ADDED: GuiSetIconScale()
fixes #182
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11
src/raygui.h
11
src/raygui.h
@ -549,6 +549,7 @@ RAYGUIAPI void GuiDrawIcon(int iconId, int posX, int posY, int pixelSize, Color
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RAYGUIAPI unsigned int *GuiGetIcons(void); // Get full icons data pointer
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RAYGUIAPI unsigned int *GuiGetIcons(void); // Get full icons data pointer
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RAYGUIAPI unsigned int *GuiGetIconData(int iconId); // Get icon bit data
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RAYGUIAPI unsigned int *GuiGetIconData(int iconId); // Get icon bit data
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RAYGUIAPI void GuiSetIconData(int iconId, unsigned int *data); // Set icon bit data
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RAYGUIAPI void GuiSetIconData(int iconId, unsigned int *data); // Set icon bit data
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RAYGUIAPI void GuiSetIconScale(unsigned int scale); // Set icon scale (1 by default)
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RAYGUIAPI void GuiSetIconPixel(int iconId, int x, int y); // Set icon pixel value
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RAYGUIAPI void GuiSetIconPixel(int iconId, int x, int y); // Set icon pixel value
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RAYGUIAPI void GuiClearIconPixel(int iconId, int x, int y); // Clear icon pixel value
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RAYGUIAPI void GuiClearIconPixel(int iconId, int x, int y); // Clear icon pixel value
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@ -859,6 +860,8 @@ typedef enum {
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// Number of elemens depend on RAYGUI_ICON_SIZE (by default 16x16 pixels)
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// Number of elemens depend on RAYGUI_ICON_SIZE (by default 16x16 pixels)
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#define RAYGUI_ICON_DATA_ELEMENTS (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32)
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#define RAYGUI_ICON_DATA_ELEMENTS (RAYGUI_ICON_SIZE*RAYGUI_ICON_SIZE/32)
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static unsigned int guiIconScale = 1; // Icon default scale
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Icons data for all gui possible icons (allocated on data segment by default)
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// Icons data for all gui possible icons (allocated on data segment by default)
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//
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//
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@ -3675,6 +3678,12 @@ void GuiSetIconData(int iconId, unsigned int *data)
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if (iconId < RAYGUI_ICON_MAX_ICONS) memcpy(&guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS], data, RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
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if (iconId < RAYGUI_ICON_MAX_ICONS) memcpy(&guiIcons[iconId*RAYGUI_ICON_DATA_ELEMENTS], data, RAYGUI_ICON_DATA_ELEMENTS*sizeof(unsigned int));
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}
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}
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// Set icon scale (1 by default)
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void GuiSetIconScale(unsigned int scale)
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{
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guiIconScale = (scale < 1)? 1 : scale;
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}
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// Set icon pixel value
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// Set icon pixel value
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void GuiSetIconPixel(int iconId, int x, int y)
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void GuiSetIconPixel(int iconId, int x, int y)
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{
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{
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@ -3859,7 +3868,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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if (iconId >= 0)
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if (iconId >= 0)
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{
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{
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// NOTE: We consider icon height, probably different than text size
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// NOTE: We consider icon height, probably different than text size
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GuiDrawIcon(iconId, (int)position.x, (int)(bounds.y + bounds.height/2 - RAYGUI_ICON_SIZE/2 + TEXT_VALIGN_PIXEL_OFFSET(bounds.height)), 1, tint);
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GuiDrawIcon(iconId, (int)position.x, (int)(bounds.y + bounds.height/2 - RAYGUI_ICON_SIZE/2 + TEXT_VALIGN_PIXEL_OFFSET(bounds.height)), guiIconScale, tint);
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position.x += (RAYGUI_ICON_SIZE + RAYGUI_ICON_TEXT_PADDING);
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position.x += (RAYGUI_ICON_SIZE + RAYGUI_ICON_TEXT_PADDING);
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}
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}
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#endif
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#endif
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