fix typo in raygui.h (#395)

Documentation mentions method GuiLoadStyleDefaulf which likely should have been GuiLoadStyleDefault.
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Andrea Amatucci 2024-04-06 00:32:24 +02:00 committed by GitHub
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@ -26,7 +26,7 @@
* NOTES: * NOTES:
* - WARNING: GuiLoadStyle() and GuiLoadStyle{Custom}() functions, allocate memory for * - WARNING: GuiLoadStyle() and GuiLoadStyle{Custom}() functions, allocate memory for
* font atlas recs and glyphs, freeing that memory is (usually) up to the user, * font atlas recs and glyphs, freeing that memory is (usually) up to the user,
* no unload function is explicitly provided... but note that GuiLoadStyleDefaulf() unloads * no unload function is explicitly provided... but note that GuiLoadStyleDefault() unloads
* by default any previously loaded font (texture, recs, glyphs). * by default any previously loaded font (texture, recs, glyphs).
* - Global UI alpha (guiAlpha) is applied inside GuiDrawRectangle() and GuiDrawText() functions * - Global UI alpha (guiAlpha) is applied inside GuiDrawRectangle() and GuiDrawText() functions
* *