std::chrono::seconds revalidate_after; std::chrono::seconds revalidate_interval;
std::unordered_map<void*,std::chrono::time_point<std::chrono::system_clock>> last_checked; std::unordered_map<void*,std::chrono::time_point<std::chrono::system_clock>> last_checked;
public: public:
periodic_reconnect(const std::chrono::seconds r = 28800s) //default wait_timeout in MySQL periodic(const std::chrono::seconds r = 28800s) //default wait_timeout in MySQL
: revalidate_after(r), last_checked() {} : revalidate_interval(r), last_checked() {}
template<typename Connection> template<typename Connection>
void operator()(Connection* con) void validate(Connection* connection)
{ {
auto last = last_checked.find(con); auto last = last_checked.find(connection);
auto now = std::chrono::system_clock::now(); auto now = std::chrono::system_clock::now();
if (last == last_checked.end()) if (last == last_checked.end())
{ {
if (!con->is_valid()) last_checked.emplace_hint(last, connection, now);
{
con->reconnect();
} }
last_checked.emplace_hint(last, con, now);
} if (now - last->second < revalidate_interval)
else if(now - last->second > revalidate_after)
{ {
if (!con->is_valid()) return;
{
con->reconnect();
} }
if (!connection->is_valid())
{
try
{
connection->reconnect();
}
catch (const sqlpp::exception& e)
{
throw sqlpp::exception("Failed to reconnect to database.");
}
}
last = now; last = now;
} }
}
template<typename Connection> template<typename Connection>
void clean(Connection* con) { void deregister(Connection* con)
{
auto itr = last_checked.find(con); auto itr = last_checked.find(con);
if(itr != last_checked.end()) if(itr != last_checked.end())
{ {
@ -95,49 +115,45 @@ namespace sqlpp
} }
}; };
struct never_reconnect { struct none
{
template<typename Connection> template<typename Connection>
void operator()(Connection*) {} void validate(Connection*) {}
template<typename Connection> template<typename Connection>
void clean(Connection*) {} void deregister(Connection*) {}
}; };
} }
template <typename Connection_config, template <typename Connection_config,
typename Reconnect_policy = reconnect_policy::auto_reconnect, typename Connection_validator = connection_validator::automatic,
typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value, Connection_config::connection>::type> typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value, Connection_config::connection>::type>
class connection_pool class connection_pool
{ {
friend pool_connection<Connection_config, Reconnect_policy, Connection>; friend pool_connection<Connection_config, Connection_validator, Connection>;
private: private:
std::mutex connection_pool_mutex; std::mutex connection_pool_mutex;
const std::shared_ptr<Connection_config> config; const std::shared_ptr<Connection_config> config;
size_t maximum_pool_size = 0; size_t maximum_pool_size = 0;
std::stack<std::unique_ptr<Connection>> free_connections; std::stack<std::unique_ptr<Connection>> free_connections;
Reconnect_policy reconnect_policy; Connection_validator connection_validator;
void free_connection(std::unique_ptr<Connection>& connection) void free_connection(std::unique_ptr<Connection>& connection)
{ {
std::lock_guard<std::mutex> lock(connection_pool_mutex); std::lock_guard<std::mutex> lock(connection_pool_mutex);
if (free_connections.size() >= maximum_pool_size) if (free_connections.size() >= maximum_pool_size)
{ {
// Exceeds default size, do nothign and let connection self destroy. // Exceeds default size, deregister left over info in the connection_validator and let connection self destroy.
