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mirror of https://github.com/rbock/sqlpp11.git synced 2024-11-16 21:04:15 +08:00

Untab everything and improve formatting

This commit is contained in:
Frank Park 2017-04-11 14:15:38 -04:00
parent 1987614bfe
commit 628b0bbaff
2 changed files with 224 additions and 220 deletions

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@ -42,196 +42,196 @@
namespace sqlpp namespace sqlpp
{ {
namespace connection_validator namespace connection_validator
{ {
struct automatic struct automatic
{ {
template<typename Connection> template<typename Connection>
void validate(Connection* connection) void validate(Connection* connection)
{ {
if (!connection->is_valid()) if (!connection->is_valid())
{ {
try try
{ {
connection->reconnect(); connection->reconnect();
} }
catch (const sqlpp::exception&) catch (const sqlpp::exception&)
{ {
throw sqlpp::exception("Failed to reconnect to database."); throw sqlpp::exception("Failed to reconnect to database.");
} }
} }
} }
template<typename Connection> template<typename Connection>
void deregister(Connection* connection) {} void deregister(Connection* connection) {}
}; };
using namespace std::chrono_literals; using namespace std::chrono_literals;
class periodic class periodic
{ {
private: private:
std::chrono::seconds revalidate_interval; std::chrono::seconds revalidate_interval;
std::unordered_map<void*,std::chrono::time_point<std::chrono::system_clock>> last_checked; std::unordered_map<void*, std::chrono::time_point<std::chrono::system_clock>> last_checked;
public: public:
periodic(const std::chrono::seconds r = 28800s) //default wait_timeout in MySQL periodic(const std::chrono::seconds r = 28800s) //default wait_timeout in MySQL
: revalidate_interval(r), last_checked() {} : revalidate_interval(r), last_checked() {}
template<typename Connection> template<typename Connection>
void validate(Connection* connection) void validate(Connection* connection)
{ {
auto last = last_checked.find(connection); auto last = last_checked.find(connection);
auto now = std::chrono::system_clock::now(); auto now = std::chrono::system_clock::now();
if (last == last_checked.end()) if (last == last_checked.end())
{ {
last_checked.emplace_hint(last, connection, now); last_checked.emplace_hint(last, connection, now);
} }
if (now - last->second < revalidate_interval) if (now - last->second < revalidate_interval)
{ {
return; return;
} }
if (!connection->is_valid())
{
try
{
connection->reconnect();
}
catch (const sqlpp::exception& e)
{
throw sqlpp::exception("Failed to reconnect to database.");
}
}
last = now; if (!connection->is_valid())
} {
try
{
connection->reconnect();
}
catch (const sqlpp::exception& e)
{
throw sqlpp::exception("Failed to reconnect to database.");
}
}
template<typename Connection> last = now;
void deregister(Connection* con) }
{
auto itr = last_checked.find(con);
if(itr != last_checked.end())
{
last_checked.erase(itr);
}
}
};
struct none template<typename Connection>
{ void deregister(Connection* con)
template<typename Connection> {
void validate(Connection*) {} auto itr = last_checked.find(con);
if (itr != last_checked.end())
{
last_checked.erase(itr);
}
}
};
template<typename Connection> struct none
void deregister(Connection*) {} {
}; template<typename Connection>
} void validate(Connection*) {}
template <typename Connection_config, template<typename Connection>
typename Connection_validator = connection_validator::automatic, void deregister(Connection*) {}
typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value, Connection_config::connection>::type> };
class connection_pool }
{
friend pool_connection<Connection_config, Connection_validator, Connection>;
private: template <typename Connection_config,
std::mutex connection_pool_mutex; typename Connection_validator = connection_validator::automatic,
const std::shared_ptr<Connection_config> config; typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value, Connection_config::connection>::type>
size_t maximum_pool_size = 0; class connection_pool
std::stack<std::unique_ptr<Connection>> free_connections; {
Connection_validator connection_validator; friend pool_connection<Connection_config, Connection_validator, Connection>;
void free_connection(std::unique_ptr<Connection>& connection) private:
{ std::mutex connection_pool_mutex;
std::lock_guard<std::mutex> lock(connection_pool_mutex); const std::shared_ptr<Connection_config> config;
if (free_connections.size() >= maximum_pool_size) size_t maximum_pool_size = 0;
{ std::stack<std::unique_ptr<Connection>> free_connections;
// Exceeds default size, deregister left over info in the connection_validator and let connection self destroy. Connection_validator connection_validator;
connection_validator.deregister(connection.get());
}
else
{
if (connection.get())
{
free_connections.push(std::move(connection));
}
else
{
throw sqlpp::exception("Trying to free an empty connection.");
}
}
}
public: void free_connection(std::unique_ptr<Connection>& connection)
connection_pool(const std::shared_ptr<Connection_config>& config, size_t pool_size) {
: config(config), maximum_pool_size(pool_size), connection_validator(Connection_validator()) {} std::lock_guard<std::mutex> lock(connection_pool_mutex);
~connection_pool() = default; if (free_connections.size() >= maximum_pool_size)
connection_pool(const connection_pool&) = delete; {
connection_pool(connection_pool&& other) // Exceeds default size, deregister left over info in the connection_validator and let connection self destroy.
