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src/raygui.h
21
src/raygui.h
@ -2025,7 +2025,7 @@ bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
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const char *textUTF8 = CodepointToUTF8(key, &byteSize);
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const char *textUTF8 = CodepointToUTF8(key, &byteSize);
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// Only allow keys in range [32..125]
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// Only allow keys in range [32..125]
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if (keyCount + byteSize < textSize)
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if ((keyCount + byteSize) < textSize)
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{
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{
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float maxWidth = (bounds.width - (GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING)*2));
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float maxWidth = (bounds.width - (GuiGetStyle(TEXTBOX, TEXT_INNER_PADDING)*2));
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@ -2046,7 +2046,7 @@ bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
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{
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{
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if (IsKeyPressed(KEY_BACKSPACE))
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if (IsKeyPressed(KEY_BACKSPACE))
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{
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{
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while (keyCount > 0 && (text[--keyCount] & 0xc0) == 0x80);
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while ((keyCount > 0) && ((text[--keyCount] & 0xc0) == 0x80));
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text[keyCount] = '\0';
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text[keyCount] = '\0';
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}
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}
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}
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}
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@ -3552,15 +3552,19 @@ const char *GuiIconText(int iconId, const char *text)
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{
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{
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memset(buffer, 0, 1024);
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memset(buffer, 0, 1024);
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sprintf(buffer, "#%03i#", iconId);
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sprintf(buffer, "#%03i#", iconId);
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for (int i = 5; i < 1024; i++)
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for (int i = 5; i < 1024; i++)
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{
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{
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buffer[i] = text[i - 5];
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buffer[i] = text[i - 5];
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if (text[i - 5] == '\0') break;
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if (text[i - 5] == '\0') break;
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}
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}
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return buffer;
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return buffer;
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}
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}
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else {
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else
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{
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sprintf(iconBuffer, "#%03i#", iconId & 0x1ff);
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sprintf(iconBuffer, "#%03i#", iconId & 0x1ff);
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return iconBuffer;
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return iconBuffer;
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}
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}
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#endif
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#endif
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@ -3726,6 +3730,10 @@ bool GuiCheckIconPixel(int iconId, int x, int y)
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// Gui get text width considering icon
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// Gui get text width considering icon
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static int GetTextWidth(const char *text)
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static int GetTextWidth(const char *text)
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{
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{
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#if !defined(ICON_TEXT_PADDING)
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#define ICON_TEXT_PADDING 4
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#endif
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Vector2 size = { 0 };
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Vector2 size = { 0 };
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int textIconOffset = 0;
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int textIconOffset = 0;
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@ -3742,9 +3750,12 @@ static int GetTextWidth(const char *text)
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}
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}
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}
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}
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}
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}
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float fontSize = (float)GuiGetStyle(DEFAULT, TEXT_SIZE); // ensures guiFont is set
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// Make sure guiFont is set, GuiGetStyle() initializes it lazynessly
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float fontSize = (float)GuiGetStyle(DEFAULT, TEXT_SIZE);
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size = MeasureTextEx(guiFont, text + textIconOffset, fontSize, (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
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size = MeasureTextEx(guiFont, text + textIconOffset, fontSize, (float)GuiGetStyle(DEFAULT, TEXT_SPACING));
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if (textIconOffset > 0) size.x += (RAYGUI_ICON_SIZE - 4); //ICON_TEXT_PADDING
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if (textIconOffset > 0) size.x += (RAYGUI_ICON_SIZE - ICON_TEXT_PADDING);
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}
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}
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return (int)size.x;
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return (int)size.x;
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