Merge pull request #2556 from cesanta/mt12m

add multi-threaded one to many example
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Sergey Lyubka 2024-01-07 19:04:53 +00:00 committed by GitHub
commit b8bfa5565b
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SOURCES = main.c mongoose.c # Source code files
CFLAGS = -W -Wall -Wextra -g -I. # Build options
# Mongoose build options. See https://mongoose.ws/documentation/#build-options
CFLAGS_MONGOOSE +=
ifeq ($(OS),Windows_NT)
# Windows settings. Assume MinGW compiler. To use VC: make CC=cl CFLAGS=/MD
PROG ?= example.exe # Use .exe suffix for the binary
CC = gcc # Use MinGW gcc compiler
CFLAGS += -lws2_32 # Link against Winsock library
CFLAGS += -Wno-cast-function-type # Thread functions return void instead of void *
DELETE = cmd /C del /f /q /s # Command prompt command to delete files
else
# Mac, Linux
PROG ?= example
CFLAGS += -lpthread # Link against POSIX threads library
DELETE = rm -rf
endif
all: $(PROG)
$(RUN) ./$(PROG) $(ARGS)
$(PROG): $(SOURCES)
$(CC) $(SOURCES) $(CFLAGS) $(CFLAGS_MONGOOSE) $(CFLAGS_EXTRA) -o $@
clean:
$(DELETE) $(PROG) *.o *.obj *.exe *.dSYM

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See detailed tutorial at https://mongoose.ws/tutorials/multi-threaded/

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// Copyright (c) 2020-2023 Cesanta Software Limited
// All rights reserved
//
// Multithreading example.
// On creation, we spawn a separate thread that sleeps for
// some time to simulate some processing time, then produces an output and
// sends that output to the parent connection.
// That connection then broadcasts that data to all connected WebSocket
// connections
#include "mongoose.h"
static void start_thread(void *(*f)(void *), void *p) {
#ifdef _WIN32
_beginthread((void(__cdecl *)(void *)) f, 0, p);
#else
#define closesocket(x) close(x)
#include <pthread.h>
pthread_t thread_id = (pthread_t) 0;
pthread_attr_t attr;
(void) pthread_attr_init(&attr);
(void) pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
pthread_create(&thread_id, &attr, f, p);
pthread_attr_destroy(&attr);
#endif
}
struct thread_data {
struct mg_mgr *mgr;
unsigned long conn_id; // Parent connection ID
};
static void *thread_function(void *param) {
struct thread_data *p = (struct thread_data *) param;
printf("THREAD STARTED\n");
for (;;) {
sleep(2);
mg_wakeup(p->mgr, p->conn_id, "hi!", 3); // Send to parent
}
// Free all resources that were passed to us
free(p);
return NULL;
}
// HTTP request callback
static void fn(struct mg_connection *c, int ev, void *ev_data, void *fn_data) {
if (ev == MG_EV_OPEN && c->is_listening) {
// Start worker thread
struct thread_data *data = calloc(1, sizeof(*data)); // Worker owns it
data->conn_id = c->id;
data->mgr = c->mgr;
start_thread(thread_function, data); // Start thread and pass data
} else if (ev == MG_EV_HTTP_MSG) {
struct mg_http_message *hm = (struct mg_http_message *) ev_data;
if (mg_http_match_uri(hm, "/websocket")) {
mg_ws_upgrade(c, hm, NULL); // Upgrade HTTP to Websocket
c->data[0] = 'W'; // Set some unique mark on a connection
} else {
// Serve static files
// struct mg_http_serve_opts opts = {.root_dir = s_web_root};
// mg_http_serve_dir(c, ev_data, &opts);
}
} else if (ev == MG_EV_WS_MSG) {
// Got websocket frame. Received data is wm->data. Echo it back!
struct mg_ws_message *wm = (struct mg_ws_message *) ev_data;
mg_ws_send(c, wm->data.ptr, wm->data.len, WEBSOCKET_OP_TEXT);
mg_iobuf_del(&c->recv, 0, c->recv.len);
} else if (ev == MG_EV_WAKEUP) {
struct mg_str *data = (struct mg_str *) ev_data;
// Broadcast message to all connected websocket clients.
// Traverse over all connections
for (struct mg_connection *wc = c->mgr->conns; wc != NULL; wc = wc->next) {
// Send only to marked connections
if (wc->data[0] == 'W')
mg_ws_send(wc, data->ptr, data->len, WEBSOCKET_OP_TEXT);
}
}
(void) fn_data;
}
int main(void) {
struct mg_mgr mgr;
mg_mgr_init(&mgr); // Initialise event manager
mg_log_set(MG_LL_DEBUG); // Set debug log level
mg_http_listen(&mgr, "http://localhost:8000", fn, NULL); // Create listener
mg_wakeup_init(&mgr); // Initialise wakeup socket pair
for (;;) { // Event loop
mg_mgr_poll(&mgr, 1000);
}
mg_mgr_free(&mgr);
return 0;
}

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../../mongoose.c

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../../mongoose.h