diff --git a/src/raygui.h b/src/raygui.h index bcc834a..c1ea5df 100644 --- a/src/raygui.h +++ b/src/raygui.h @@ -275,7 +275,7 @@ * - const char *GetDirectoryPath(const char *filePath); // -- GuiLoadStyle(), required to find charset/font file from text .rgs * - int *LoadCodepoints(const char *text, int *count); // -- GuiLoadStyle(), required to load required font codepoints list * - void UnloadCodepoints(int *codepoints); // -- GuiLoadStyle(), required to unload codepoints list -* +* - unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize); // -- GuiLoadStyle() * * CONTRIBUTORS: * Ramon Santamaria: Supervision, review, redesign, update and maintenance @@ -1427,13 +1427,19 @@ static void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color //------------------------------------------------------------------------------- static Font GetFontDefault(void); // -- GuiLoadStyleDefault() static Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount); // -- GuiLoadStyle(), load font + static Texture2D LoadTextureFromImage(Image image); // -- GuiLoadStyle(), required to load texture from embedded font atlas image static void SetShapesTexture(Texture2D tex, Rectangle rec); // -- GuiLoadStyle(), required to set shapes rec to font white rec (optimization) + static char *LoadFileText(const char *fileName); // -- GuiLoadStyle(), required to load charset data static void UnloadFileText(char *text); // -- GuiLoadStyle(), required to unload charset data + static const char *GetDirectoryPath(const char *filePath); // -- GuiLoadStyle(), required to find charset/font file from text .rgs + static int *LoadCodepoints(const char *text, int *count); // -- GuiLoadStyle(), required to load required font codepoints list static void UnloadCodepoints(int *codepoints); // -- GuiLoadStyle(), required to unload codepoints list + +static unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize); // -- GuiLoadStyle() //------------------------------------------------------------------------------- // raylib functions already implemented in raygui