Renamed flag RAYGUI_RICONS_SUPPORT > RAYGUI_SUPPORT_RICONS

This commit is contained in:
raysan5 2019-07-29 13:59:15 +02:00
parent 845cf9559e
commit 32d6ba6f5a
2 changed files with 14 additions and 10 deletions

View File

@ -26,7 +26,7 @@
#include "raylib.h"
#define RAYGUI_IMPLEMENTATION
#define RAYGUI_RICONS_SUPPORT
#define RAYGUI_SUPPORT_RICONS
#include "../../src/raygui.h"
//------------------------------------------------------------------------------------

View File

@ -63,7 +63,7 @@
* internally in the library and input management and drawing functions must be provided by
* the user (check library implementation for further details).
*
* #define RAYGUI_RICONS_SUPPORT
* #define RAYGUI_SUPPORT_RICONS
* Includes ricons.h header defining a set of 128 icons (binary format) to be used on
* multiple controls and following raygui styles
*
@ -468,7 +468,7 @@ RAYGUIDEF const char *GuiIconText(int iconId, const char *text); // Get text wit
#if defined(RAYGUI_IMPLEMENTATION)
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
#if defined(RAYGUI_STANDALONE)
#define RICONS_STANDALONE
#endif
@ -631,7 +631,7 @@ static Rectangle GetTextBounds(int control, Rectangle bounds)
// Get text icon if provided and move text cursor
static const char *GetTextIcon(const char *text, int *iconId)
{
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
if (text[0] == '#') // Maybe we have an icon!
{
char iconValue[4] = { 0 };
@ -675,7 +675,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
int textWidth = GetTextWidth(text);
int textHeight = GuiGetStyle(DEFAULT, TEXT_SIZE);
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
if (iconId > 0)
{
textWidth += RICONS_SIZE;
@ -708,7 +708,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
// Draw text (with icon if available)
//---------------------------------------------------------------------------------
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
#define ICON_TEXT_PADDING 4
if (iconId > 0)
@ -876,7 +876,7 @@ RAYGUIDEF bool GuiWindowBox(Rectangle bounds, const char *text)
int tempTextAlignment = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, BORDER_WIDTH, 1);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
clicked = GuiButton(buttonRec, GuiIconText(RICON_CROSS_SMALL, NULL));
#else
clicked = GuiButton(buttonRec, "x");
@ -1557,7 +1557,7 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxVal
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
char *icon = "<";
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
icon = (char *)GuiIconText(RICON_ARROW_LEFT_FILL, NULL);
#endif
if (GuiButton(leftButtonBound, icon) || // NOTE: also decrease value when the button is held down
@ -1569,7 +1569,7 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxVal
}
icon = ">";
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
icon = (char *)GuiIconText(RICON_ARROW_RIGHT_FILL, NULL);
#endif
if (GuiButton(rightButtonBound, icon) || // NOTE: also increase value when the button is held down
@ -2538,7 +2538,7 @@ RAYGUIDEF bool GuiSpinner(Rectangle bounds, int *value, int minValue, int maxVal
int tempTextAlign = GuiGetStyle(BUTTON, TEXT_ALIGNMENT);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, GUI_TEXT_ALIGN_CENTER);
#if defined(RAYGUI_RICONS_SUPPORT)
#if defined(RAYGUI_SUPPORT_RICONS)
if (GuiButton(leftButtonBound, GuiIconText(RICON_ARROW_LEFT_FILL, NULL))) tempValue--;
if (GuiButton(rightButtonBound, GuiIconText(RICON_ARROW_RIGHT_FILL, NULL))) tempValue++;
#else
@ -4263,6 +4263,7 @@ RAYGUIDEF void GuiUpdateStyleComplete(void)
// a number that can change between ricon versions
RAYGUIDEF const char *GuiIconText(int iconId, const char *text)
{
#if defined(RAYGUI_SUPPORT_RICONS)
static char buffer[1024] = { 0 };
memset(buffer, 0, 1024);
@ -4278,6 +4279,9 @@ RAYGUIDEF const char *GuiIconText(int iconId, const char *text)
}
return buffer;
#else
return NULL;
#endif
}
//----------------------------------------------------------------------------------