REVIEWED: guiIconScale #196

This commit is contained in:
Ray 2022-06-02 19:56:21 +02:00
parent df117f84cb
commit 1f920bf264
3 changed files with 10 additions and 6 deletions

View File

@ -176,11 +176,15 @@ int main()
ClearBackground(GetColor(GuiGetStyle(DEFAULT, BACKGROUND_COLOR)));
// Visuals options
GuiLabel((Rectangle){ 10, 10, 60, 24 }, "Style:");
visualStyleActive = GuiComboBox((Rectangle){ 60,10, 120, 24 }, "default;Jungle;Lavanda;Dark;Bluish;Cyber;Terminal", visualStyleActive);
GuiSetIconScale(2.0f);
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_RIGHT);
GuiButton((Rectangle){ 25, 255, 300, 30 }, GuiIconText(ICON_FILE_SAVE, "Save File"));
GuiSetStyle(BUTTON, TEXT_ALIGNMENT, TEXT_ALIGN_CENTER);
/*
// raygui: controls drawing
//----------------------------------------------------------------------------------

View File

@ -171,7 +171,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<CompileAs>CompileAsC</CompileAs>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@ -188,7 +188,7 @@
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;PLATFORM_DESKTOP;VERSION_ONE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CompileAs>CompileAsCpp</CompileAs>
<CompileAs>CompileAsC</CompileAs>
<AdditionalIncludeDirectories>$(SolutionDir)..\..\src;$(SolutionDir)..\..\src\external;$(SolutionDir)..\..\..\raylib\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/FS %(AdditionalOptions)</AdditionalOptions>
</ClCompile>

View File

@ -3847,7 +3847,7 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
// If text requires an icon, add size to measure
if (iconId >= 0)
{
textSize.x += RAYGUI_ICON_SIZE;
textSize.x += RAYGUI_ICON_SIZE*guiIconScale;
// WARNING: If only icon provided, text could be pointing to EOF character: '\0'
if ((text != NULL) && (text[0] != '\0')) textSize.x += ICON_TEXT_PADDING;
@ -3886,8 +3886,8 @@ static void GuiDrawText(const char *text, Rectangle bounds, int alignment, Color
if (iconId >= 0)
{
// NOTE: We consider icon height, probably different than text size
GuiDrawIcon(iconId, (int)position.x, (int)(bounds.y + bounds.height/2 - RAYGUI_ICON_SIZE/2 + TEXT_VALIGN_PIXEL_OFFSET(bounds.height)), guiIconScale, tint);
position.x += (RAYGUI_ICON_SIZE + ICON_TEXT_PADDING);
GuiDrawIcon(iconId, (int)position.x, (int)(bounds.y + bounds.height/2 - RAYGUI_ICON_SIZE*guiIconScale/2 + TEXT_VALIGN_PIXEL_OFFSET(bounds.height)), guiIconScale, tint);
position.x += (RAYGUI_ICON_SIZE*guiIconScale + ICON_TEXT_PADDING);
}
#endif
DrawTextEx(guiFont, text, position, (float)GuiGetStyle(DEFAULT, TEXT_SIZE), (float)GuiGetStyle(DEFAULT, TEXT_SPACING), tint);