82 Commits

Author SHA1 Message Date
raysan5
2a371ade58 Added function GuiLabelButton()
Also reviewed GuiLabel() to show simple label
2018-01-05 13:28:14 +01:00
raysan5
18ae133872 Renamed GuiTexture() to GuiImageButton()
- Reordered parameters on GuiToggleGroup()
- Reordered parameters on GuiComboBox()
- Some comment tweaks
2018-01-02 02:14:00 +01:00
raysan5
4ab0fc6c83 Support DISABLED control state
- Reviewed some controls
- Renamed some functions
- Implemented GuiLoadStylePalette()
- Renamed DrawRectanglet()
- Minimize external functions dependency
2018-01-01 16:58:09 +01:00
raysan5
e67a2f2bbc Working on DISABLE gui state addition 2017-12-31 23:48:57 +01:00
raysan5
45f1f17f14 Review sliders to support negative values 2017-12-31 19:33:02 +01:00
raysan5
8c4f961f3c Review styles implementation 2017-12-31 18:12:31 +01:00
raysan5
92e44f7f89 Library review...
- Reorganize functions and code tweaks
- Preliminary work on standalone mode: checking raylib functions
dependencies, now need to minimize those dependencies if possible...
GuiColorPicker() introduces lots of functions...
2017-12-25 17:23:12 +01:00
Ray
7e6f3db4a6 Updated default light style
Corrected some style bugs
2017-11-06 00:15:29 +01:00
Ray
66a1084acc Redesigning style loading system 2017-11-05 16:50:01 +01:00
Ray San
15db8b9bee Keep working on GuiColorPicker(), almost done... 2017-11-03 19:35:54 +01:00
Ray San
64c2fc471f Keep working on GuiColorPicker() 2017-11-03 12:49:15 +01:00
Ray
0a82948bb3 Reviewed HSV <--> RGB functionality 2017-11-02 22:42:49 +01:00
Ray San
cb0a77774c Working on GuiColorPicker() 2017-11-02 20:09:56 +01:00
raysan5
d077f4f18a Added GuiColorPicker() -IN PROGRESS- 2017-09-08 09:37:08 +02:00
raysan5
bee3f5694e Review GUI property names 2017-08-06 11:17:09 +02:00
raysan5
13bdb62afc Use DrawRectangleT() for rectangles
Avoid texture change while drawing GUI controls... this way all GUI
controls could be drawn with a single draw call!
2017-08-06 10:49:56 +02:00
raysan5
8731246ef8 Use only one DrawRectangle() function
Added DrawRectangleT() to draw rectangles using a text character (to
reduce draw calls to the minimum). Those changes requires ome update on
raylib internal default font!
2017-07-25 18:14:17 +02:00
Ray
4199730828 Added GuiTexture() 2017-07-08 21:54:32 +02:00
Ray
670127c5b5 Review dates 2017-06-21 01:20:44 +02:00
Ray
c90ad17342 Reorganize and review 2017-06-21 00:58:49 +02:00
Ray
495b4ffedd Improved sliders 2017-06-21 00:37:17 +02:00
Ray
c486831f3e Simplified gui style 2017-06-20 17:21:31 +02:00
Ray
6a0fa30a90 Set default style values as defines 2017-06-20 14:12:26 +02:00
Ray
07a01d73a1 Review GuiTextBox() back color 2017-06-19 18:43:25 +02:00
Ray
c3f985868a Review GuiTextBox() text center vertically 2017-06-19 18:21:34 +02:00
Ray
7c6cd50078 Review GuiTextBox() 2017-06-19 00:48:50 +02:00
Ray
d1defc60f9 Complete rewrite of all functions 2017-06-15 01:00:39 +02:00
Ray
99d77a6ca4 Complete redesign -IN PROGRESS- 2017-06-14 13:58:11 +02:00
Ray
991a590736 More library rework
Unified control state between controls
2017-06-01 00:22:24 +02:00
Ray
cd64a89cf4 some tweaks 2017-05-31 01:04:55 +02:00
Ray
91055556c6 Review controls state
All controls can have same states
2017-05-31 00:27:59 +02:00
Ray
d7c2b0ae4b Moved to src folder 2017-05-30 23:56:41 +02:00