Added LICENSE and README review

This commit is contained in:
raysan5 2016-11-29 14:01:38 +01:00
parent 6399d30b31
commit 745b83dd79
2 changed files with 25 additions and 3 deletions

22
LICENSE.md Normal file
View File

@ -0,0 +1,22 @@
license
=======
raygui is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
BSD-like license that allows static linking with closed source software:
Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
This software is provided "as-is", without any express or implied warranty. In no event
will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial
applications, and to alter it and redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you
wrote the original software. If you use this software in a product, an acknowledgment
in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented
as being the original software.
3. This notice may not be removed or altered from any source distribution.

View File

@ -3,12 +3,12 @@ raygui is simple and easy-to-use IMGUI header-only library.
raygui was inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (immediate mode GUI API).
Initially raygui was conceived as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). raygui was developed to be used on some raylib-based tools (without external dependencies, only raylib).
Initially raygui was proposed as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). raygui was developed to be used on some raylib-based tools (without external dependencies, only raylib).
## history
raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) (project named `raygui_styler`) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib).
raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) (previously named `raygui_styler`) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib).
Finally, on the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop rFXGen and [rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools. Currently, [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) is also being updated an improved.
Finally, by the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop [rFXGen](https://github.com/raysan5/raygui/tree/master/tools/rFXGen) and [rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools. Currently, [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) is also being updated an improved.
## notes on raygui 1.0
Officially, raygui 1.0 was published on June 2016, about one year and a half after its developmentment started.