/* ---------------------------------------------------------------------------- Copyright (c) 2018, Microsoft Research, Daan Leijen This is free software; you can redistribute it and/or modify it under the terms of the MIT license. A copy of the license can be found in the file "LICENSE" at the root of this distribution. -----------------------------------------------------------------------------*/ #error "documentation file only!" /*! \mainpage This is the API documentation of the [mimalloc](https://github.com/microsoft/mimalloc) allocator (pronounced "me-malloc") -- a general purpose allocator with excellent [performance](bench.html) characteristics. Initially developed by Daan Leijen for the run-time systems of the [Koka](https://github.com/koka-lang/koka) and [Lean](https://github.com/leanprover/lean) languages. It is a drop-in replacement for `malloc` and can be used in other programs without code changes, for example, on Unix you can use it as: ``` > LD_PRELOAD=/usr/bin/libmimalloc.so myprogram ``` Notable aspects of the design include: - __small and consistent__: the library is less than 3500 LOC using simple and consistent data structures. This makes it very suitable to integrate and adapt in other projects. For runtime systems it provides hooks for a monotonic _heartbeat_ and deferred freeing (for bounded worst-case times with reference counting). - __free list sharding__: the big idea: instead of one big free list (per size class) we have many smaller lists per memory "page" which both reduces fragmentation and increases locality -- things that are allocated close in time get allocated close in memory. (A memory "page" in _mimalloc_ contains blocks of one size class and is usually 64KiB on a 64-bit system). - __eager page reset__: when a "page" becomes empty (with increased chance due to free list sharding) the memory is marked to the OS as unused ("reset" or "purged") reducing (real) memory pressure and fragmentation, especially in long running programs. - __secure__: _mimalloc_ can be build in secure mode, adding guard pages, randomized allocation, encrypted free lists, etc. to protect against various heap vulnerabilities. The performance penalty is only around 3% on average over our benchmarks. - __first-class heaps__: efficiently create and use multiple heaps to allocate across different regions. A heap can be destroyed at once instead of deallocating each object separately. - __bounded__: it does not suffer from _blowup_ \[1\], has bounded worst-case allocation times (_wcat_), bounded space overhead (~0.2% meta-data, with at most 16.7% waste in allocation sizes), and has no internal points of contention using only atomic operations. - __fast__: In our benchmarks (see [below](#performance)), _mimalloc_ always outperforms all other leading allocators (_jemalloc_, _tcmalloc_, _Hoard_, etc), and usually uses less memory (up to 25% more in the worst case). A nice property is that it does consistently well over a wide range of benchmarks. You can read more on the design of _mimalloc_ in the upcoming technical report which also has detailed benchmark results. Further information: - \ref build - \ref using - \ref overrides - \ref bench - \ref malloc - \ref extended - \ref aligned - \ref heap - \ref typed - \ref analysis - \ref options */ /// \defgroup malloc Basic Allocation /// The basic allocation interface. /// \{ /// Free previously allocated memory. /// The pointer `p` must have been allocated before (or be \a NULL). /// @param p pointer to free, or \a NULL. void mi_free(void* p); /// Allocate \a size bytes. /// @param size number of bytes to allocate. /// @returns pointer to the allocated memory or \a NULL if out of memory. /// Returns a unique pointer if called with \a size 0. void* mi_malloc(size_t size); /// Allocate zero-initialized `size` bytes. /// @param size The size in bytes. /// @returns Pointer to newly allocated zero initialized memory, /// or \a NULL if out of memory. void* mi_zalloc(size_t size); /// Allocate