Update raygui.h

This commit is contained in:
Ray 2023-09-07 22:00:34 +02:00
parent e97226cd04
commit 1af7a875fc

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@ -4645,7 +4645,7 @@ const char **GetTextLines(const char *text, int *count)
} }
// Get text width to next space for provided string // Get text width to next space for provided string
static int GetNextSpaceWidth(const char *text, int *nextSpaceIndex) static float GetNextSpaceWidth(const char *text, int *nextSpaceIndex)
{ {
float width = 0; float width = 0;
int codepointByteCount = 0; int codepointByteCount = 0;
@ -4670,7 +4670,7 @@ static int GetNextSpaceWidth(const char *text, int *nextSpaceIndex)
} }
} }
return (int)width; return width;
} }
// Gui draw text using default font // Gui draw text using default font
@ -4800,7 +4800,7 @@ static void GuiDrawText(const char *text, Rectangle textBounds, int alignment, C
{ {
// Get width to next space in line // Get width to next space in line
int nextSpaceIndex = 0; int nextSpaceIndex = 0;
int nextSpaceWidth = GetNextSpaceWidth(lines[i] + c, &nextSpaceIndex); float nextSpaceWidth = GetNextSpaceWidth(lines[i] + c, &nextSpaceIndex);
if ((textOffsetX + nextSpaceWidth) > textBounds.width) if ((textOffsetX + nextSpaceWidth) > textBounds.width)
{ {