rFXGen moved to its own repo
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# raygui-based tools
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tools contained in this folder are based on raygui, here it is a short description of every tools
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# raygui tools
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Some useful raygui tools:
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- rGuiSyler: raygui visual styles editor to create color-sizes variants of default raygui styles.
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- rGuiLayout: raygui visual layout editor to make easy gui creation, it can export to C code.
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- rFXGen: sound generator based on sfxr but using raylib and raygui.
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- rGuiLayout: raygui visual layout editor to make easy gui creation, it can export to C code.
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tools/rFXGen/external/tinyfiledialogs.c
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tools/rFXGen/external/tinyfiledialogs.c
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tools/rFXGen/external/tinyfiledialogs.h
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tools/rFXGen/external/tinyfiledialogs.h
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/*_________
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/ \ tinyfiledialogs.h v2.7.2 [November 23, 2016] zlib licence
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|tiny file| Unique header file created [November 9, 2014]
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| dialogs | Copyright (c) 2014 - 2016 Guillaume Vareille http://ysengrin.com
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\____ ___/ http://tinyfiledialogs.sourceforge.net
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\|
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git://git.code.sf.net/p/tinyfiledialogs/code
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______________________________________________________
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| |
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| direct CONTACT: mailto:tinyfiledialogs@ysengrin.com |
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|______________________________________________________|
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A big thank you to Don Heyse http://ldglite.sf.net for
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his code contributions, bug corrections & thorough testing!
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git://git.code.sf.net/p/tinyfiledialogs/code
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Please
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1) let me know
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- if you are including tiny file dialogs,
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I'll be happy to add your link to the list of projects using it.
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- If you are using it on different hardware / OS / compiler.
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2) leave a review on Sourceforge. Thanks.
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tiny file dialogs (cross-platform C C++)
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InputBox PasswordBox MessageBox ColorPicker
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OpenFileDialog SaveFileDialog SelectFolderDialog
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Native dialog library for WINDOWS MAC OSX GTK+ QT CONSOLE & more
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A single C file (add it to your C or C++ project) with 6 boxes:
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- message / question
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- input / password
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- save file
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- open file & multiple files
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- select folder
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- color picker.
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Complements OpenGL GLFW GLUT GLUI VTK SFML SDL Ogre Unity ION
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CEGUI MathGL CPW GLOW IMGUI GLT NGL STB & GUI less programs
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NO INIT
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NO MAIN LOOP
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The dialogs can be forced into console mode
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Windows (XP to 10) [ASCII + MBCS + UTF-8 + UTF-16]
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- native code & some vbs create the graphic dialogs
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- enhanced console mode can use dialog.exe from
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http://andrear.altervista.org/home/cdialog.php
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- basic console input
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Unix (command line call attempts) [ASCII + UTF-8]
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- applescript
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- zenity / matedialog
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- kdialog
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- Xdialog
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- python2 tkinter
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- dialog (opens a console if needed)
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- basic console input
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The same executable can run across desktops & distributions
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tested with C & C++ compilers
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on VisualStudio MinGW Mac Linux Bsd Solaris Minix Raspbian
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using Gnome Kde Enlightenment Mate Cinnamon Unity
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Lxde Lxqt Xfce WindowMaker IceWm Cde Jds OpenBox
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bindings for LUA and C# dll
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- License -
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef TINYFILEDIALOGS_H
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#define TINYFILEDIALOGS_H
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/* #define TINYFD_NOLIB */
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/* On windows, define TINYFD_NOLIB here
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if you don't want to include the code creating the graphic dialogs.
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Then you won't need to link against Comdlg32.lib and Ole32.lib */
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/* if tinydialogs.c is compiled with a C++ compiler rather than with a C compiler
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(ie. you change the extension from .c to .cpp), you need to comment out:
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extern "C" {
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and the corresponding closing bracket near the end of this file:
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}
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern char tinyfd_version[8]; /* contains tinyfd current version number */
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#ifdef _WIN32
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/* for UTF-16 use the functions at the end of this files */
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extern int tinyfd_winUtf8; /* 0 (default) or 1 */
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/* on windows string char can be 0:MBSC or 1:UTF-8
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unless your code is really prepared for UTF-8 on windows, leave this on MBSC. */
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#endif
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extern int tinyfd_forceConsole ; /* 0 (default) or 1 */
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/* for unix & windows: 0 (graphic mode) or 1 (console mode).
