Clean up CMake files (#90)
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@ -16,56 +16,55 @@ add_library(raygui INTERFACE)
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file(GLOB sources ${RAYGUI_SRC}/*.h)
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set(RAYGUI_HEADERS ${sources})
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install(FILES
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${RAYGUI_HEADERS} DESTINATION include
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${RAYGUI_HEADERS} DESTINATION include
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)
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target_include_directories(raygui INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/../../src)
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target_include_directories(raygui INTERFACE ${RAYGUI_SRC})
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# Examples
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if(${BUILD_RAYGUI_EXAMPLES})
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find_package(Raylib)
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find_package(Raylib)
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# Get the sources together
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set(example_dirs
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custom_file_dialog
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image_raw_importer
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portable_window
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scroll_panel
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text_box_selection
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controls_test_suite
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image_exporter
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property_list
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standalone
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text_editor
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)
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# Get the sources together
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set(example_dirs
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custom_file_dialog
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image_raw_importer
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portable_window
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scroll_panel
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text_box_selection
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controls_test_suite
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image_exporter
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property_list
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text_editor
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)
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set(example_sources)
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set(example_resources)
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set(example_sources)
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set(example_resources)
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foreach(example_dir ${example_dirs})
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# Get the .c files
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file(GLOB sources ${RAYGUI_EXAMPLES}/${example_dir}/*.c)
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list(APPEND example_sources ${sources})
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foreach(example_dir ${example_dirs})
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# Get the .c files
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file(GLOB sources ${RAYGUI_EXAMPLES}/${example_dir}/*.c)
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list(APPEND example_sources ${sources})
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# Any any resources
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file(GLOB resources ${RAYGUI_EXAMPLES}/${example_dir}/resources/*)
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list(APPEND example_resources ${resources})
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endforeach()
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# Any any resources
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file(GLOB resources ${RAYGUI_EXAMPLES}/${example_dir}/resources/*)
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list(APPEND example_resources ${resources})
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endforeach()
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# Do each example
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foreach(example_source ${example_sources})
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# Create the basename for the example
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get_filename_component(example_name ${example_source} NAME)
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string(REPLACE ".c" "${OUTPUT_EXT}" example_name ${example_name})
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# Do each example
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foreach(example_source ${example_sources})
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# Create the basename for the example
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get_filename_component(example_name ${example_source} NAME)
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string(REPLACE ".c" "${OUTPUT_EXT}" example_name ${example_name})
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# Setup the example
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add_executable(${example_name} ${example_source})
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# Setup the example
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add_executable(${example_name} ${example_source})
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target_link_libraries(${example_name} PUBLIC raylib raygui)
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target_link_libraries(${example_name} PUBLIC raylib raygui)
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string(REGEX MATCH ".*/.*/" resources_dir ${example_source})
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string(APPEND resources_dir "resources")
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endforeach()
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string(REGEX MATCH ".*/.*/" resources_dir ${example_source})
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string(APPEND resources_dir "resources")
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endforeach()
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# Copy all of the resource files to the destination
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file(COPY ${example_resources} DESTINATION "resources/")
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# Copy all of the resource files to the destination
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file(COPY ${example_resources} DESTINATION "resources/")
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endif()
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@ -1,17 +1,17 @@
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find_package(raylib 3.0.0 QUIET CONFIG)
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if (NOT raylib_FOUND)
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include(FetchContent)
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FetchContent_Declare(
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raylib
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GIT_REPOSITORY https://github.com/raysan5/raylib.git
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GIT_TAG 6a8b1079c13b7d5e1bddc0ecc86ad7e16fc2556d
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)
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FetchContent_GetProperties(raylib)
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if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
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set(FETCHCONTENT_QUIET NO)
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FetchContent_Populate(raylib)
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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
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set(BUILD_GAMES OFF CACHE BOOL "" FORCE) # or games
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add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
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endif()
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include(FetchContent)
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FetchContent_Declare(
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raylib
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GIT_REPOSITORY https://github.com/raysan5/raylib.git
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GIT_TAG df5c522049ddd82fba048a6bd069338999729d6a
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)
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FetchContent_GetProperties(raylib)
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if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
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set(FETCHCONTENT_QUIET NO)
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FetchContent_Populate(raylib)
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set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
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set(BUILD_GAMES OFF CACHE BOOL "" FORCE) # or games
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add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
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endif()
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endif()
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