Review examples to latest raygui
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@ -148,9 +148,7 @@ int main()
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
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//if (GuiButton((Rectangle){ 25, 255, 125, 30 }, "#05#Open File")) { };
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if (GuiButton((Rectangle){ 25, 255, 125, 30 }, GuiIconText(RICON_FILE_OPEN, "Open File"))) { };
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if (GuiButton((Rectangle){ 25, 255, 125, 30 }, GuiIconText(RICON_FILE_SAVE, "Save File"))) showTextInputBox = true;
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GuiGroupBox((Rectangle){ 25, 310, 125, 150 }, "STATES");
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GuiLock();
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@ -180,7 +178,7 @@ int main()
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if (GuiTextBoxMulti((Rectangle){ 320, 25, 225, 140 }, multiTextBoxText, 141, multiTextBoxEditMode)) multiTextBoxEditMode = !multiTextBoxEditMode;
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colorPickerValue = GuiColorPicker((Rectangle){ 320, 185, 196, 192 }, colorPickerValue);
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sliderValue = GuiSlider((Rectangle){ 370, 400, 200, 20 }, "#49#TEST", sliderValue, -50, 100, true);
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sliderValue = GuiSlider((Rectangle){ 370, 400, 200, 20 }, TextFormat("%2.2f", (float)sliderValue), sliderValue, -50, 100, true);
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sliderBarValue = GuiSliderBar((Rectangle){ 320, 430, 200, 20 }, NULL, sliderBarValue, 0, 100, true);
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progressValue = GuiProgressBar((Rectangle){ 320, 460, 200, 20 }, NULL, progressValue, 0, 1, true);
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@ -40,7 +40,6 @@ typedef struct {
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bool fileDialogActive;
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bool dirBackPressed;
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bool dirPathEditMode;
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char dirPathText[256];
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@ -106,7 +105,7 @@ void GuiFileDialog(GuiFileDialogState *state);
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************************************************************************************/
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#if defined(GUI_FILE_DIALOG_IMPLEMENTATION)
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#include "raygui.h"
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#include "../../src/raygui.h"
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#include <string.h> // Required for: strcpy()
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@ -157,7 +156,6 @@ GuiFileDialogState InitGuiFileDialog(void)
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state.position = (Vector2){ GetScreenWidth()/2 - 480/2, GetScreenHeight()/2 - 305/2 };
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state.fileDialogActive = false;
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state.dirBackPressed = false;
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state.dirPathEditMode = false;
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state.filesListActive = -1;
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@ -303,7 +301,10 @@ void GuiFileDialog(GuiFileDialogState *state)
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}
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}
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}
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else strcpy(state->fileNameText, state->fileNameTextCopy);
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else
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{
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strcpy(state->fileNameText, state->fileNameTextCopy);
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}
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}
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state->fileNameEditMode = !state->fileNameEditMode;
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@ -18,6 +18,7 @@
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#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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#define RAYGUI_SUPPORT_RICONS
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#include "../../src/raygui.h"
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@ -44,6 +45,7 @@ int main(int argc, char *argv[0])
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int pixelFormatActive = 0;
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const char *pixelFormatTextList[7] = { "GRAYSCALE", "GRAY ALPHA", "R5G6B5", "R8G8B8", "R5G5B5A1", "R4G4B4A4", "R8G8B8A8" };
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bool textBoxEditMode = false;
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char fileName[32] = "untitled";
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//--------------------------------------------------------------------------------------
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@ -168,7 +170,7 @@ int main(int argc, char *argv[0])
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GuiLabel((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 70, 63, 25 }, "Pixel format:");
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pixelFormatActive = GuiComboBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 70, 130, 25 }, TextJoin(pixelFormatTextList, 7, ";"), pixelFormatActive);
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GuiLabel((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 105, 50, 25 }, "File name:");
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GuiTextBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 105, 130, 25 }, fileName, 64, true);
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if (GuiTextBox((Rectangle){ windowBoxRec.x + 80, windowBoxRec.y + 105, 130, 25 }, fileName, 64, textBoxEditMode)) textBoxEditMode = !textBoxEditMode;
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btnExport = GuiButton((Rectangle){ windowBoxRec.x + 10, windowBoxRec.y + 145, 200, 30 }, "Export Image");
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}
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@ -18,7 +18,8 @@
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#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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#include "raygui.h"
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#define RAYGUI_SUPPORT_RICONS
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#include "../../src/raygui.h"
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#include <string.h> // Required for: strcpy()
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#include <stdlib.h> // Required for: atoi()
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@ -18,7 +18,7 @@
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#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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#include "raygui.h"
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#include "../../src/raygui.h"
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//------------------------------------------------------------------------------------
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// Program main entry point
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@ -24,7 +24,7 @@
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#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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#include "../src/raygui.h"
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#include "../../src/raygui.h"
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static void DrawStyleEditControls(void); // Draw and process scroll bar style edition controls
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@ -24,9 +24,9 @@
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#include "raylib.h"
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#define RAYGUI_IMPLEMENTATION
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#define RAYGUI_RICONS_SUPPORT
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#define RAYGUI_SUPPORT_RICONS
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#define RAYGUI_TEXTBOX_EXTENDED
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#include "../src/raygui.h"
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#include "../../src/raygui.h"
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#include <stdio.h>
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#include <limits.h>
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@ -57,7 +57,6 @@ struct {
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{ .bounds = (Rectangle){680,60,100,25}, .maxWidth = 100 }
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};
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int fontSize = 10, fontSpacing = 1, padding = 0, border = 0;
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Font font = {0};
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Color colorBG = {0}, colorFG = {0}, *colorSelected = NULL;
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@ -66,8 +65,6 @@ bool showMenu = false;
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Rectangle menuRect = {0};
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Texture2D pattern = {0};
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// -----------------
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// FUNCTIONS
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// -----------------
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@ -94,9 +91,9 @@ bool ColorButton(Rectangle bounds, Color color)
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void UpdateGUI()
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{
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// Check all of the 4 textboxes to get the active textbox
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for(int i=0; i<SIZEOF(textbox); ++i)
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for (int i = 0; i < SIZEOF(textbox); i++)
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{
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if(GuiTextBoxIsActive(textbox[i].bounds))
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if (GuiTextBoxIsActive(textbox[i].bounds))
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{
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textboxActive = i;
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break;
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@ -105,33 +102,39 @@ void UpdateGUI()
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// Show/Hide the textbox menu
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Vector2 mouse = GetMousePosition();
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if(textboxActive < 2 && !showMenu && CheckCollisionPointRec(mouse, textbox[textboxActive].bounds) && IsMouseButtonPressed(MOUSE_RIGHT_BUTTON))
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if ((textboxActive < 2) && !showMenu && CheckCollisionPointRec(mouse, textbox[textboxActive].bounds) && IsMouseButtonPressed(MOUSE_RIGHT_BUTTON))
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{
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showMenu = true;
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menuRect = (Rectangle){mouse.x, mouse.y, 80, 110};
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}
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// code for hiding the menu
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if(showMenu && IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && !CheckCollisionPointRec(mouse, menuRect)) showMenu = false;
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// HANDLE DROPPED FONT FILES, IF ANY
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if(IsFileDropped())
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// Menu hidding logic
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if (showMenu && IsMouseButtonPressed(MOUSE_LEFT_BUTTON) && !CheckCollisionPointRec(mouse, menuRect)) showMenu = false;
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// Fonts drag & drop logic
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if (IsFileDropped())
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{
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int count = 0;
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char** files = GetDroppedFiles(&count);
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if(IsFileExtension(files[0], ".ttf") || IsFileExtension(files[0], ".fnt"))
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char **files = GetDroppedFiles(&count);
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if (IsFileExtension(files[0], ".ttf") ||
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IsFileExtension(files[0], ".otf") ||
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IsFileExtension(files[0], ".fnt"))
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{
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Font fnt = LoadFont(files[0]);
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if(fnt.texture.id != 0)
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if (fnt.texture.id != 0)
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{
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// Font was loaded, only change font on success
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GuiFont(fnt);
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fontSize = fnt.baseSize;
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// Remove old font
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if(font.texture.id != 0) UnloadFont(font);
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if (font.texture.id != 0) UnloadFont(font);
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font = fnt;
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}
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}
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ClearDroppedFiles();
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}
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}
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@ -141,7 +144,7 @@ void DrawGUI()
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{
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// DRAW TEXTBOXES TO TEST
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// Set custom style for textboxes
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if(font.texture.id != 0) GuiFont(font); // Use our custom font if valid
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if (font.texture.id != 0) GuiFont(font); // Use our custom font if valid
