Added GuiToggleGroupEx()

Improved GuiToggleGroup()
This commit is contained in:
Ray 2018-11-28 17:17:14 +01:00
parent 330a8db463
commit 4c81641aba
2 changed files with 30 additions and 5 deletions

View File

@ -83,6 +83,8 @@ int main()
bool forceSquaredChecked = false;
int comboBoxActive = 1;
int toggleGroupActive = 0;
//----------------------------------------------------------------------------------
// Custom GUI font loading
@ -127,7 +129,7 @@ int main()
GuiState(GUI_STATE_NORMAL);
GuiUnlock();
comboBoxActive = GuiComboBox((Rectangle){25, 470, 125, 30}, dropdownBox001TextList, 5, comboBoxActive);
comboBoxActive = GuiComboBox((Rectangle){ 25, 470, 125, 30 }, dropdownBox001TextList, 5, comboBoxActive);
// NOTE: GuiDropdownBox must draw after any other control that can be covered on unfolding
if (GuiDropdownBox((Rectangle){ 25, 65, 125, 30 }, dropdownBox001TextList, 5, &dropdownBox001Active, dropDown001EditMode)) dropDown001EditMode = !dropDown001EditMode;
@ -138,12 +140,14 @@ int main()
if (GuiListViewEx((Rectangle){ 165, 180, 140, 200 }, listViewExList, listViewExElementsEnable, 8, &listViewExScrollIndex, &listViewExActive, &listViewExFocus, listViewExEditMode)) listViewExEditMode = !listViewExEditMode;
if (listViewExFocus >= 0 && listViewExFocus < 8) DrawText(FormatText("FOCUS: %s", listViewExList[listViewExFocus]), 165, 390, 10, listViewExElementsEnable[listViewExFocus] ? LIME : MAROON);
toggleGroupActive = GuiToggleGroupPro((Rectangle){ 165, 400, 140, 25 }, dropdownBox001TextList, 4, toggleGroupActive, 4, 1);
// Third GUI column
if (GuiTextBoxMulti((Rectangle){ 320, 25, 225, 140 }, multiTextBoxText, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
colorPickerValue = GuiColorPicker((Rectangle){ 320, 185, 196, 192 }, colorPickerValue);
sliderValue = GuiSliderEx((Rectangle){ 320, 400, 200, 20 }, sliderValue, -50, 100, "SLIDER", true);
sliderBarValue = GuiSliderBarEx((Rectangle){ 320, 430, 200, 20 }, sliderBarValue, 0, 100, "SLIDERBAR", true);
sliderValue = GuiSliderEx((Rectangle){ 320, 400, 200, 20 }, sliderValue, -50, 100, " ", true);
sliderBarValue = GuiSliderBarEx((Rectangle){ 320, 430, 200, 20 }, sliderBarValue, 0, 100, " ", true);
progressValue = GuiProgressBarEx((Rectangle){ 320, 460, 200, 20 }, progressValue, 0, 1, true);
//GuiEnable();

View File

@ -334,6 +334,7 @@ RAYGUIDEF bool GuiImageButton(Rectangle bounds, Texture2D texture);
RAYGUIDEF bool GuiImageButtonEx(Rectangle bounds, Texture2D texture, Rectangle texSource, const char *text); // Image button extended control, returns true when clicked
RAYGUIDEF bool GuiToggle(Rectangle bounds, const char *text, bool toggle); // Toggle Button control, returns true when active
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char **text, int count, int active); // Toggle Group control, returns toggled button index
RAYGUIDEF int GuiToggleGroupEx(Rectangle bounds, const char **text, int count, int active, int padding, int columns); // Toggle Group with extended parameters
RAYGUIDEF bool GuiCheckBox(Rectangle bounds, bool checked); // Check Box control, returns true when active
RAYGUIDEF bool GuiCheckBoxEx(Rectangle bounds, bool checked, const char *text); // Check Box control with text, returns true when active
RAYGUIDEF int GuiComboBox(Rectangle bounds, const char **text, int count, int active); // Combo Box control, returns selected item index
@ -1040,10 +1041,30 @@ RAYGUIDEF bool GuiToggle(Rectangle bounds, const char *text, bool active)
// Toggle Group control, returns toggled button index
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, const char **text, int count, int active)
{
return GuiToggleGroupEx(bounds, text, count, active, GuiGetStyle(TOGGLE, GROUP_PADDING), 512);
}
// Toggle Group with pro parameters, returns toggled button index
// NOTE: bounds refer to an individual toggle size, spacing refers to toggles separation and columns defines number of columns
RAYGUIDEF int GuiToggleGroupEx(Rectangle bounds, const char **text, int count, int active, int padding, int columns)
{
float initBoundsX = bounds.x;
int currentColumn = 0;
for (int i = 0; i < count; i++)
{
if (i == active) GuiToggle((Rectangle){ bounds.x + i*(bounds.width/count + GuiGetStyle(TOGGLE, GROUP_PADDING)), bounds.y, (int)(bounds.width - GuiGetStyle(TOGGLE, GROUP_PADDING)*(count -1))/count, bounds.height }, text[i], true);
else if (GuiToggle((Rectangle){ bounds.x + i*(bounds.width/count + GuiGetStyle(TOGGLE, GROUP_PADDING)), bounds.y, (int)(bounds.width - GuiGetStyle(TOGGLE, GROUP_PADDING)*(count -1))/count, bounds.height }, text[i], false) == true) active = i;
if (i == active) GuiToggle(bounds, text[i], true);
else if (GuiToggle(bounds, text[i], false) == true) active = i;
bounds.x += (bounds.width + padding);
currentColumn++;
if ((currentColumn + 1) > columns)
{
currentColumn = 0;
bounds.y += (bounds.height + padding);
bounds.x = initBoundsX;
}
}
return active;