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0: try to use a graphic solution, if it fails then it uses console mode.
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1: forces all dialogs into console mode even when an X server is present,
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if the package dialog (and a console is present) or dialog.exe is installed.
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on windows it only make sense for console applications */
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extern char tinyfd_response[1024];
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/* if you pass "tinyfd_query" as aTitle,
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the functions will not display the dialogs
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but will return 0 for console mode, 1 for graphic mode.
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tinyfd_response is then filled with the retain solution.
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possible values for tinyfd_response are (all lowercase)
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for the graphic mode:
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windows applescript zenity zenity3 matedialog kdialog
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xdialog tkinter gdialog gxmessage xmessage
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for the console mode:
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dialog whiptail basicinput */
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int tinyfd_messageBox (
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char const * const aTitle , /* "" */
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char const * const aMessage , /* "" may contain \n \t */
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char const * const aDialogType , /* "ok" "okcancel" "yesno" */
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char const * const aIconType , /* "info" "warning" "error" "question" */
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int const aDefaultButton ) ; /* 0 for cancel/no , 1 for ok/yes */
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/* returns 0 for cancel/no , 1 for ok/yes */
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char const * tinyfd_inputBox (
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char const * const aTitle , /* "" */
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char const * const aMessage , /* "" may NOT contain \n \t on windows */
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char const * const aDefaultInput ) ; /* "" , if NULL it's a passwordBox */
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/* returns NULL on cancel */
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char const * tinyfd_saveFileDialog (
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char const * const aTitle , /* "" */
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char const * const aDefaultPathAndFile , /* "" */
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int const aNumOfFilterPatterns , /* 0 */
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char const * const * const aFilterPatterns , /* NULL | {"*.jpg","*.png"} */
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char const * const aSingleFilterDescription ) ; /* NULL | "text files" */
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/* returns NULL on cancel */
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char const * tinyfd_openFileDialog (
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char const * const aTitle , /* "" */
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char const * const aDefaultPathAndFile , /* "" */
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int const aNumOfFilterPatterns , /* 0 */
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char const * const * const aFilterPatterns , /* NULL {"*.jpg","*.png"} */
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char const * const aSingleFilterDescription , /* NULL | "image files" */
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int const aAllowMultipleSelects ) ; /* 0 or 1 */
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/* in case of multiple files, the separator is | */
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/* returns NULL on cancel */
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char const * tinyfd_selectFolderDialog (
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char const * const aTitle , /* "" */
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char const * const aDefaultPath ) ; /* "" */
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/* returns NULL on cancel */
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char const * tinyfd_colorChooser(
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char const * const aTitle , /* "" */
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char const * const aDefaultHexRGB , /* NULL or "#FF0000" */
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unsigned char const aDefaultRGB[3] , /* { 0 , 255 , 255 } */
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unsigned char aoResultRGB[3] ) ; /* { 0 , 0 , 0 } */
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/* returns the hexcolor as a string "#FF0000" */
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/* aoResultRGB also contains the result */
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/* aDefaultRGB is used only if aDefaultHexRGB is NULL */
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/* aDefaultRGB and aoResultRGB can be the same array */
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/* returns NULL on cancel */
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/************ NOT CROSS PLATFORM SECTION STARTS HERE ************************/
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#ifdef _WIN32
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#ifndef TINYFD_NOLIB
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/* windows only - utf-16 version */
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int tinyfd_messageBoxW(
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wchar_t const * const aTitle ,
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wchar_t const * const aMessage, /* "" may contain \n \t */
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wchar_t const * const aDialogType, /* "ok" "okcancel" "yesno" */
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wchar_t const * const aIconType, /* "info" "warning" "error" "question" */
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int const aDefaultButton ); /* 0 for cancel/no , 1 for ok/yes */
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/* returns 0 for cancel/no , 1 for ok/yes */
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/* windows only - utf-16 version */
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wchar_t const * tinyfd_saveFileDialogW(
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wchar_t const * const aTitle, /* NULL or "" */
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wchar_t const * const aDefaultPathAndFile, /* NULL or "" */
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int const aNumOfFilterPatterns, /* 0 */
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wchar_t const * const * const aFilterPatterns, /* NULL or {"*.jpg","*.png"} */
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wchar_t const * const aSingleFilterDescription); /* NULL or "image files" */
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/* returns NULL on cancel */
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/* windows only - utf-16 version */
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wchar_t const * tinyfd_openFileDialogW(
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wchar_t const * const aTitle, /* "" */
