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Use raw pointers in xml_node::traverse implementation
This makes it a bit faster and matches other internal code better.
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344c74a74c
commit
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@ -6202,10 +6202,10 @@ namespace pugi
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{
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walker._depth = -1;
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xml_node arg_begin = *this;
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xml_node arg_begin(_root);
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if (!walker.begin(arg_begin)) return false;
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xml_node cur = first_child();
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xml_node_struct* cur = _root ? _root->first_child + 0 : 0;
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if (cur)
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{
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@ -6213,36 +6213,35 @@ namespace pugi
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do
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{
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xml_node arg_for_each = cur;
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xml_node arg_for_each(cur);
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if (!walker.for_each(arg_for_each))
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return false;
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if (cur.first_child())
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if (cur->first_child)
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{
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++walker._depth;
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cur = cur.first_child();
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cur = cur->first_child;
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}
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else if (cur.next_sibling())
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cur = cur.next_sibling();
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else if (cur->next_sibling)
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cur = cur->next_sibling;
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else
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{
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// Borland C++ workaround
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while (!cur.next_sibling() && cur != *this && !cur.parent().empty())
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while (!cur->next_sibling && cur != _root && cur->parent)
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{
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--walker._depth;
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cur = cur.parent();
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cur = cur->parent;
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}
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if (cur != *this)
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cur = cur.next_sibling();
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if (cur != _root)
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cur = cur->next_sibling;
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}
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}
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while (cur && cur != *this);
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while (cur && cur != _root);
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}
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assert(walker._depth == -1);
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xml_node arg_end = *this;
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xml_node arg_end(_root);
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return walker.end(arg_end);
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}
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