#include #include #include #include #include #include static void* p = malloc(8); void free_p() { free(p); return; } class Test { private: int i; public: Test(int x) { i = x; } ~Test() { } }; int main() { mi_stats_reset(); // ignore earlier allocations atexit(free_p); void* p1 = malloc(78); void* p2 = mi_malloc_aligned(16,24); free(p1); p1 = malloc(8); char* s = mi_strdup("hello\n"); free(p2); p2 = malloc(16); p1 = realloc(p1, 32); free(p1); free(p2); free(s); Test* t = new Test(42); delete t; t = new (std::nothrow) Test(42); delete t; return 0; } class Static { private: void* p; public: Static() { p = malloc(64); return; } ~Static() { free(p); return; } }; static Static s = Static();