From a0d954e993d4d8db1566e39d4fb07093177d8d9e Mon Sep 17 00:00:00 2001 From: Ray Date: Wed, 7 Sep 2016 18:52:39 +0200 Subject: [PATCH] Update README.md --- README.md | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) diff --git a/README.md b/README.md index a636bdf..a77e15e 100644 --- a/README.md +++ b/README.md @@ -3,18 +3,15 @@ raygui is simple and easy-to-use IMGUI header-only library. raygui was inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (immediate mode GUI API). -Initially raygui was conceived as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). +Initially raygui was conceived as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). raygui was developed to be used on some raylib-based tools (without external dependencies, only raylib). ## history -raygui was originally developed to create simple GUIs for some raylib-based tools (without external dependencies, only raylib). +raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) (project named `raygui_styler`) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib). -raygui development started on December 2014 by two students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib GUI module. On June 2015, library was mostly complete (including all planned controls) and work started into styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) (project named `raygui_styler`) started at that point but resources invested on the tool were quite limited and project didn't move much between for the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib). - -Finally, on the end of May 2016, project was picked up again and continued to release raylib 1.0 and use it on some tools development. -During August 2016, raygui was used to develop rFXGen and rGuiLayout tools and rGuiStyler was also updated an improved. +Finally, on the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop rFXGen and rGuiLayout[rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools and [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) was also updated an improved. ## notes on raygui 1.0 -Officially, raygui 1.0 was published on June 2016, about one year and a half after initializing its development. +Officially, raygui 1.0 was published on June 2016, about one year and a half after its developmentment started. ## controls Currently raygui provides the following controls: