Update controls_test_suite.c
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@ -93,7 +93,7 @@ int main()
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float sliderValue = 50.0f;
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float sliderBarValue = 60;
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float progressValue = 0.4f;
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float progressValue = 0.1f;
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bool forceSquaredChecked = false;
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@ -216,7 +216,7 @@ int main()
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GuiSetState(STATE_NORMAL);
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//GuiUnlock();
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GuiComboBox((Rectangle){ 25, 470, 125, 30 }, "default;Jungle;Lavanda;Dark;Bluish;Cyber;Terminal", &visualStyleActive);
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GuiComboBox((Rectangle){ 25, 480, 125, 30 }, "default;Jungle;Lavanda;Dark;Bluish;Cyber;Terminal", &visualStyleActive);
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// NOTE: GuiDropdownBox must draw after any other control that can be covered on unfolding
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GuiUnlock();
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@ -227,13 +227,13 @@ int main()
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if (GuiDropdownBox((Rectangle){ 25, 25, 125, 30 }, "ONE;TWO;THREE", &dropdownBox000Active, dropDown000EditMode)) dropDown000EditMode = !dropDown000EditMode;
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// Second GUI column
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GuiListView((Rectangle){ 165, 25, 140, 140 }, "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", &listViewScrollIndex, &listViewActive);
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GuiListViewEx((Rectangle){ 165, 180, 140, 200 }, listViewExList, 8, &listViewExScrollIndex, &listViewExActive, &listViewExFocus);
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GuiListView((Rectangle){ 165, 25, 140, 124 }, "Charmander;Bulbasaur;#18#Squirtel;Pikachu;Eevee;Pidgey", &listViewScrollIndex, &listViewActive);
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GuiListViewEx((Rectangle){ 165, 162, 140, 184 }, listViewExList, 8, &listViewExScrollIndex, &listViewExActive, &listViewExFocus);
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//GuiToggle((Rectangle){ 165, 400, 140, 25 }, "#1#ONE", &toggleGroupActive);
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GuiToggleGroup((Rectangle){ 165, 400, 140, 25 }, "#1#ONE\n#3#TWO\n#8#THREE\n#23#", &toggleGroupActive);
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GuiToggleGroup((Rectangle){ 165, 360, 140, 24 }, "#1#ONE\n#3#TWO\n#8#THREE\n#23#", &toggleGroupActive);
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//GuiDisable();
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GuiToggleSlider((Rectangle){ 165, 510, 140, 25 }, "ON;OFF", &toggleSliderActive);
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GuiToggleSlider((Rectangle){ 165, 480, 140, 30 }, "ON;OFF", &toggleSliderActive);
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// Third GUI column
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GuiPanel((Rectangle){ 320, 25, 225, 140 }, "Panel Info");
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