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GuiSetStyle(DEFAULT, TEXT_SIZE, fontSize);
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GuiSetStyle(DEFAULT, TEXT_SPACING, fontSpacing);
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GuiSetStyle(TEXTBOX, INNER_PADDING, padding);
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@ -165,13 +168,13 @@ void DrawGUI()
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char hex[(((textboxActive == 1) ? SIZEOF(text1) : SIZEOF(text0)) +1)*3 + 1];
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char* text = (textboxActive == 1) ? text1 : text0;
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int maxSize = (textboxActive == 1) ? SIZEOF(text1) : SIZEOF(text0);
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for(int i=0, j=0; i < maxSize; ++i, j+=3)
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for (int i=0, j=0; i < maxSize; ++i, j+=3)
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{
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sprintf(&hex[j], "%02hhX ", (char)text[i]);
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sprintf(&hex[j], "%02Xh ", (char)text[i]);
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}
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int startIdx = 0, endIdx = 0;
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if(textboxActive < 2)
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if (textboxActive < 2)
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{
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Vector2 sel = GuiTextBoxGetSelection();
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startIdx = GuiTextBoxGetByteIndex(text, 0, 0, sel.x);
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@ -182,15 +185,15 @@ void DrawGUI()
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// DISPLAY A MENU ON RIGHT CLICKING A TEXTBOX
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// draw the menu and handle clicked item
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if(showMenu)
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if (showMenu)
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{
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GuiSetStyle(LISTVIEW, ELEMENTS_HEIGHT, 24); // make items look a little bigger
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const char* menuItems[] = { "#17# Cut", "#16# Copy", "#18# Paste", "#101# SelectAll" };
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int enabledItems[] = { textboxActive < 2 ? 1 : 0, textboxActive < 2 ? 1 : 0, GetClipboardText() != NULL, 1 };
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int active=-1, focus=0, scroll=0;
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GuiSetStyle(DEFAULT, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT); // Fixes visual glitch with other alignments
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GuiListViewEx(menuRect, menuItems, SIZEOF(menuItems), enabledItems, &active, &focus, &scroll, true);
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if(active != -1)
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active = GuiListViewEx(menuRect, menuItems, SIZEOF(menuItems), &focus, &scroll, active);
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if (active != -1)
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{
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showMenu = false;
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char* text = (textboxActive == 1) ? text1 : text0;
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@ -226,20 +229,20 @@ void DrawGUI()
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int width = textbox[textboxActive].bounds.width, height = textbox[textboxActive].bounds.height;
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GuiGroupBox((Rectangle){430,320,175,100}, GuiIconText(RICON_CURSOR_SCALE, "SCALE"));
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GuiLabel((Rectangle){435,340,55,20}, "Width");
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if(GuiSpinner((Rectangle){495,340,100,20}, &width, 30, textbox[textboxActive].maxWidth, true)) changed = true;
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if (GuiSpinner((Rectangle){495,340,100,20}, &width, 30, textbox[textboxActive].maxWidth, true)) changed = true;
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GuiLabel((Rectangle){435,380,55,20}, "Height");
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if(GuiSpinner((Rectangle){495,380,100,20}, &height, 12, TEXTBOX_MAX_HEIGHT, true)) changed = true;
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if (GuiSpinner((Rectangle){495,380,100,20}, &height, 12, TEXTBOX_MAX_HEIGHT, true)) changed = true;
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GuiSetStyle(LABEL, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
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GuiLabel((Rectangle){30,290,740,10}, GuiIconText(RICON_TEXT_T, " DRAG A FONT FILE (*.TTF, *.FNT) ANYWHERE TO CHANGE THE DEFAULT FONT!"));
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GuiSetStyle(LABEL, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT);
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textbox[textboxActive].bounds.y = 85 - height;
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textbox[textboxActive].bounds.height = height;
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textbox[textboxActive].bounds.width = width;
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if(changed) GuiTextBoxSetActive(textbox[textboxActive].bounds);
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if (changed) GuiTextBoxSetActive(textbox[textboxActive].bounds);
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// UI for selecting the selected text background and foreground color
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if(ColorButton((Rectangle){625,320,30,30}, colorFG)) colorSelected = &colorFG;
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if(ColorButton((Rectangle){625,389,30,30}, colorBG)) colorSelected = &colorBG;
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if (ColorButton((Rectangle){625,320,30,30}, colorFG)) colorSelected = &colorFG;
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if (ColorButton((Rectangle){625,389,30,30}, colorBG)) colorSelected = &colorBG;
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*colorSelected = GuiColorPicker((Rectangle){660,320,90,85}, *colorSelected);
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float alpha = colorSelected->a;
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GuiSetStyle(SLIDER, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_LEFT); // Slider for the selected color alpha value
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@ -265,7 +268,7 @@ int main(int argc, char **argv)
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// Load initial style
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GuiLoadStyleDefault();
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//font = LoadFont("/home/adrian/Descărcări/raylib/examples/text/resources/notoCJK.fnt");
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//font = LoadFont("resources/notoCJK.fnt");
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//GuiFont(font);
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fontSize = GuiGetStyle(DEFAULT, TEXT_SIZE);
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