Update raygui.h
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@ -1510,14 +1510,14 @@ int GuiTabBar(Rectangle bounds, const char **text, int count, int *active)
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#if defined(RAYGUI_NO_ICONS)
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#if defined(RAYGUI_NO_ICONS)
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if (GuiButton(closeButtonRec, "x")) closing = i;
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if (GuiButton(closeButtonRec, "x")) closing = i;
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#else
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#else
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if (GuiButton((Rectangle){ tabBounds.x + tabBounds.width - 14 - 5, tabBounds.y + 5, 14, 14 }, GuiIconText(ICON_CROSS_SMALL, NULL))) closing = i;
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if (GuiButton(RAYGUI_CLITERAL(Rectangle){ tabBounds.x + tabBounds.width - 14 - 5, tabBounds.y + 5, 14, 14 }, GuiIconText(ICON_CROSS_SMALL, NULL))) closing = i;
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#endif
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#endif
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GuiSetStyle(BUTTON, BORDER_WIDTH, tempBorderWidth);
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GuiSetStyle(BUTTON, BORDER_WIDTH, tempBorderWidth);
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, tempTextAlignment);
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GuiSetStyle(BUTTON, TEXT_ALIGNMENT, tempTextAlignment);
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}
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}
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GuiDrawRectangle((Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, 1 }, 0, BLANK, GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_NORMAL)));
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GuiDrawRectangle(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, 1 }, 0, BLANK, GetColor(GuiGetStyle(TOGGLE, BORDER_COLOR_NORMAL)));
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//GuiLine((Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, 1 }, NULL);
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//GuiLine(RAYGUI_CLITERAL(Rectangle){ bounds.x, bounds.y + bounds.height - 1, bounds.width, 1 }, NULL);
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//--------------------------------------------------------------------
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//--------------------------------------------------------------------
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return closing; // Return closing tab requested
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return closing; // Return closing tab requested
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