WARNING: BREAKING: Updated to latest raylib

This commit is contained in:
raysan5 2021-08-15 13:07:55 +02:00
parent bad9c8bb58
commit 65e39bb4bc

View File

@ -137,6 +137,10 @@
#include "raylib.h"
#endif
#ifndef RAYGUIDEF
#define RAYGUIDEF // We are building or using rlgl as a static library (or Linux shared library)
#endif
// Define functions scope to be used internally (static) or externally (extern) to the module including this file
#if defined(_WIN32)
// Microsoft attibutes to tell compiler that symbols are imported/exported from a .dll
@ -144,11 +148,7 @@
#define RAYGUIDEF __declspec(dllexport) // We are building raygui as a Win32 shared library (.dll)
#elif defined(USE_LIBTYPE_SHARED)
#define RAYGUIDEF __declspec(dllimport) // We are using raygui as a Win32 shared library (.dll)
#else
#define RAYGUIDEF // We are building or using raygui as a static library
#endif
#else
#define RAYGUIDEF // We are building or using raygui as a static library (or Linux shared library)
#endif
#if !defined(RAYGUI_MALLOC) && !defined(RAYGUI_CALLOC) && !defined(RAYGUI_FREE)
@ -175,10 +175,6 @@
#define TEXTEDIT_CURSOR_BLINK_FRAMES 20 // Text edit controls cursor blink timming
#if defined(__cplusplus)
extern "C" { // Prevents name mangling of functions
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
// NOTE: Some types are required for RAYGUI_STANDALONE usage
@ -231,7 +227,7 @@ extern "C" { // Prevents name mangling of functions
} Texture2D;
// Font character info
typedef struct CharInfo CharInfo;
typedef struct GlyphInfo GlyphInfo;
// TODO: Font type is very coupled to raylib, mostly required by GuiLoadStyle()
// It should be redesigned to be provided by user
@ -240,7 +236,7 @@ extern "C" { // Prevents name mangling of functions
int charsCount; // Number of characters
Texture2D texture; // Characters texture atlas
Rectangle *recs; // Characters rectangles in texture
CharInfo *chars; // Characters info data
GlyphInfo *chars; // Characters info data
} Font;
#endif
@ -412,6 +408,10 @@ typedef enum {
// Module Functions Declaration
//----------------------------------------------------------------------------------
#if defined(__cplusplus)
extern "C" { // Prevents name mangling of functions
#endif
// State modification functions
RAYGUIDEF void GuiEnable(void); // Enable gui controls (global state)
RAYGUIDEF void GuiDisable(void); // Disable gui controls (global state)
@ -495,7 +495,6 @@ RAYGUIDEF void GuiClearIconPixel(int iconId, int x, int y); // Clear icon pi
RAYGUIDEF bool GuiCheckIconPixel(int iconId, int x, int y); // Check icon pixel value
#endif
#if defined(__cplusplus)
} // Prevents name mangling of functions
#endif
@ -1407,11 +1406,11 @@ bool GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
if ((GetTextWidth(text) < (maxWidth - GuiGetStyle(DEFAULT, TEXT_SIZE))) && (key >= 32))
{
int byteLength = 0;
const char *textUtf8 = CodepointToUtf8(key, &byteLength);
const char *textUTF8 = CodepointToUTF8(key, &byteLength);
for (int i = 0; i < byteLength; i++)
{
text[keyCount] = textUtf8[i];
text[keyCount] = textUTF8[i];
keyCount++;
}
@ -2890,7 +2889,7 @@ void GuiLoadStyle(const char *fileName)
for (int i = 0; i < font.charsCount; i++) fread(&font.recs[i], 1, sizeof(Rectangle), rgsFile);
// Load font chars info data
font.chars = (CharInfo *)RAYGUI_CALLOC(font.charsCount, sizeof(CharInfo));
font.chars = (GlyphInfo *)RAYGUI_CALLOC(font.charsCount, sizeof(GlyphInfo));
for (int i = 0; i < font.charsCount; i++)
{
fread(&font.chars[i].value, 1, sizeof(int), rgsFile);
@ -3640,8 +3639,8 @@ static int TextToInteger(const char *text)
return value*sign;
}
// Encode codepoint into utf8 text (char array length returned as parameter)
static const char *CodepointToUtf8(int codepoint, int *byteLength)
// Encode codepoint into UTF-8 text (char array length returned as parameter)
static const char *CodepointToUTF8(int codepoint, int *byteLength)
{
static char utf8[6] = { 0 };
int length = 0;