0
0
mirror of https://github.com/zeux/pugixml.git synced 2024-12-28 06:10:55 +08:00
pugixml/scripts/pugixml_vs2010_static.vcxproj
Arseny Kapoulkine 88d43a7ebc scripts: Refactor nuget_build.ps1
Unify build paths in all MSBuild VS projects and extract common build
logic into functions.

Note that this change changes both VS2010 and VS2013 projects to have
more predictable output paths and fixed output file name (pugixml).
2017-06-20 21:11:35 -07:00

192 lines
9.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{89A1E353-E2DC-495C-B403-742BE206ACED}</ProjectGuid>
<RootNamespace>pugixml</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\Win32_DebugStatic\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\Win32_DebugStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pugixml</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64_DebugStatic\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64_DebugStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pugixml</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\Win32_ReleaseStatic\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\Win32_ReleaseStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pugixml</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64_ReleaseStatic\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64_ReleaseStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pugixml</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)pugixml.lib</OutputFile>
</Lib>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)pugixml.lib</OutputFile>
</Lib>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>Full</Optimization>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)pugixml.lib</OutputFile>
</Lib>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<Optimization>Full</Optimization>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)pugixml.lib</OutputFile>
</Lib>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\src\pugixml.hpp" />
<ClInclude Include="..\src\pugiconfig.hpp" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\src\pugixml.cpp">
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>