Scale imported raw data

This commit is contained in:
Ray 2017-06-21 00:37:33 +02:00
parent 495b4ffedd
commit e2788e483e

View File

@ -116,13 +116,18 @@ int main(int argc, char *argv[0])
showImportPanel = false;
btnLoadPressed = false;
if (texture.id > 0)
{
imageLoaded = true;
imageScale = 400.0f/texture.height;
}
}
}
if (imageLoaded)
{
// Image zoom control
// Image scale control
imageScale += (float)GetMouseWheelMove();
}
//----------------------------------------------------------------------------------
@ -135,7 +140,12 @@ int main(int argc, char *argv[0])
DrawRectangleLines(10, 10, SCREEN_WIDTH - 20, SCREEN_HEIGHT - 20, GuiLinesColor());
if (texture.id != 0) DrawTextureEx(texture, (Vector2){ SCREEN_WIDTH/2 - texture.width*imageScale/2, SCREEN_HEIGHT/2 - texture.height*imageScale/2 }, 0, imageScale, WHITE);
if (texture.id != 0)
{
DrawTextureEx(texture, (Vector2){ SCREEN_WIDTH/2 - texture.width*imageScale/2, SCREEN_HEIGHT/2 - texture.height*imageScale/2 }, 0, imageScale, WHITE);
DrawText(FormatText("SCALE x%.0f", imageScale), 20, SCREEN_HEIGHT - 40, 20, LIGHTGRAY);
}
else DrawText("drag & drop RAW image file", 320, 180, 10, GRAY);
if (showImportPanel)