use the same style of dll export/import definition and extern c as raylib, so it actually works on windows. (#115)
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src/raygui.h
29
src/raygui.h
@ -137,26 +137,19 @@
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#endif
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#endif
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// Define functions scope to be used internally (static) or externally (extern) to the module including this file
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// Define functions scope to be used internally (static) or externally (extern) to the module including this file
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#if defined(RAYGUI_STATIC)
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#define RAYGUIDEF static // Functions just visible to module including this file
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#else
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#ifdef __cplusplus
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#define RAYGUIDEF extern "C" // Functions visible from other files (no name mangling of functions in C++)
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#else
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// NOTE: By default any function declared in a C file is extern
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#define RAYGUIDEF extern // Functions visible from other files
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#endif
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#endif
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#if defined(_WIN32)
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#if defined(_WIN32)
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#if defined(BUILD_LIBTYPE_SHARED)
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// Microsoft attibutes to tell compiler that symbols are imported/exported from a .dll
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#define RAYGUIDEF __declspec(dllexport) // We are building raygui as a Win32 shared library (.dll).
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#if !defined(BUILD_LIBTYPE_SHARED)
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#define RAYGUIDEF __declspec(dllexport) // We are building raygui as a Win32 shared library (.dll)
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#elif defined(USE_LIBTYPE_SHARED)
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#elif defined(USE_LIBTYPE_SHARED)
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#define RAYGUIDEF __declspec(dllimport) // We are using raygui as a Win32 shared library (.dll)
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#define RAYGUIDEF __declspec(dllimport) // We are using raygui as a Win32 shared library (.dll)
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#else
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#define RAYGUIDEF // We are building or using raygui as a static library
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#endif
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#endif
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#else
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#define RAYGUIDEF // We are building or using raygui as a static library (or Linux shared library)
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#endif
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#endif
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#if !defined(RAYGUI_MALLOC) && !defined(RAYGUI_CALLOC) && !defined(RAYGUI_FREE)
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#if !defined(RAYGUI_MALLOC) && !defined(RAYGUI_CALLOC) && !defined(RAYGUI_FREE)
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#include <stdlib.h> // Required for: malloc(), calloc(), free()
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#include <stdlib.h> // Required for: malloc(), calloc(), free()
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#endif
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#endif
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@ -181,6 +174,10 @@
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#define TEXTEDIT_CURSOR_BLINK_FRAMES 20 // Text edit controls cursor blink timming
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#define TEXTEDIT_CURSOR_BLINK_FRAMES 20 // Text edit controls cursor blink timming
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#if defined(__cplusplus)
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extern "C" { // Prevents name mangling of functions
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#endif
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//----------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------
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// Types and Structures Definition
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// Types and Structures Definition
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// NOTE: Some types are required for RAYGUI_STANDALONE usage
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// NOTE: Some types are required for RAYGUI_STANDALONE usage
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@ -3716,3 +3713,7 @@ static const char *CodepointToUtf8(int codepoint, int *byteLength)
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#endif // RAYGUI_STANDALONE
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#endif // RAYGUI_STANDALONE
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#endif // RAYGUI_IMPLEMENTATION
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#endif // RAYGUI_IMPLEMENTATION
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#if defined(__cplusplus)
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} // Prevents name mangling of functions
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#endif
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