ADDED: GuiSetIconScale() fixes #182

This commit is contained in:
Ray 2022-03-22 18:19:48 +01:00
parent e30cb00f39
commit 84246d75e8

View File

@ -549,6 +549,7 @@ RAYGUIAPI void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color
RAYGUIAPI unsigned int *GuiGetIcons(void); // Get full icons data pointer
RAYGUIAPI unsigned int *GuiGetIconData(int iconId); // Get icon bit data
RAYGUIAPI void GuiSetIconData(int iconId, unsigned int *data); // Set icon bit data
RAYGUIAPI void GuiSetIconScale(unsigned int scale); // Set icon scale (1 by default)
RAYGUIAPI void GuiSetIconPixel(int iconId, int x, int y); // Set icon pixel value
RAYGUIAPI void GuiClearIconPixel(int iconId, int x, int y); // Clear icon pixel value
@ -859,6 +860,8 @@ typedef enum {
// Number of elemens depend on RAYGUI_ICON_SIZE (by default 16x16 pixels)
#define RAYGUI_ICON_DATA_ELEMENTS (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32)
static unsigned int guiIconScale = 1; // Icon default scale
//----------------------------------------------------------------------------------
// Icons data for all gui possible icons (allocated on data segment by default)
//
@ -3675,6 +3678,12 @@ void GuiSetIconData(int iconId, unsigned int *data)
if (iconId < RAYGUI_ICON_MAX_ICONS) memcpy(&guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS], data, RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
}
// Set icon scale (1 by default)
void GuiSetIconScale(unsigned int scale)
{
guiIconScale = (scale < 1)? 1 : scale;
}
// Set icon pixel value
void GuiSetIconPixel(int iconId, int x, int y)
{
@ -3859,7 +3868,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
if (iconId >= 0)
{
// NOTE: We consider icon height, probably different than text size
GuiDrawIcon(iconId, (int)position.x, (int)(bounds.y + bounds.height/2 - RAYGUI_ICON_SIZE/2 + TEXT_VALIGN_PIXEL_OFFSET(bounds.height)), 1, tint);
GuiDrawIcon(iconId, (int)position.x, (int)(bounds.y + bounds.height/2 - RAYGUI_ICON_SIZE/2 + TEXT_VALIGN_PIXEL_OFFSET(bounds.height)), guiIconScale, tint);
position.x += (RAYGUI_ICON_SIZE + RAYGUI_ICON_TEXT_PADDING);
}
#endif