Review custom allocators warnings
This commit is contained in:
parent
962661b7ea
commit
e1e296583e
23
src/raygui.h
23
src/raygui.h
@ -156,6 +156,11 @@
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#if !defined(RAYGUI_MALLOC) && !defined(RAYGUI_CALLOC) && !defined(RAYGUI_FREE)
|
||||
#include <stdlib.h> // Required for: malloc(), calloc(), free()
|
||||
#endif
|
||||
|
||||
// Allow custom memory allocators
|
||||
#ifndef RAYGUI_MALLOC
|
||||
#define RAYGUI_MALLOC(sz) malloc(sz)
|
||||
@ -506,10 +511,6 @@ RAYGUIDEF bool GuiCheckIconPixel(int iconId, int x, int y); // Check icon pi
|
||||
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf(), vsprintf()
|
||||
#include <string.h> // Required for: strlen() on GuiTextBox()
|
||||
|
||||
#if !defined(RAYGUI_MALLOC) && !defined(RAYGUI_CALLOC) && !defined(RAYGUI_FREE)
|
||||
#include <stdlib.h> // Required for: malloc(), calloc(), free()
|
||||
#endif
|
||||
|
||||
#if defined(RAYGUI_STANDALONE)
|
||||
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
|
||||
#endif
|
||||
@ -2980,12 +2981,12 @@ void GuiLoadStyle(const char *fileName)
|
||||
int charsCount = 0;
|
||||
const char **chars = TextSplit(charValues, '\n', &charsCount);
|
||||
|
||||
int *values = (int *)malloc(charsCount*sizeof(int));
|
||||
int *values = (int *)RAYGUI_MALLOC(charsCount*sizeof(int));
|
||||
for (int i = 0; i < charsCount; i++) values[i] = TextToInteger(chars[i]);
|
||||
|
||||
font = LoadFontEx(TextFormat("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, values, charsCount);
|
||||
|
||||
free(values);
|
||||
RAYGUI_FREE(values);
|
||||
}
|
||||
}
|
||||
else font = LoadFontEx(TextFormat("%s/%s", GetDirectoryPath(fileName), fontFileName), fontSize, NULL, 0);
|
||||
@ -3078,7 +3079,7 @@ void GuiLoadStyle(const char *fileName)
|
||||
fread(&imFont.height, 1, sizeof(int), rgsFile);
|
||||
fread(&imFont.format, 1, sizeof(int), rgsFile);
|
||||
|
||||
imFont.data = (unsigned char *)malloc(fontImageSize);
|
||||
imFont.data = (unsigned char *)RAYGUI_MALLOC(fontImageSize);
|
||||
fread(imFont.data, 1, fontImageSize, rgsFile);
|
||||
|
||||
font.texture = LoadTextureFromImage(imFont);
|
||||
@ -3087,11 +3088,11 @@ void GuiLoadStyle(const char *fileName)
|
||||
}
|
||||
|
||||
// Load font recs data
|
||||
font.recs = (Rectangle *)calloc(font.charsCount, sizeof(Rectangle));
|
||||
font.recs = (Rectangle *)RAYGUI_CALLOC(font.charsCount, sizeof(Rectangle));
|
||||
for (int i = 0; i < font.charsCount; i++) fread(&font.recs[i], 1, sizeof(Rectangle), rgsFile);
|
||||
|
||||
// Load font chars info data
|
||||
font.chars = (CharInfo *)calloc(font.charsCount, sizeof(CharInfo));
|
||||
font.chars = (CharInfo *)RAYGUI_CALLOC(font.charsCount, sizeof(CharInfo));
|
||||
for (int i = 0; i < font.charsCount; i++)
|
||||
{
|
||||
fread(&font.chars[i].value, 1, sizeof(int), rgsFile);
|
||||
@ -3280,10 +3281,10 @@ char **GuiLoadIcons(const char *fileName, bool loadIconsName)
|
||||
{
|
||||
if (loadIconsName)
|
||||
{
|
||||
guiIconsName = (char **)malloc(iconsCount*sizeof(char **));
|
||||
guiIconsName = (char **)RAYGUI_MALLOC(iconsCount*sizeof(char **));
|
||||
for (int i = 0; i < iconsCount; i++)
|
||||
{
|
||||
guiIconsName[i] = (char *)malloc(RICON_MAX_NAME_LENGTH);
|
||||
guiIconsName[i] = (char *)RAYGUI_MALLOC(RICON_MAX_NAME_LENGTH);
|
||||
fread(guiIconsName[i], 32, 1, rgiFile);
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user