Formatting tweaks
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5b2cef84a1
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10
src/raygui.h
10
src/raygui.h
@ -811,8 +811,8 @@ RAYGUIDEF int GuiTextBoxGetCursor(void) { return guiTextBoxState.cursor; }
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// Set selection of active textbox
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// Set selection of active textbox
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RAYGUIDEF void GuiTextBoxSetSelection(int start, int length)
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RAYGUIDEF void GuiTextBoxSetSelection(int start, int length)
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{
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{
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if(start < 0) start = 0;
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if (start < 0) start = 0;
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if(length < 0) length = 0;
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if (length < 0) length = 0;
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GuiTextBoxSetCursor(start + length);
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GuiTextBoxSetCursor(start + length);
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guiTextBoxState.select = start;
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guiTextBoxState.select = start;
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}
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}
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@ -820,10 +820,8 @@ RAYGUIDEF void GuiTextBoxSetSelection(int start, int length)
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// Get selection of active textbox
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// Get selection of active textbox
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RAYGUIDEF Vector2 GuiTextBoxGetSelection(void)
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RAYGUIDEF Vector2 GuiTextBoxGetSelection(void)
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{
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{
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if(guiTextBoxState.select == -1 || guiTextBoxState.select == guiTextBoxState.cursor)
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if (guiTextBoxState.select == -1 || guiTextBoxState.select == guiTextBoxState.cursor) return RAYGUI_CLITERAL(Vector2){ 0 };
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return RAYGUI_CLITERAL(Vector2){ 0 };
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else if (guiTextBoxState.cursor > guiTextBoxState.select) return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.select, guiTextBoxState.cursor - guiTextBoxState.select };
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else if(guiTextBoxState.cursor > guiTextBoxState.select)
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return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.select, guiTextBoxState.cursor - guiTextBoxState.select };
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return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.cursor, guiTextBoxState.select - guiTextBoxState.cursor };
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return RAYGUI_CLITERAL(Vector2){ guiTextBoxState.cursor, guiTextBoxState.select - guiTextBoxState.cursor };
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}
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}
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