diff --git a/src/raygui.h b/src/raygui.h index 5b17787..e27daf4 100644 --- a/src/raygui.h +++ b/src/raygui.h @@ -3647,7 +3647,7 @@ char **GuiLoadIcons(const char *fileName, bool loadIconsName) // Draw selected icon using rectangles pixel-by-pixel void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color color) { - #define BIT_CHECK(a,b) ((a) & (1<<(b))) + #define BIT_CHECK(a,b) ((a) & (1u<<(b))) for (int i = 0, y = 0; i < RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32; i++) { @@ -3693,7 +3693,7 @@ void GuiSetIconScale(unsigned int scale) // Set icon pixel value void GuiSetIconPixel(int iconId, int x, int y) { - #define BIT_SET(a,b) ((a) |= (1<<(b))) + #define BIT_SET(a,b) ((a) |= (1u<<(b))) // This logic works for any RAYGUI_ICON_SIZE pixels icons, // For example, in case of 16x16 pixels, every 2 lines fit in one unsigned int data element @@ -3703,7 +3703,7 @@ void GuiSetIconPixel(int iconId, int x, int y) // Clear icon pixel value void GuiClearIconPixel(int iconId, int x, int y) { - #define BIT_CLEAR(a,b) ((a) &= ~((1)<<(b))) + #define BIT_CLEAR(a,b) ((a) &= ~((1u)<<(b))) // This logic works for any RAYGUI_ICON_SIZE pixels icons, // For example, in case of 16x16 pixels, every 2 lines fit in one unsigned int data element @@ -3713,7 +3713,7 @@ void GuiClearIconPixel(int iconId, int x, int y) // Check icon pixel value bool GuiCheckIconPixel(int iconId, int x, int y) { - #define BIT_CHECK(a,b) ((a) & (1<<(b))) + #define BIT_CHECK(a,b) ((a) & (1u<<(b))) return (BIT_CHECK(guiIcons[iconId*8 + y/2], x + (y%2*16))); }