GuiTextBox(): Fix buffer overrun from cursor index (#405)

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segcore 2024-05-31 17:18:17 +08:00 committed by GitHub
parent 76f006b9d0
commit 4b3d94f5df
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@ -2464,7 +2464,10 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
int wrapMode = GuiGetStyle(DEFAULT, TEXT_WRAP_MODE); int wrapMode = GuiGetStyle(DEFAULT, TEXT_WRAP_MODE);
Rectangle textBounds = GetTextBounds(TEXTBOX, bounds); Rectangle textBounds = GetTextBounds(TEXTBOX, bounds);
int textWidth = GetTextWidth(text) - GetTextWidth(text + textBoxCursorIndex); int textLength = (int)strlen(text); // Get current text length
int thisCursorIndex = textBoxCursorIndex;
if (thisCursorIndex > textLength) thisCursorIndex = textLength;
int textWidth = GetTextWidth(text) - GetTextWidth(text + thisCursorIndex);
int textIndexOffset = 0; // Text index offset to start drawing in the box int textIndexOffset = 0; // Text index offset to start drawing in the box
// Cursor rectangle // Cursor rectangle
@ -2513,6 +2516,8 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
{ {
state = STATE_PRESSED; state = STATE_PRESSED;
if (textBoxCursorIndex > textLength) textBoxCursorIndex = textLength;
// If text does not fit in the textbox and current cursor position is out of bounds, // If text does not fit in the textbox and current cursor position is out of bounds,
// we add an index offset to text for drawing only what requires depending on cursor // we add an index offset to text for drawing only what requires depending on cursor
while (textWidth >= textBounds.width) while (textWidth >= textBounds.width)
@ -2525,12 +2530,9 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
textWidth = GetTextWidth(text + textIndexOffset) - GetTextWidth(text + textBoxCursorIndex); textWidth = GetTextWidth(text + textIndexOffset) - GetTextWidth(text + textBoxCursorIndex);
} }
int textLength = (int)strlen(text); // Get current text length
int codepoint = GetCharPressed(); // Get Unicode codepoint int codepoint = GetCharPressed(); // Get Unicode codepoint
if (multiline && IsKeyPressed(KEY_ENTER)) codepoint = (int)'\n'; if (multiline && IsKeyPressed(KEY_ENTER)) codepoint = (int)'\n';
if (textBoxCursorIndex > textLength) textBoxCursorIndex = textLength;
// Encode codepoint as UTF-8 // Encode codepoint as UTF-8
int codepointSize = 0; int codepointSize = 0;
const char *charEncoded = CodepointToUTF8(codepoint, &codepointSize); const char *charEncoded = CodepointToUTF8(codepoint, &codepointSize);
@ -2572,6 +2574,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
for (int i = textBoxCursorIndex; i < textLength; i++) text[i] = text[i + nextCodepointSize]; for (int i = textBoxCursorIndex; i < textLength; i++) text[i] = text[i + nextCodepointSize];
textLength -= codepointSize; textLength -= codepointSize;
if (textBoxCursorIndex > textLength) textBoxCursorIndex = textLength;
// Make sure text last character is EOL // Make sure text last character is EOL
text[textLength] = '\0'; text[textLength] = '\0';
@ -2663,7 +2666,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
if (GetMousePosition().x >= (textBounds.x + textEndWidth - glyphWidth/2)) if (GetMousePosition().x >= (textBounds.x + textEndWidth - glyphWidth/2))
{ {
mouseCursor.x = textBounds.x + textEndWidth; mouseCursor.x = textBounds.x + textEndWidth;
mouseCursorIndex = (int)strlen(text); mouseCursorIndex = textLength;
} }
// Place cursor at required index on mouse click // Place cursor at required index on mouse click
@ -2695,7 +2698,7 @@ int GuiTextBox(Rectangle bounds, char *text, int textSize, bool editMode)
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{ {
textBoxCursorIndex = (int)strlen(text); // GLOBAL: Place cursor index to the end of current text textBoxCursorIndex = textLength; // GLOBAL: Place cursor index to the end of current text
result = 1; result = 1;
} }
} }