zero-initialized \a count elements of \a size bytes. /// @param count number of elements. /// @param size size of each element. /// @returns pointer to the allocated memory /// of \a size*\a count bytes, or \a NULL if either out of memory /// or when `count*size` overflows. /// /// Returns a unique pointer if called with either \a size or \a count of 0. /// @see mi_zalloc() void* mi_calloc(size_t count, size_t size); /// Re-allocate memory to \a newsize bytes. /// @param p pointer to previously allocated memory (or \a NULL). /// @param newsize the new required size in bytes. /// @returns pointer to the re-allocated memory /// of \a newsize bytes, or \a NULL if out of memory. /// If \a NULL is returned, the pointer \a p is not freed. /// Otherwise the original pointer is either freed or returned /// as the reallocated result (in case it fits in-place with the /// new size). If the pointer \a p is \a NULL, it behaves as /// \a mi_malloc(\a newsize). If \a newsize is larger than the /// original \a size allocated for \a p, the bytes after \a size /// are uninitialized. void* mi_realloc(void* p, size_t newsize); /// Re-allocate memory to \a count elements of \a size bytes, with extra memory initialized to zero. /// @param p Pointer to a previously allocated block (or \a NULL). /// @param count The number of elements. /// @param size The size of each element. /// @returns A pointer to a re-allocated block of \a count * \a size bytes, or \a NULL /// if out of memory or if \a count * \a size overflows. /// /// If there is no overflow, it behaves exactly like `mi_rezalloc(p,count*size)`. /// @see mi_reallocn() /// @see [recallocarray()](http://man.openbsd.org/reallocarray) (on BSD). void* mi_recalloc(void* p, size_t count, size_t size); /// Try to re-allocate memory to \a newsize bytes _in place_. /// @param p pointer to previously allocated memory (or \a NULL). /// @param newsize the new required size in bytes. /// @returns pointer to the re-allocated memory /// of \a newsize bytes (always equal to \a p), /// or \a NULL if either out of memory or if /// the memory could not be expanded in place. /// If \a NULL is returned, the pointer \a p is not freed. /// Otherwise the original pointer is returned /// as the reallocated result since it fits in-place with the /// new size. If \a newsize is larger than the /// original \a size allocated for \a p, the bytes after \a size /// are uninitialized. void* mi_expand(void* p, size_t newsize); /// Allocate \a count elements of \a size bytes. /// @param count The number of elements. /// @param size The size of each element. /// @returns A pointer to a block of \a count * \a size bytes, or \a NULL /// if out of memory or if \a count * \a size overflows. /// /// If there is no overflow, it behaves exactly like `mi_malloc(p,count*size)`. /// @see mi_calloc() /// @see mi_zallocn() void* mi_mallocn(size_t count, size_t size); /// Re-allocate memory to \a count elements of \a size bytes. /// @param p Pointer to a previously allocated block (or \a NULL). /// @param count The number of elements. /// @param size The size of each element. /// @returns A pointer to a re-allocated block of \a count * \a size bytes, or \a NULL /// if out of memory or if \a count * \a size overflows. /// /// If there is no overflow, it behaves exactly like `mi_realloc(p,count*size)`. /// @see [reallocarray()]() (on BSD) void* mi_reallocn(void* p, size_t count, size_t size); /// Re-allocate memory to \a newsize bytes, /// @param p pointer to previously allocated memory (or \a NULL). /// @param newsize the new required size in bytes. /// @returns pointer to the re-allocated memory /// of \a newsize bytes, or \a NULL if out of memory. /// /// In contrast to mi_realloc(), if \a NULL is returned, the original pointer /// \a p is freed (if it was not \a NULL itself). /// Otherwise the original pointer is either freed or returned /// as the reallocated result (in case it fits in-place with the /// new size). If the pointer \a p is \a NULL, it