REVIEWED: Some old TODOs
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src/raygui.h
23
src/raygui.h
@ -2333,7 +2333,8 @@ bool GuiTextBoxMulti(Rectangle bounds, char *text, int bufferSize, bool editMode
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GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT_VERTICAL, 1);
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GuiSetStyle(TEXTBOX, TEXT_MULTILINE, 1);
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pressed = GuiTextBox(bounds, text, bufferSize, editMode); // TODO: Implement methods to calculate cursor position properly
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// TODO: Implement methods to calculate cursor position properly
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pressed = GuiTextBox(bounds, text, bufferSize, editMode);
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GuiSetStyle(TEXTBOX, TEXT_MULTILINE, 0);
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GuiSetStyle(TEXTBOX, TEXT_ALIGNMENT_VERTICAL, 0);
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@ -2396,7 +2397,6 @@ bool GuiSpinner(Rectangle bounds, const char *text, int *value, int minValue, in
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// Draw control
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//--------------------------------------------------------------------
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// TODO: Set Spinner properties for ValueBox
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pressed = GuiValueBox(spinner, NULL, &tempValue, minValue, maxValue, editMode);
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// Draw value selector custom buttons
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@ -3289,9 +3289,6 @@ Vector2 GuiGrid(Rectangle bounds, const char *text, float spacing, int subdivs)
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// Draw control
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//--------------------------------------------------------------------
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// TODO: Draw background panel?
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switch (state)
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{
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case STATE_NORMAL:
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@ -3605,7 +3602,7 @@ void GuiLoadStyleDefault(void)
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GuiSetStyle(COMBOBOX, COMBO_BUTTON_SPACING, 2);
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GuiSetStyle(DROPDOWNBOX, ARROW_PADDING, 16);
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GuiSetStyle(DROPDOWNBOX, DROPDOWN_ITEMS_SPACING, 2);
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GuiSetStyle(TEXTBOX, TEXT_LINES_SPACING, 4);
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GuiSetStyle(TEXTBOX, TEXT_LINES_SPACING, (int)((float)GuiGetStyle(DEFAULT, TEXT_SIZE)*1.5f));
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GuiSetStyle(TEXTBOX, TEXT_INNER_PADDING, 4);
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GuiSetStyle(SPINNER, SPIN_BUTTON_WIDTH, 24);
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GuiSetStyle(SPINNER, SPIN_BUTTON_SPACING, 2);
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@ -3857,10 +3854,10 @@ static Rectangle GetTextBounds(int control, Rectangle bounds)
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textBounds.height = bounds.height - 2*GuiGetStyle(control, BORDER_WIDTH) - 2*GuiGetStyle(control, TEXT_PADDING);
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// Consider TEXT_PADDING properly, depends on control type and TEXT_ALIGNMENT
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// TODO: Special cases (no label): COMBOBOX, DROPDOWNBOX, LISTVIEW (scrollbar?)
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// More special cases (label on side): CHECKBOX, SLIDER, VALUEBOX, SPINNER
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switch (control)
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{
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//case TEXTBOX: break; // TODO: Consider multi-line text?
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//case VALUEBOX: break; // NOTE: ValueBox text value always centered, text padding applies to label
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default:
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{
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if (GuiGetStyle(control, TEXT_ALIGNMENT) == TEXT_ALIGN_RIGHT) textBounds.x -= GuiGetStyle(control, TEXT_PADDING);
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@ -3869,9 +3866,6 @@ static Rectangle GetTextBounds(int control, Rectangle bounds)
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break;
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}
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// TODO: Special cases (no label): COMBOBOX, DROPDOWNBOX, LISTVIEW (scrollbar?)
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// More special cases (label on side): CHECKBOX, SLIDER, VALUEBOX, SPINNER
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return textBounds;
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}
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@ -3972,7 +3966,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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//---------------------------------------------------------------------------------
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Vector2 position = { bounds.x, bounds.y };
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// TODO: We get text size after icon has been processed
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// NOTE: We get text size after icon has been processed
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// WARNING: GetTextWidth() also processes text icon to get width! -> Really needed?
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int textSizeX = GetTextWidth(lines[i]);
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@ -4054,7 +4048,8 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
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}
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}
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posOffsetY += (float)GuiGetStyle(DEFAULT, TEXT_SIZE)*1.5f; // TODO: GuiGetStyle(DEFAULT, TEXT_LINE_SPACING)?
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// TODO: Allow users to set line spacing for text: GuiSetStyle(TEXTBOX, TEXT_LINES_SPACING, x)
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posOffsetY += (float)GuiGetStyle(DEFAULT, TEXT_SIZE)*1.5f;
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//---------------------------------------------------------------------------------
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}
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}
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@ -4114,7 +4109,7 @@ static const char **GuiTextSplit(const char *text, char delimiter, int *count, i
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// 2. Maximum size of text to split is RAYGUI_TEXTSPLIT_MAX_TEXT_SIZE
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// NOTE: Those definitions could be externally provided if required
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// WARNING: HACK: TODO: Review!
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// TODO: HACK: GuiTextSplit() - Review how textRows are returned to user
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// textRow is an externally provided array of integers that stores row number for every splitted string
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#if !defined(RAYGUI_TEXTSPLIT_MAX_ITEMS)
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