Added LICENSE and README review
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license
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=======
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raygui is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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BSD-like license that allows static linking with closed source software:
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Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
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This software is provided "as-is", without any express or implied warranty. In no event
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will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose, including commercial
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applications, and to alter it and redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you
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wrote the original software. If you use this software in a product, an acknowledgment
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in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented
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as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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@ -3,12 +3,12 @@ raygui is simple and easy-to-use IMGUI header-only library.
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raygui was inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (immediate mode GUI API).
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raygui was inspired by [Unity IMGUI](https://docs.unity3d.com/Manual/GUIScriptingGuide.html) (immediate mode GUI API).
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Initially raygui was conceived as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). raygui was developed to be used on some raylib-based tools (without external dependencies, only raylib).
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Initially raygui was proposed as an extra module for [raylib](https://github.com/raysan5/raylib) to create simple GUIs using a raylib graphic style (simple colors, plain rectangular shapes, wide borders, raylib standard font...). raygui was developed to be used on some raylib-based tools (without external dependencies, only raylib).
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## history
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## history
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raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) (project named `raygui_styler`) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib).
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raygui development started on December 2014 by two intenship students (Kevin Gato and Daniel Nicolas), guided by me (@raysan5) to create a simple raylib IMGUI module. On June 2015, library was mostly complete (including all planned controls) and work started into the styling possibilities for the library. Development on [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) (previously named `raygui_styler`) also started at that point but resources invested on the tool were quite limited and project didn't move much during the following year, most of the time was invested in [raylib](https://github.com/raysan5/raylib).
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Finally, on the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop rFXGen and [rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools. Currently, [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) is also being updated an improved.
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Finally, by the end of June 2016, project was picked up again and raygui 1.0 was released. During August 2016, raygui was used to develop [rFXGen](https://github.com/raysan5/raygui/tree/master/tools/rFXGen) and [rGuiLayout](https://github.com/raysan5/raygui/tree/master/tools/rGuiLayout) tools. Currently, [rGuiStyler](https://github.com/raysan5/raygui/tree/master/tools/rGuiStyler) is also being updated an improved.
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## notes on raygui 1.0
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## notes on raygui 1.0
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Officially, raygui 1.0 was published on June 2016, about one year and a half after its developmentment started.
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Officially, raygui 1.0 was published on June 2016, about one year and a half after its developmentment started.
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