REMOVED: GuiLoadStyleProps() and GuiUpdateStyleComplete()
Those functions were useless and confusing, design simplified! Now GuiSetStyle() propagates default property values automatically
This commit is contained in:
parent
b888ce73ef
commit
5572d37fe0
45
src/raygui.h
45
src/raygui.h
@ -221,6 +221,13 @@ typedef struct GuiTextBoxState {
|
||||
} GuiTextBoxState;
|
||||
#endif
|
||||
|
||||
// Style property
|
||||
typedef struct GuiStyleProp {
|
||||
unsigned short controlId;
|
||||
unsigned short propertyId;
|
||||
unsigned int propertyValue;
|
||||
} GuiStyleProp;
|
||||
|
||||
// Gui control state
|
||||
typedef enum {
|
||||
GUI_STATE_NORMAL = 0,
|
||||
@ -457,9 +464,7 @@ RAYGUIDEF Color GuiColorPicker(Rectangle bounds, Color color);
|
||||
|
||||
// Styles loading functions
|
||||
RAYGUIDEF void GuiLoadStyle(const char *fileName); // Load style file (.rgs)
|
||||
RAYGUIDEF void GuiLoadStyleProps(const int *props, int count); // Load style properties from array
|
||||
RAYGUIDEF void GuiLoadStyleDefault(void); // Load style default over global style
|
||||
RAYGUIDEF void GuiUpdateStyleComplete(void); // Updates full style properties set with default values
|
||||
|
||||
/*
|
||||
typedef GuiStyle (unsigned int *)
|
||||
@ -797,6 +802,12 @@ RAYGUIDEF void GuiSetStyle(int control, int property, int value)
|
||||
{
|
||||
if (!guiStyleLoaded) GuiLoadStyleDefault();
|
||||
guiStyle[control*(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED) + property] = value;
|
||||
|
||||
// Default properties are propagated to all controls
|
||||
if ((control == 0) && (property < NUM_PROPS_DEFAULT))
|
||||
{
|
||||
for (int i = 1; i < NUM_CONTROLS; i++) guiStyle[i*(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED) + property] = value;
|
||||
}
|
||||
}
|
||||
|
||||
// Get control style property value
|
||||
@ -4013,22 +4024,6 @@ RAYGUIDEF void GuiLoadStyle(const char *fileName)
|
||||
}
|
||||
}
|
||||
|
||||
// Load style from a palette values array
|
||||
RAYGUIDEF void GuiLoadStyleProps(const int *props, int count)
|
||||
{
|
||||
int completeSets = count/(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED);
|
||||
int uncompleteSetProps = count%(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED);
|
||||
|
||||
// Load style palette values from array (complete property sets)
|
||||
for (int i = 0; i < completeSets; i++)
|
||||
{
|
||||
for (int j = 0; j < (NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED); j++) GuiSetStyle(i, j, props[i]);
|
||||
}
|
||||
|
||||
// Load style palette values from array (uncomplete property set)
|
||||
for (int k = 0; k < uncompleteSetProps; k++) GuiSetStyle(completeSets, k, props[completeSets*(NUM_PROPS_DEFAULT + NUM_PROPS_EXTENDED) + k]);
|
||||
}
|
||||
|
||||
// Load style default over global style
|
||||
RAYGUIDEF void GuiLoadStyleDefault(void)
|
||||
{
|
||||
@ -4117,20 +4112,6 @@ RAYGUIDEF void GuiLoadStyleDefault(void)
|
||||
GuiSetStyle(COLORPICKER, HUEBAR_SELECTOR_OVERFLOW, 2);
|
||||
}
|
||||
|
||||
// Updates controls style with default values
|
||||
RAYGUIDEF void GuiUpdateStyleComplete(void)
|
||||
{
|
||||
// Populate all controls with default style
|
||||
// NOTE: Extended style properties are ignored
|
||||
for (int i = 1; i < NUM_CONTROLS; i++)
|
||||
{
|
||||
for (int j = 0; j < NUM_PROPS_DEFAULT; j++) GuiSetStyle(i, j, GuiGetStyle(DEFAULT, j));
|
||||
}
|
||||
|
||||
// NOTE: Some default properties depend on control type: BORDER_WIDTH, TEXT_PADDING, TEXT_ALIGNMENT
|
||||
// TODO: Maybe those properties shouldn't be populated?
|
||||
}
|
||||
|
||||
// Get text with icon id prepended
|
||||
// NOTE: Useful to add icons by name id (enum) instead of
|
||||
// a number that can change between ricon versions
|
||||
|
Loading…
x
Reference in New Issue
Block a user