: config(std::move(other.config)), maximum_pool_size(std::move(other.maximum_pool_size)), connection_validator.deregister(connection.get());
connection_validator(std::move(other.connection_validator)) {} }
connection_pool& operator=(const connection_pool&) = delete; else
connection_pool& operator=(connection_pool&&) = delete; {
if (connection.get())
{
free_connections.push(std::move(connection));
}
else
{
throw sqlpp::exception("Trying to free an empty connection.");
}
}
}
pool_connection<Connection_config, Connection_validator, Connection> get_connection() public:
{ connection_pool(const std::shared_ptr<Connection_config>& config, size_t pool_size)
std::lock_guard<std::mutex> lock(connection_pool_mutex); : config(config), maximum_pool_size(pool_size), connection_validator(Connection_validator()) {}
while (true) ~connection_pool() = default;
{ connection_pool(const connection_pool&) = delete;
try connection_pool(connection_pool&& other)
{ : config(std::move(other.config)), maximum_pool_size(std::move(other.maximum_pool_size)),
if (!free_connections.empty()) connection_validator(std::move(other.connection_validator)) {}
{ connection_pool& operator=(const connection_pool&) = delete;
auto connection = std::move(free_connections.top()); connection_pool& operator=(connection_pool&&) = delete;
free_connections.pop();
connection_validator.validate(connection.get());
return pool_connection<Connection_config, Connection_validator, Connection>(std::move(connection), this); auto get_connection()
} -> pool_connection<Connection_config, Connection_validator, Connection>
else {
{ std::lock_guard<std::mutex> lock(connection_pool_mutex);
break; while (true)
} {
} try
catch (const sqlpp::exception&) {
{ if (!free_connections.empty())
throw sqlpp::exception("Failed to retrieve a valid connection."); {
} auto connection = std::move(free_connections.top());
} free_connections.pop();
connection_validator.validate(connection.get());
try return pool_connection<Connection_config, Connection_validator, Connection>(std::move(connection), this);
{ }
return pool_connection<Connection_config, Connection_validator, Connection>(std::move(std::make_unique<Connection>(config)), this); else
} {
catch (const sqlpp::exception&) break;
{ }
throw sqlpp::exception("Failed to spawn a new connection."); }
} catch (const sqlpp::exception&)
} {
throw sqlpp::exception("Failed to retrieve a valid connection.");
}
}
template<typename Query, typename Lambda> try
void operator()(Query query, Lambda callback) {
{ return pool_connection<Connection_config, Connection_validator, Connection>(std::move(std::make_unique<Connection>(config)), this);
query_task<connection_pool, Query, Lambda>(*this, query, callback)(); }
} catch (const sqlpp::exception&)
{
throw sqlpp::exception("Failed to spawn a new connection.");
}
}
template<typename Query> template<typename Query, typename Lambda>
void operator()(Query query) void operator()(Query query, Lambda callback)
{ {
operator()(query, [](){}); query_task<connection_pool, Query, Lambda>(*this, query, callback)();
} }
};
template<typename Connection_config, template<typename Query>
typename Connection_validator = connection_validator::automatic, void operator()(Query query)
typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value,Connection_config::connection>::type> {
connection_pool<Connection_config, Connection_validator, Connection> make_connection_pool( operator()(query, []() {});
const std::shared_ptr<Connection_config>& config, }
size_t max_pool_size) };
{