behaves as /// \a mi_malloc(\a newsize). If \a newsize is larger than the /// original \a size allocated for \a p, the bytes after \a size /// are uninitialized. /// /// @see [reallocf](https://www.freebsd.org/cgi/man.cgi?query=reallocf) (on BSD) void* mi_reallocf(void* p, size_t newsize); /// Allocate and duplicate a string. /// @param s string to duplicate (or \a NULL). /// @returns a pointer to newly allocated memory initialized /// to string \a s, or \a NULL if either out of memory or if /// \a s is \a NULL. /// /// Replacement for the standard [strdup()](http://pubs.opengroup.org/onlinepubs/9699919799/functions/strdup.html) /// such that mi_free() can be used on the returned result. char* mi_strdup(const char* s); /// Allocate and duplicate a string up to \a n bytes. /// @param s string to duplicate (or \a NULL). /// @param n maximum number of bytes to copy (excluding the terminating zero). /// @returns a pointer to newly allocated memory initialized /// to string \a s up to the first \a n bytes (and always zero terminated), /// or \a NULL if either out of memory or if \a s is \a NULL. /// /// Replacement for the standard [strndup()](http://pubs.opengroup.org/onlinepubs/9699919799/functions/strndup.html) /// such that mi_free() can be used on the returned result. char* mi_strndup(const char* s, size_t n); /// Resolve a file path name. /// @param fname File name. /// @param resolved_name Should be \a NULL (but can also point to a buffer /// of at least \a PATH_MAX bytes). /// @returns If successful a pointer to the resolved absolute file name, or /// \a NULL on failure (with \a errno set to the error code). /// /// If \a resolved_name was \a NULL, the returned result should be freed with /// mi_free(). /// /// Replacement for the standard [realpath()](http://pubs.opengroup.org/onlinepubs/9699919799/functions/realpath.html) /// such that mi_free() can be used on the returned result (if \a resolved_name was \a NULL). char* mi_realpath(const char* fname, char* resolved_name); /// \} // ------------------------------------------------------ // Extended functionality // ------------------------------------------------------ /// \defgroup extended Extended Functions /// Extended functionality. /// \{ /// Maximum size allowed for small allocations in /// #mi_malloc_small and #mi_zalloc_small (usually `128*sizeof(void*)` (= 1KB on 64-bit systems)) #define MI_SMALL_SIZE_MAX (128*sizeof(void*)) /// Allocate a small object. /// @param size The size in bytes, can be at most #MI_SMALL_SIZE_MAX. /// @returns a pointer to newly allocated memory of at least \a size /// bytes, or \a NULL if out of memory. /// This function is meant for use in run-time systems for best /// performance and does not check if \a size was indeed small -- use /// with care! void* mi_malloc_small(size_t size); /// Allocate a zero initialized small object. /// @param size The size in bytes, can be at most #MI_SMALL_SIZE_MAX. /// @returns a pointer to newly allocated zero-initialized memory of at /// least \a size bytes, or \a NULL if out of memory. /// This function is meant for use in run-time systems for best /// performance and does not check if \a size was indeed small -- use /// with care! void* mi_zalloc_small(size_t size); /// Return the available bytes in a memory block. /// @param p Pointer to previously allocated memory (or \a NULL) /// @returns Returns the available bytes in the memory block, or /// 0 if \a p was \a NULL. /// /// The returned size can be /// used to call \a mi_expand successfully. /// The returned size is always at least equal to the /// allocated size of \a p, and, in the current design, /// should be less than 16.7% more. /// /// @see [_msize](https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/msize?view=vs-2017) (Windows) /// @see [malloc_usable_size](http://man7.org/linux/man-pages/man3/malloc_usable_size.3.html) (Linux) /// @see mi_good_size() size_t mi_usable_size(void* p); /// Return the used allocation size. /// @param size The minimal