protobuf-c/protobuf-c-rpc/protobuf-c-rpc.h
2013-11-16 15:54:49 -05:00

138 lines
6.1 KiB
C

#ifndef __PROTOBUF_C_RPC_H_
#define __PROTOBUF_C_RPC_H_
/* Protocol is:
* client issues request with header:
* method_index 32-bit little-endian
* message_length 32-bit little-endian
* request_id 32-bit any-endian
* server responds with header:
* status_code 32-bit little-endian
* method_index 32-bit little-endian
* message_length 32-bit little-endian
* request_id 32-bit any-endian
*/
#include "protobuf-c-dispatch.h"
typedef enum
{
PROTOBUF_C_RPC_ADDRESS_LOCAL, /* unix-domain socket */
PROTOBUF_C_RPC_ADDRESS_TCP /* host/port tcp socket */
} ProtobufC_RPC_AddressType;
typedef enum
{
PROTOBUF_C_ERROR_CODE_HOST_NOT_FOUND,
PROTOBUF_C_ERROR_CODE_CONNECTION_REFUSED,
PROTOBUF_C_ERROR_CODE_CLIENT_TERMINATED,
PROTOBUF_C_ERROR_CODE_BAD_REQUEST,
PROTOBUF_C_ERROR_CODE_PROXY_PROBLEM
} ProtobufC_RPC_Error_Code;
typedef enum
{
PROTOBUF_C_STATUS_CODE_SUCCESS,
PROTOBUF_C_STATUS_CODE_SERVICE_FAILED,
PROTOBUF_C_STATUS_CODE_TOO_MANY_PENDING
} ProtobufC_RPC_Status_Code;
typedef void (*ProtobufC_RPC_Error_Func) (ProtobufC_RPC_Error_Code code,
const char *message,
void *error_func_data);
/* --- Client API --- */
typedef struct _ProtobufC_RPC_Client ProtobufC_RPC_Client;
/* The return value (the service) may be cast to ProtobufC_RPC_Client* */
ProtobufCService *protobuf_c_rpc_client_new (ProtobufC_RPC_AddressType type,
const char *name,
const ProtobufCServiceDescriptor *descriptor,
ProtobufCDispatch *dispatch /* or NULL */
);
/* forcing the client to connect */
typedef enum
{
PROTOBUF_C_RPC_CLIENT_CONNECT_SUCCESS,/* also returned if already connected */
PROTOBUF_C_RPC_CLIENT_CONNECT_ERROR_NAME_LOOKUP,
PROTOBUF_C_RPC_CLIENT_CONNECT_ERROR_CONNECT
} ProtobufC_RPC_Client_ConnectStatus;
ProtobufC_RPC_Client_ConnectStatus
protobuf_c_rpc_client_connect (ProtobufC_RPC_Client *client);
/* --- configuring the client */
/* Pluginable async dns hooks */
/* TODO: use adns library or port evdns? ugh */
typedef void (*ProtobufC_NameLookup_Found) (const uint8_t *address,
void *callback_data);
typedef void (*ProtobufC_NameLookup_Failed)(const char *error_message,
void *callback_data);
typedef void (*ProtobufC_NameLookup_Func) (ProtobufCDispatch *dispatch,
const char *name,
ProtobufC_NameLookup_Found found_func,
ProtobufC_NameLookup_Failed failed_func,
void *callback_data);
void protobuf_c_rpc_client_set_name_resolver (ProtobufC_RPC_Client *client,
ProtobufC_NameLookup_Func resolver);
/* Error handling */
void protobuf_c_rpc_client_set_error_handler (ProtobufC_RPC_Client *client,
ProtobufC_RPC_Error_Func func,
void *error_func_data);
/* Configuring the autoreconnect behavior.
If the client is disconnected, all pending requests get an error.
If autoreconnect is set, and it is by default, try connecting again
after a certain amount of time has elapsed. */
void protobuf_c_rpc_client_disable_autoreconnect (ProtobufC_RPC_Client *client);
void protobuf_c_rpc_client_set_autoreconnect_period (ProtobufC_RPC_Client *client,
unsigned millis);
/* checking the state of the client */
protobuf_c_boolean protobuf_c_rpc_client_is_connected (ProtobufC_RPC_Client *client);
/* NOTE: we don't actually start connecting til the main-loop runs,
so you may configure the client immediately after creation */
/* --- Server API --- */
typedef struct _ProtobufC_RPC_Server ProtobufC_RPC_Server;
ProtobufC_RPC_Server *
protobuf_c_rpc_server_new (ProtobufC_RPC_AddressType type,
const char *name,
ProtobufCService *service,
ProtobufCDispatch *dispatch /* or NULL */
);
ProtobufCService *
protobuf_c_rpc_server_destroy (ProtobufC_RPC_Server *server,
protobuf_c_boolean free_underlying_service);
/* NOTE: these do not have guaranteed semantics if called after there are actually
clients connected to the server!
NOTE 2: The purist in me has left the default of no-autotimeout.
The pragmatist in me knows thats going to be a pain for someone.
Please set autotimeout, and if you really don't want it, disable it explicitly,
because i might just go and make it the default! */
void protobuf_c_rpc_server_disable_autotimeout(ProtobufC_RPC_Server *server);
void protobuf_c_rpc_server_set_autotimeout (ProtobufC_RPC_Server *server,
unsigned timeout_millis);
typedef protobuf_c_boolean
(*ProtobufC_RPC_IsRpcThreadFunc) (ProtobufC_RPC_Server *server,
ProtobufCDispatch *dispatch,
void *is_rpc_data);
void protobuf_c_rpc_server_configure_threading (ProtobufC_RPC_Server *server,
ProtobufC_RPC_IsRpcThreadFunc func,
void *is_rpc_data);
/* Error handling */
void protobuf_c_rpc_server_set_error_handler (ProtobufC_RPC_Server *server,
ProtobufC_RPC_Error_Func func,
void *error_func_data);
#endif