protobuf-c/protobuf-c-rpc/protobuf-c-dispatch.h
Robert Edmonds 23c9b03ea7 update copyright and license statements throughout
per https://code.google.com/p/protobuf/source/detail?r=50, the license
on google-originated protobuf code was switched from Apache-2.0 to
BSD-3-Clause (so-called "New BSD" license). update any of the google
license statements to use this new license.

per email with dave, drop the third clause on his BSD-3-Clause license,
so this now becomes BSD-2-Clause.

make sure to use consistent indentation and wrapping throughout.
2013-11-18 20:25:34 -05:00

157 lines
6.0 KiB
C

/*
* Copyright (c) 2008-2013, Dave Benson. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __PROTOBUF_C_DISPATCH_H_
#define __PROTOBUF_C_DISPATCH_H_
typedef struct _ProtobufCDispatch ProtobufCDispatch;
typedef struct _ProtobufCDispatchTimer ProtobufCDispatchTimer;
typedef struct _ProtobufCDispatchIdle ProtobufCDispatchIdle;
#include "protobuf-c.h"
typedef enum
{
PROTOBUF_C_EVENT_READABLE = (1<<0),
PROTOBUF_C_EVENT_WRITABLE = (1<<1)
} ProtobufC_Events;
#ifdef WIN32
typedef SOCKET ProtobufC_FD;
#else
typedef int ProtobufC_FD;
#endif
/* Create or destroy a Dispatch */
ProtobufCDispatch *protobuf_c_dispatch_new (ProtobufCAllocator *allocator);
void protobuf_c_dispatch_free(ProtobufCDispatch *dispatch);
ProtobufCDispatch *protobuf_c_dispatch_default (void);
ProtobufCAllocator *protobuf_c_dispatch_peek_allocator (ProtobufCDispatch *);
typedef void (*ProtobufCDispatchCallback) (ProtobufC_FD fd,
unsigned events,
void *callback_data);
/* Registering file-descriptors to watch. */
void protobuf_c_dispatch_watch_fd (ProtobufCDispatch *dispatch,
ProtobufC_FD fd,
unsigned events,
ProtobufCDispatchCallback callback,
void *callback_data);
void protobuf_c_dispatch_close_fd (ProtobufCDispatch *dispatch,
ProtobufC_FD fd);
void protobuf_c_dispatch_fd_closed(ProtobufCDispatch *dispatch,
ProtobufC_FD fd);
/* Timers */
typedef void (*ProtobufCDispatchTimerFunc) (ProtobufCDispatch *dispatch,
void *func_data);
ProtobufCDispatchTimer *
protobuf_c_dispatch_add_timer(ProtobufCDispatch *dispatch,
unsigned timeout_secs,
unsigned timeout_usecs,
ProtobufCDispatchTimerFunc func,
void *func_data);
ProtobufCDispatchTimer *
protobuf_c_dispatch_add_timer_millis
(ProtobufCDispatch *dispatch,
unsigned milliseconds,
ProtobufCDispatchTimerFunc func,
void *func_data);
void protobuf_c_dispatch_remove_timer (ProtobufCDispatchTimer *);
/* Idle functions */
typedef void (*ProtobufCDispatchIdleFunc) (ProtobufCDispatch *dispatch,
void *func_data);
ProtobufCDispatchIdle *
protobuf_c_dispatch_add_idle (ProtobufCDispatch *dispatch,
ProtobufCDispatchIdleFunc func,
void *func_data);
void protobuf_c_dispatch_remove_idle (ProtobufCDispatchIdle *);
/* --- API for use in standalone application --- */
/* Where you are happy just to run poll(2). */
/* protobuf_c_dispatch_run()
* Run one main-loop iteration, using poll(2) (or some system-level event system);
* 'timeout' is in milliseconds, -1 for no timeout.
*/
void protobuf_c_dispatch_run (ProtobufCDispatch *dispatch);
/* --- API for those who want to embed a dispatch into their own main-loop --- */
typedef struct {
ProtobufC_FD fd;
ProtobufC_Events events;
} ProtobufC_FDNotify;
typedef struct {
ProtobufC_FD fd;
ProtobufC_Events old_events;
ProtobufC_Events events;
} ProtobufC_FDNotifyChange;
void protobuf_c_dispatch_dispatch (ProtobufCDispatch *dispatch,
size_t n_notifies,
ProtobufC_FDNotify *notifies);
void protobuf_c_dispatch_clear_changes (ProtobufCDispatch *);
struct _ProtobufCDispatch
{
/* changes to the events you are interested in. */
/* (this handles closed file-descriptors
in a manner agreeable to epoll(2) and kqueue(2)) */
size_t n_changes;
ProtobufC_FDNotifyChange *changes;
/* the complete set of events you are interested in. */
size_t n_notifies_desired;
ProtobufC_FDNotify *notifies_desired;
/* number of milliseconds to wait if no events occur */
protobuf_c_boolean has_timeout;
unsigned long timeout_secs;
unsigned timeout_usecs;
/* true if there is an idle function, in which case polling with
timeout 0 is appropriate */
protobuf_c_boolean has_idle;
unsigned long last_dispatch_secs;
unsigned last_dispatch_usecs;
/* private data follows (see RealDispatch structure in .c file) */
};
void protobuf_c_dispatch_destroy_default (void);
#endif