required size in bytes. /// @returns the size `n` that will be allocated, where `n >= size`. /// /// Generally, `mi_usable_size(mi_malloc(size)) == mi_good_size(size)`. /// This can be used to reduce internal wasted space when /// allocating buffers for example. /// /// @see mi_usable_size() size_t mi_good_size(size_t size); /// Eagerly free memory. /// @param force If \a true, aggressively return memory to the OS (can be expensive!) /// /// Regular code should not have to call this function. It can be beneficial /// in very narrow circumstances; in particular, when a long running thread /// allocates a lot of blocks that are freed by other threads it may improve /// resource usage by calling this every once in a while. void mi_collect(bool force); /// Print statistics. /// @param out Output file. Use \a NULL for \a stderr. /// /// Most detailed when using a debug build. void mi_stats_print(FILE* out); /// Reset statistics. void mi_stats_reset(); /// Initialize mimalloc on a thread. /// Should not be used as on most systems (pthreads, windows) this is done /// automatically. void mi_thread_init(); /// Uninitialize mimalloc on a thread. /// Should not be used as on most systems (pthreads, windows) this is done /// automatically. Ensures that any memory that is not freed yet (but will /// be freed by other threads in the future) is properly handled. void mi_thread_done(); /// Print out heap statistics for this thread. /// @param out Output file. Use \a NULL for \a stderr. /// /// Most detailed when using a debug build. void mi_thread_stats_print(FILE* out); /// Type of deferred free functions. /// @param force If \a true all outstanding items should be freed. /// @param heartbeat A monotonically increasing count. /// /// @see mi_register_deferred_free typedef void (mi_deferred_free_fun)(bool force, unsigned long long heartbeat); /// Register a deferred free function. /// @param deferred_free Address of a deferred free-ing function or \a NULL to unregister. /// /// Some runtime systems use deferred free-ing, for example when using /// reference counting to limit the worst case free time. /// Such systems can register (re-entrant) deferred free function /// to free more memory on demand. When the \a force parameter is /// \a true all possible memory should be freed. /// The per-thread \a heartbeat parameter is monotonically increasing /// and guaranteed to be deterministic if the program allocates /// deterministically. The \a deferred_free function is guaranteed /// to be called deterministically after some number of allocations /// (regardless of freeing or available free memory). /// At most one \a deferred_free function can be active. void mi_register_deferred_free(mi_deferred_free_fun* deferred_free); /// \} // ------------------------------------------------------ // Aligned allocation // ------------------------------------------------------ /// \defgroup aligned Aligned Allocation /// /// Allocating aligned memory blocks. /// /// \{ /// Allocate \a size bytes aligned by \a alignment. /// @param size number of bytes to allocate. /// @param alignment the minimal alignment of the allocated memory. /// @returns pointer to the allocated memory or \a NULL if out of memory. /// The returned pointer is aligned by \a alignment, i.e. /// `(uintptr_t)p % alignment == 0`. /// /// Returns a unique pointer if called with \a size 0. /// @see [_aligned_malloc](https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/aligned-malloc?view=vs-2017) (on Windows) /// @see [aligned_alloc](http://man.openbsd.org/reallocarray) (on BSD, with switched arguments!) /// @see [posix_memalign](https://linux.die.net/man/3/posix_memalign) (on Posix, with switched arguments!) /// @see [memalign](https://linux.die.net/man/3/posix_memalign) (on Linux, with switched arguments!) void* mi_malloc_aligned(size_t size, size_t alignment); void* mi_zalloc_aligned(size_t size, size_t alignment); void* mi_calloc_aligned(size_t count, size_t size, size_t alignment); void* mi_realloc_aligned(void* p, size_t