return connection_pool<Connection_config, Connection_validator, Connection>(config, max_pool_size); template<typename Connection_config,
} typename Connection_validator = connection_validator::automatic,
typename Connection = typename std::enable_if<std::is_class<Connection_config::connection>::value, Connection_config::connection>::type>
auto make_connection_pool(const std::shared_ptr<Connection_config>& config, size_t max_pool_size)
-> connection_pool<Connection_config, Connection_validator, Connection>
{
return connection_pool<Connection_config, Connection_validator, Connection>(config, max_pool_size);
}
} }
#endif #endif

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@ -32,63 +32,67 @@
namespace sqlpp namespace sqlpp
{ {
template <typename Connection_config, typename Connection_validator, typename Connection, template <typename Connection_config, typename Connection_validator, typename Connection,
typename Connection_pool = connection_pool<Connection_config, Connection_validator, Connection>> typename Connection_pool = connection_pool<Connection_config, Connection_validator, Connection>>
struct pool_connection : public sqlpp::connection struct pool_connection : public sqlpp::connection
{ {
private: private:
std::unique_ptr<Connection> _impl; std::unique_ptr<Connection> _impl;
Connection_pool* origin; Connection_pool* origin;
public: public:
pool_connection() : _impl(nullptr), origin(nullptr) {} pool_connection() : _impl(nullptr), origin(nullptr)
{
}
pool_connection(std::unique_ptr<Connection>& connection, Connection_pool* origin) pool_connection(std::unique_ptr<Connection>& connection, Connection_pool* origin) : _impl(std::move(connection)), origin(origin)
: _impl(std::move(connection)), origin(origin) {} {
}
~pool_connection() ~pool_connection()
{ {
if (_impl.get()) if (_impl.get())
{ {
origin->free_connection(_impl); origin->free_connection(_impl);
} }
} }
template<typename... Args> template<typename... Args>
auto operator()(Args&&... args) -> decltype(_impl->args(std::forward<Args>(args)...)) auto operator()(Args&&... args) -> decltype(_impl->args(std::forward<Args>(args)...))
{ {
return _impl->args(std::forward<Args>(args)...); return _impl->args(std::forward<Args>(args)...);
} }
template <typename T> template <typename T>
auto operator()(const T& t) -> decltype(_impl->run(t)) auto operator()(const T& t) -> decltype(_impl->run(t))
{ {
return _impl->run(t); return _impl->run(t);
} }
template <typename T> template <typename T>
auto execute(const T& t) -> decltype(_impl->execute(t)) auto execute(const T& t) -> decltype(_impl->execute(t))
{ {
return _impl->execute(t); return _impl->execute(t);
} }
template <typename T> template <typename T>
auto prepare(const T& t) -> decltype(_impl->prepare(t)) auto prepare(const T& t) -> decltype(_impl->prepare(t))
{ {
return _impl->prepare(t); return _impl->prepare(t);
} }
pool_connection(const pool_connection&) = delete; pool_connection(const pool_connection&) = delete;
pool_connection(pool_connection&& other) pool_connection(pool_connection&& other) : _impl(std::move(other._impl)), origin(other.origin)
: _impl(std::move(other._impl)), origin(other.origin) {} {
pool_connection& operator=(const pool_connection&) = delete; }
pool_connection& operator=(pool_connection&& other) pool_connection& operator=(const pool_connection&) = delete;
{ pool_connection& operator=(pool_connection&& other)
_impl = std::move(other._impl); {
origin = other.origin; _impl = std::move(other._impl);
return *this; origin = other.origin;
} return *this;
}; }
};
} }
#endif #endif