Reverting (socket < 0) checks to avoid Windows build failure.

This commit is contained in:
p_himanshu 2015-04-02 16:47:07 -07:00
parent b5b819b4a3
commit 7da8f273d2

View File

@ -1060,7 +1060,7 @@ static void ns_handle_udp(struct ns_connection *ls) {
}
static void ns_add_to_set(sock_t sock, fd_set *set, sock_t *max_fd) {
if ( (sock != INVALID_SOCKET) && (sock >= 0) && (sock < FD_SETSIZE) ) {
if ( (sock != INVALID_SOCKET) && (sock < FD_SETSIZE) ) {
FD_SET(sock, set);
if (*max_fd == INVALID_SOCKET || sock > *max_fd) {
*max_fd = sock;
@ -1971,9 +1971,9 @@ struct threadparam {
};
static int wait_until_ready(sock_t sock, int for_read) {
if ( (sock < 0) || (sock >= FD_SETSIZE) )
return 0;
fd_set set;
if ( (sock == INVALID_SOCKET) || (sock >= FD_SETSIZE) )
return 0;
FD_ZERO(&set);
FD_SET(sock, &set);
select(sock + 1, for_read ? &set : 0, for_read ? 0 : &set, 0, 0);