newsize, size_t alignment); /// Allocate \a size bytes aligned by \a alignment at a specified \a offset. /// @param size number of bytes to allocate. /// @param alignment the minimal alignment of the allocated memory at \a offset. /// @param offset the offset that should be aligned. /// @returns pointer to the allocated memory or \a NULL if out of memory. /// The returned pointer is aligned by \a alignment at \a offset, i.e. /// `((uintptr_t)p + offset) % alignment == 0`. /// /// Returns a unique pointer if called with \a size 0. /// @see [_aligned_offset_malloc](https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/aligned-offset-malloc?view=vs-2017) (on Windows) void* mi_malloc_aligned_at(size_t size, size_t alignment, size_t offset); void* mi_zalloc_aligned_at(size_t size, size_t alignment, size_t offset); void* mi_calloc_aligned_at(size_t count, size_t size, size_t alignment, size_t offset); void* mi_realloc_aligned_at(void* p, size_t newsize, size_t alignment, size_t offset); /// \} /// \defgroup heap Heap Allocation /// /// First-class heaps that can be destroyed in one go. /// /// \{ /// Type of first-class heaps. /// A heap can only be used for allocation in /// the thread that created this heap! Any allocated /// blocks can be freed or reallocated by any other thread though. struct mi_heap_s; /// Type of first-class heaps. /// A heap can only be used for (re)allocation in /// the thread that created this heap! Any allocated /// blocks can be freed by any other thread though. typedef struct mi_heap_s mi_heap_t; /// Create a new heap that can be used for allocation. mi_heap_t* mi_heap_new(); /// Delete a previously allocated heap. /// This will release resources and migrate any /// still allocated blocks in this heap (efficienty) /// to the default heap. /// /// If \a heap is the default heap, the default /// heap is set to the backing heap. void mi_heap_delete(mi_heap_t* heap); /// Destroy a heap, freeing all its still allocated blocks. /// Use with care as this will free all blocks still /// allocated in the heap. However, this can be a very /// efficient way to free all heap memory in one go. /// /// If \a heap is the default heap, the default /// heap is set to the backing heap. void mi_heap_destroy(mi_heap_t* heap); /// Set the default heap to use for mi_malloc() et al. /// @param heap The new default heap. /// @returns The previous default heap. mi_heap_t* mi_heap_set_default(mi_heap_t* heap); /// Get the default heap that is used for mi_malloc() et al. /// @returns The current default heap. mi_heap_t* mi_heap_get_default(); /// Get the backing heap. /// The _backing_ heap is the initial default heap for /// a thread and always available for allocations. /// It cannot be destroyed or deleted /// except by exiting the thread. mi_heap_t* mi_heap_get_backing(); /// Allocate in a specific heap. /// @see mi_malloc() void* mi_heap_malloc(mi_heap_t* heap, size_t size); /// Allocate zero-initialized in a specific heap. /// @see mi_zalloc() void* mi_heap_zalloc(mi_heap_t* heap, size_t size); /// Allocate \a count zero-initialized elements in a specific heap. /// @see mi_calloc() void* mi_heap_calloc(mi_heap_t* heap, size_t count, size_t size); /// Allocate \a count elements in a specific heap. /// @see mi_mallocn() void* mi_heap_mallocn(mi_heap_t* heap, size_t count, size_t size); /// Duplicate a string in a specific heap. /// @see mi_strdup() char* mi_heap_strdup(mi_heap_t* heap, const char* s); /// Duplicate a string of at most length \a n in a specific heap. /// @see mi_strndup() char* mi_heap_strndup(mi_heap_t* heap, const char* s, size_t n); /// Resolve a file path name using a specific \a heap to allocate the result. /// @see mi_realpath() char* mi_heap_realpath(mi_heap_t* heap, const char* fname, char* resolved_name); void* mi_heap_realloc(mi_heap_t* heap, void* p, size_t newsize); void* mi_heap_reallocn(mi_heap_t* heap, void* p, size_t count, size_t size); void* mi_heap_reallocf(mi_heap_t* heap, void* p, size_t