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wchar_t const * const aDefaultPathAndFile, /* "" */
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int const aNumOfFilterPatterns , /* 0 */
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wchar_t const * const * const aFilterPatterns, /* NULL {"*.jpg","*.png"} */
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wchar_t const * const aSingleFilterDescription, /* NULL | "image files" */
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int const aAllowMultipleSelects ) ; /* 0 or 1 */
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/* in case of multiple files, the separator is | */
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/* returns NULL on cancel */
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/* windows only - utf-16 version */
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wchar_t const * tinyfd_selectFolderDialogW(
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wchar_t const * const aTitle, /* "" */
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wchar_t const * const aDefaultPath); /* "" */
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/* returns NULL on cancel */
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/* windows only - utf-16 version */
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wchar_t const * tinyfd_colorChooserW(
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wchar_t const * const aTitle, /* "" */
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wchar_t const * const aDefaultHexRGB, /* NULL or "#FF0000" */
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unsigned char const aDefaultRGB[3] , /* { 0 , 255 , 255 } */
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unsigned char aoResultRGB[3] ) ; /* { 0 , 0 , 0 } */
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/* returns the hexcolor as a string "#FF0000" */
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/* aoResultRGB also contains the result */
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/* aDefaultRGB is used only if aDefaultHexRGB is NULL */
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/* aDefaultRGB and aoResultRGB can be the same array */
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/* returns NULL on cancel */
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#endif /*TINYFD_NOLIB*/
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#else /*_WIN32*/
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/* unix zenity only */
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char const * tinyfd_arrayDialog(
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char const * const aTitle , /* "" */
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int const aNumOfColumns , /* 2 */
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char const * const * const aColumns, /* {"Column 1","Column 2"} */
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int const aNumOfRows, /* 2*/
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char const * const * const aCells);
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/* {"Row1 Col1","Row1 Col2","Row2 Col1","Row2 Col2"} */
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#endif /*_WIN32 */
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#ifdef __cplusplus
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}
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#endif
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#endif /* TINYFILEDIALOGS_H */
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/*
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- This is not for android nor ios.
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- The code is pure C, perfectly compatible with C++.
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- the windows utf-16 prototypes are in the header file
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- windows is fully supported from XP to 10 (maybe even older versions)
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- C# via dll, see example file
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- OSX supported from 10.4 to 10.11 (maybe even older versions)
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- Avoid using " and ' in titles and messages.
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- There's one file filter only, it may contain several patterns.
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- If no filter description is provided,
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the list of patterns will become the description.
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- char const * filterPatterns[3] = { "*.obj" , "*.stl" , "*.dxf" } ;
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- On windows link against Comdlg32.lib and Ole32.lib
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This linking is not compulsary for console mode (see above).
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- On unix: it tries command line calls, so no such need.
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- On unix you need applescript, zenity, matedialog, kdialog, Xdialog,
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python2/tkinter or dialog (will open a terminal if running without console).
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- One of those is already included on most (if not all) desktops.
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- In the absence of those it will use gdialog, gxmessage or whiptail
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with a textinputbox.
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- If nothing is found, it switches to basic console input,
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it opens a console if needed.
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- Use windows separators on windows and unix separators on unix.
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- String memory is preallocated statically for all the returned values.
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- File and path names are tested before return, they are valid.
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- If you pass only a path instead of path + filename,
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make sure it ends with a separator.
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- tinyfd_forceConsole=1; at run time, forces dialogs into console mode.
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- On windows, console mode only make sense for console applications.
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- Mutiple selects are not allowed in console mode.
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- The package dialog must be installed to run in enhanced console mode.
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It is already installed on most unix systems.
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- On osx, the package dialog can be installed via http://macports.org
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- On windows, for enhanced console mode,
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dialog.exe should be copied somewhere on your executable path.
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It can be found at the bottom of the following page:
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http://andrear.altervista.org/home/cdialog.php
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- If dialog is missing, it will switch to basic console input.
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- You can query the type of dialog that will be use.
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- MinGW needs gcc >= v4.9 otherwise some headers are incomplete.
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- The Hello World (and a bit more) is on the sourceforge site:
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*/
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