raygui/styles/README.md

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# raygui styles
`raygui` comes with **12 custom styles** carefully designed for the best visual experience. Those styles have been created using [rGuiStyler](https://raylibtech.itch.io/rguistyler) tool and they complement internal [default style](default), always available by `raygui`.
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## styles usage
To use those styles with your `raygui` development, you need to call `GuiLoadStyle()` function at initialization, passing the `.rgs` file to load. Note that `.rgs` is by default a binary file containing the style required font data (glyphs data + glyph atlas image data).
Styles can also be embedded in the code if desired, `.h` files are provided with every style containing all the required style data, including the font data. To embed those fonts just add the `.h` to your project and call the required function as specified in the header info.
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Here it is a quick overview of those styles, you can navigate to each directory for additional information.
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#### 1. style: [default](default)
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![default style](default/style_table.png)
#### 2. style: [dark](dark)
![dark style](dark/style_table.png)
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#### 3. style: [bluish](bluish)
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![bluish style](bluish/style_table.png)
#### 4. style: [candy](candy)
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![candy style](candy/style_table.png)
#### 5. style: [cherry](cherry)
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![cherry style](cherry/style_table.png)
#### 6. style: [cyber](cyber)
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![cyber style](cyber/style_table.png)
#### 7. style: [jungle](jungle)
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![jungle style](jungle/style_table.png)
#### 8. style: [lavanda](lavanda)
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![lavanda style](lavanda/style_table.png)
#### 9. style: [terminal](terminal)
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![terminal style](terminal/style_table.png)
#### 10. style: [sunny](sunny)
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![sunny style](sunny/style_table.png)
#### 11. style: [ashes](ashes)
![ashes style](ashes/style_table.png)
#### 12. enefete: [enefete](enefete)
![enefete style](enefete/style_table.png)
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*NOTE: Those styles require raylib 4.0 and raygui 3.1.*