connection_validator.deregister(connection.get());
} }
else else
{ {
if (connection.get()) if (connection.get())
{
if (connection->is_valid())
{ {
free_connections.push(std::move(connection)); free_connections.push(std::move(connection));
} }
else else
{
throw sqlpp::exception("Trying to free a connection with incompatible config.");
}
}
else
{ {
throw sqlpp::exception("Trying to free an empty connection."); throw sqlpp::exception("Trying to free an empty connection.");
} }
@ -146,46 +162,60 @@ namespace sqlpp
public: public:
connection_pool(const std::shared_ptr<Connection_config>& config, size_t pool_size) connection_pool(const std::shared_ptr<Connection_config>& config, size_t pool_size)
: config(config), maximum_pool_size(pool_size), reconnect_policy(Reconnect_policy()) {} : config(config), maximum_pool_size(pool_size), connection_validator(Connection_validator()) {}
~connection_pool() = default; ~connection_pool() = default;
connection_pool(const connection_pool&) = delete; connection_pool(const connection_pool&) = delete;
connection_pool(connection_pool&& other) connection_pool(connection_pool&& other)
: config(std::move(other.config)), maximum_pool_size(std::move(other.maximum_pool_size)), : config(std::move(other.config)), maximum_pool_size(std::move(other.maximum_pool_size)),
reconnect_policy(std::move(other.reconnect_policy)) {} connection_validator(std::move(other.connection_validator)) {}
connection_pool& operator=(const connection_pool&) = delete; connection_pool& operator=(const connection_pool&) = delete;
connection_pool& operator=(connection_pool&&) = delete; connection_pool& operator=(connection_pool&&) = delete;
pool_connection<Connection_config, Reconnect_policy, Connection> get_connection() pool_connection<Connection_config, Connection_validator, Connection> get_connection()
{ {
std::lock_guard<std::mutex> lock(connection_pool_mutex); std::lock_guard<std::mutex> lock(connection_pool_mutex);
while (true)
{
try
{
if (!free_connections.empty()) if (!free_connections.empty())
{ {
auto connection = std::move(free_connections.top()); auto connection = std::move(free_connections.top());
free_connections.pop(); free_connections.pop();
return pool_connection<Connection_config, Reconnect_policy, Connection>(connection, this); connection_validator.validate(connection.get());
return pool_connection<Connection_config, Connection_validator, Connection>(std::move(connection), this);
}
else
{
break;
}
}
catch (const sqlpp::exception& e)
{
throw sqlpp::exception("Failed to retrieve a valid connection.");
}
} }
try try
{ {
return pool_connection<Connection_config, Reconnect_policy, Connection>(std::move(std::make_unique<Connection>(config)), this); return pool_connection<Connection_config, Connection_validator, Connection>(std::move(std::make_unique<Connection>(config)), this);
} }
catch (const sqlpp::exception& e) catch (const sqlpp::exception& e)
{ {
std::cerr << "Failed to spawn a new connection." << std::endl; throw sqlpp::exception("Failed to spawn a new connection.");
std::cerr << e.what() << std::endl;
throw;
} }
} }
}; };
template<typename Connection_config, template<typename Connection_config,
typename Reconnect_policy = reconnect_policy::auto_reconnect, typename Connection_validator = connection_validator::automatic,
typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value,Connection_config::connection>::type> typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value,Connection_config::connection>::type>
connection_pool<Connection_config, Reconnect_policy, Connection> make_connection_pool( connection_pool<Connection_config, Connection_validator, Connection> make_connection_pool(
const std::shared_ptr<Connection_config>& config, const std::shared_ptr<Connection_config>& config,
size_t max_pool_size) size_t max_pool_size)
{ {
return connection_pool<Connection_config, Reconnect_policy, Connection>(config, max_pool_size); return connection_pool<Connection_config, Connection_validator, Connection>(config, max_pool_size);
} }
} }

View File

@ -31,8 +31,8 @@
namespace sqlpp namespace sqlpp
{ {
template <typename Connection_config, typename Reconnect_policy, typename Connection, template <typename Connection_config, typename Connection_validator, typename Connection,
typename Connection_pool = connection_pool<Connection_config, Reconnect_policy, Connection>> typename Connection_pool = connection_pool<Connection_config, Connection_validator, Connection>>
struct pool_connection struct pool_connection
{ {
private: private:
@ -60,6 +60,18 @@ namespace sqlpp
return _impl->run(t); return _impl->run(t);
} }
template <typename T>
auto execute(const T& t) -> decltype(_impl->execute(t))
{
return _impl->execute(t);
}
template <typename T>
auto prepare(const T& t) -> decltype(_impl->prepare(t))
{
return _impl->prepare(t);
}
Connection* operator->() Connection* operator->()
{ {
return &_impl; return &_impl;