newsize); void* mi_heap_malloc_aligned(mi_heap_t* heap, size_t size, size_t alignment); void* mi_heap_malloc_aligned_at(mi_heap_t* heap, size_t size, size_t alignment, size_t offset); void* mi_heap_zalloc_aligned(mi_heap_t* heap, size_t size, size_t alignment); void* mi_heap_zalloc_aligned_at(mi_heap_t* heap, size_t size, size_t alignment, size_t offset); void* mi_heap_calloc_aligned(mi_heap_t* heap, size_t count, size_t size, size_t alignment); void* mi_heap_calloc_aligned_at(mi_heap_t* heap, size_t count, size_t size, size_t alignment, size_t offset); void* mi_heap_realloc_aligned(mi_heap_t* heap, void* p, size_t newsize, size_t alignment); void* mi_heap_realloc_aligned_at(mi_heap_t* heap, void* p, size_t newsize, size_t alignment, size_t offset); /// \} /// \defgroup typed Typed Macros /// /// Typed allocation macros /// /// \{ /// Allocate a block of type \a tp. /// @param tp The type of the block to allocate. /// @returns A pointer to an object of type \a tp, or /// \a NULL if out of memory. /// /// **Example:** /// ``` /// int* p = mi_malloc_tp(int) /// ``` /// /// @see mi_malloc() #define mi_malloc_tp(tp) ((tp*)mi_malloc(sizeof(tp))) /// Allocate a zero-initialized block of type \a tp. #define mi_zalloc_tp(tp) ((tp*)mi_zalloc(sizeof(tp))) /// Allocate \a count zero-initialized blocks of type \a tp. #define mi_calloc_tp(tp,count) ((tp*)mi_calloc(count,sizeof(tp))) /// Allocate \a count blocks of type \a tp. #define mi_mallocn_tp(tp,count) ((tp*)mi_mallocn(count,sizeof(tp))) /// Re-allocate to \a count blocks of type \a tp. #define mi_reallocn_tp(p,tp,count) ((tp*)mi_reallocn(p,count,sizeof(tp))) /// Allocate a block of type \a tp in a heap \a hp. #define mi_heap_malloc_tp(hp,tp) ((tp*)mi_heap_malloc(hp,sizeof(tp))) /// Allocate a zero-initialized block of type \a tp in a heap \a hp. #define mi_heap_zalloc_tp(hp,tp) ((tp*)mi_heap_zalloc(hp,sizeof(tp))) /// Allocate \a count zero-initialized blocks of type \a tp in a heap \a hp. #define mi_heap_calloc_tp(hp,tp,count) ((tp*)mi_heap_calloc(hp,count,sizeof(tp))) /// Allocate \a count blocks of type \a tp in a heap \a hp. #define mi_heap_mallocn_tp(hp,tp,count) ((tp*)mi_heap_mallocn(hp,count,sizeof(tp))) /// Re-allocate to \a count blocks of type \a tp in a heap \a hp. #define mi_heap_reallocn_tp(hp,p,tp,count) ((tp*)mi_heap_reallocn(p,count,sizeof(tp))) /// \} /// \defgroup analysis Heap Introspection /// /// Inspect the heap at runtime. /// /// \{ /// Does a heap contain a pointer to a previously allocated block? /// @param heap The heap. /// @param p Pointer to a previously allocated block (in any heap)-- cannot be some /// random pointer! /// @returns \a true if the block pointed to by \a p is in the \a heap. /// @see mi_heap_check_owned() bool mi_heap_contains_block(mi_heap_t* heap, const void* p); /// Check safely if any pointer is part of a heap. /// @param heap The heap. /// @param p Any pointer -- not required to be previously allocated by us. /// @returns \a true if \a p points to a block in \a heap. /// /// Note: expensive function, linear in the pages in the heap. /// @see mi_heap_contains_block() /// @see mi_heap_get_default() bool mi_heap_check_owned(mi_heap_t* heap, const void* p); /// Check safely if any pointer is part of the default heap of this thread. /// @param p Any pointer -- not required to be previously allocated by us. /// @returns \a true if \a p points to a block in default heap of this thread. /// /// Note: expensive function, linear in the pages in the heap. /// @see mi_heap_contains_block() /// @see mi_heap_get_default() bool mi_check_owned(const void* p); /// An area of heap space contains blocks of a single size. /// The bytes in freed blocks are `committed - used`. typedef struct mi_heap_area_s { void* blocks; ///< start of the area containing heap blocks size_t reserved; ///< bytes reserved for this area size_t committed; ///< current committed bytes of this area size_t used; ///< bytes in use by allocated blocks size_t block_size; ///< size