Update raygui.h
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@ -2827,12 +2827,15 @@ int GuiSliderPro(Rectangle bounds, const char *textLeft, const char *textRight,
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guiSliderDragging = true;
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guiSliderActive = bounds; // Store bounds as an identifier when dragging starts
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if (!CheckCollisionPointRec(mousePoint, slider))
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{
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// Get equivalent value and slider position from mousePoint.x
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*value = ((maxValue - minValue)*(mousePoint.x - (float)(bounds.x + sliderWidth/2)))/(float)(bounds.width - sliderWidth) + minValue;
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if (sliderWidth > 0) slider.x = mousePoint.x - slider.width/2; // Slider
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else if (sliderWidth == 0) slider.width = (float)sliderValue; // SliderBar
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}
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}
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else state = STATE_FOCUSED;
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}
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