in bytes of one block } mi_heap_area_t; /// Visitor function passed to mi_heap_visit_blocks() /// @returns \a true if ok, \a false to stop visiting (i.e. break) /// /// This function is always first called for every \a area /// with \a block as a \a NULL pointer. If \a visit_all_blocks /// was \a true, the function is then called for every allocated /// block in that area. typedef bool (mi_block_visit_fun)(const mi_heap_t* heap, const mi_heap_area_t* area, void* block, size_t block_size, void* arg); /// Visit all areas and blocks in a heap. /// @param heap The heap to visit. /// @param visit_all_blocks If \a true visits all allocated blocks, otherwise /// \a visitor is only called for every heap area. /// @param visitor This function is called for every area in the heap /// (with \a block as \a NULL). If \a visit_all_blocks is /// \a true, \a visitor is also called for every allocated /// block in every area (with `block!=NULL`). /// return \a false from this function to stop visiting early. /// @param arg Extra argument passed to \a visitor. /// @returns \a true if all areas and blocks were visited. bool mi_heap_visit_blocks(const mi_heap_t* heap, bool visit_all_blocks, mi_block_visit_fun* visitor, void* arg); /// \} /// \defgroup options Runtime Options /// /// Set runtime behavior. /// /// \{ /// Runtime options. typedef enum mi_option_e { mi_option_page_reset, ///< Reset page memory when it becomes free. mi_option_cache_reset, ///< Reset segment memory when a segment is cached. mi_option_pool_commit, ///< Commit segments in large pools. mi_option_show_stats, ///< Print statistics to `stderr` when the program is done. mi_option_show_errors, ///< Print error messages to `stderr`. mi_option_verbose, ///< Print verbose messages to `stderr`. _mi_option_last } mi_option_t; bool mi_option_enabled(mi_option_t option); void mi_option_enable(mi_option_t option, bool enable); void mi_option_enable_default(mi_option_t option, bool enable); long mi_option_get(mi_option_t option); void mi_option_set(mi_option_t option, long value); void mi_option_set_default(mi_option_t option, long value); /// \} /// \defgroup posix Posix /// /// `mi_` prefixed implementations of various Posix, Unix, and C++ allocation functions. /// Defined for convenience as all redirect to the regular mimalloc API. /// /// \{ void* mi_recalloc(void* p, size_t count, size_t size); size_t mi_malloc_size(const void* p); size_t mi_malloc_usable_size(const void *p); void mi_cfree(void* p); int mi_posix_memalign(void** p, size_t alignment, size_t size); int mi__posix_memalign(void** p, size_t alignment, size_t size); void* mi_memalign(size_t alignment, size_t size); void* mi_valloc(size_t size); void* mi_pvalloc(size_t size); void* mi_aligned_alloc(size_t alignment, size_t size); void* mi_reallocarray(void* p, size_t count, size_t size); void mi_free_size(void* p, size_t size); void mi_free_size_aligned(void* p, size_t size, size_t alignment); void mi_free_aligned(void* p, size_t alignment); /// Only defined in C++ compilation; raise `std::bad_alloc` exception on failure. void* mi_new(std::size_t n) noexcept(false); /// Only defined in C++ compilation; raise `std::bad_alloc` exception on failure. void* mi_new_aligned(std::size_t n, std::align_val_t alignment) noexcept(false); /// \} /*! \page build Building Checkout the sources from Github: ``` git clone https://github.com/microsoft/mimalloc ``` ## Windows Open `ide/vs2017/mimalloc.sln` in Visual Studio 2017 and build. The `mimalloc` project builds a static library (in `out/msvc-x64`), while the `mimalloc-override` project builds a DLL for overriding malloc in the entire program. ## macOS, Linux, BSD, etc. We use [`cmake`](https://cmake.org)1 as the build system: ``` > mkdir -p out/release > cd out/release > cmake ../.. > make ``` This builds the library as a shared (dynamic) library (`.so` or `.dylib`), a static library (`.a`), and as a single object file (`.o`). `> sudo make install` (install the library and header files in `/usr/local/lib` and `/usr/local/include`) You can build the debug version which does many internal checks and maintains detailed statistics as: ``` > mkdir -p out/debug > cd out/debug > cmake -DCMAKE_BUILD_TYPE=Debug ../.. > make ``` This will name the shared library as `libmimalloc-debug.so`. Finally, you can build a _secure_ version that uses guard pages, encrypted free lists, etc, as: ``` > mkdir -p out/secure > cd out/secure > cmake -DMI_SECURE=ON ../.. > make ``` This will name the shared library as `libmimalloc-secure.so`. Use `ccmake`2 instead of `cmake` to see and customize all the available build options. Notes: 1. Install CMake: `sudo apt-get install cmake` 2. Install CCMake: `sudo apt-get install cmake-curses-gui` */ /*! \page using Using the library The preferred usage is including ``, linking with the shared- or static library, and using the `mi_malloc` API exclusively for allocation. For example, ``` gcc -o myprogram -lmimalloc myfile.c ``` mimalloc uses only safe OS calls (`mmap` and `VirtualAlloc`) and can co-exist with other allocators linked to the same program. If you use `cmake`, you can simply use: ``` find_package(mimalloc 1.0 REQUIRED) ``` in your `CMakeLists.txt` to find a locally installed mimalloc. Then use either: ``` target_link_libraries(myapp PUBLIC mimalloc) ``` to link with the shared (dynamic) library, or: ``` target_link_libraries(myapp PUBLIC mimalloc-static) ``` to link with the static library. See `test\CMakeLists.txt` for an example. You can pass environment variables to print verbose messages (`MIMALLOC_VERBOSE=1`) and statistics (`MIMALLOC_SHOW_STATS=1`) (in the debug version): ``` > env MIMALLOC_SHOW_STATS=1 ./cfrac 175451865205073170563711388363 175451865205073170563711388363 = 374456281610909315237213 * 468551 heap stats: peak total freed unit normal 2: 16.4 kb 17.5 mb 17.5 mb 16 b ok normal 3: 16.3 kb 15.2 mb 15.2 mb 24 b ok normal 4: 64 b 4.6 kb 4.6 kb 32 b ok normal 5: 80 b 118.4 kb 118.4 kb 40 b ok normal 6: 48 b 48 b 48 b 48 b ok normal 17: 960 b 960 b 960 b 320 b ok heap stats: peak total freed unit normal: 33.9 kb 32.8 mb 32.8 mb 1 b ok huge: 0 b 0 b 0 b 1 b ok total: 33.9 kb 32.8 mb 32.8 mb 1 b ok malloc requested: 32.8 mb committed: 58.2 kb 58.2 kb 58.2 kb 1 b ok reserved: 2.0 mb 2.0 mb 2.0 mb 1 b ok reset: 0 b 0 b 0 b 1 b ok segments: 1 1 1 -abandoned: 0 pages: 6 6 6 -abandoned: 0 mmaps: 3 mmap fast: 0 mmap slow: 1 threads: 0 elapsed: 2.022s process: user: 1.781s, system: 0.016s, faults: 756, reclaims: 0, rss: 2.7 mb ``` The above model of using the `mi_` prefixed API is not always possible though in existing programs that already use the standard malloc interface, and another option is to override the standard malloc interface completely and redirect all calls to the _mimalloc_ library instead. See \ref overrides for more info. */ /*! \page overrides Overriding Malloc Overriding the standard `malloc` can be done either _dynamically_ or _statically_. ## Dynamic override This is the recommended way to override the standard malloc interface. ### Unix, BSD, macOS On these systems we preload the mimalloc shared library so all calls to the standard `malloc` interface are resolved to the _mimalloc_ library. - `env LD_PRELOAD=/usr/lib/libmimalloc.so myprogram` (on Linux, BSD, etc.) - `env DYLD_INSERT_LIBRARIES=usr/lib/libmimalloc.dylib myprogram` (On macOS) Note certain security restrictions may apply when doing this from the [shell](https://stackoverflow.com/questions/43941322/dyld-insert-libraries-ignored-when-calling-application-through-bash). You can set extra environment variables to check that mimalloc is running, like: ``` env MIMALLOC_VERBOSE=1 LD_PRELOAD=/usr/lib/libmimalloc.so myprogram ``` or run with the debug version to get detailed statistics: ``` env MIMALLOC_SHOW_STATS=1 LD_PRELOAD=/usr/lib/libmimalloc-debug.so myprogram ``` ### Windows On Windows you need to link your program explicitly with the mimalloc DLL, and use the C-runtime library as a DLL (the `/MD` or `/MDd` switch). To ensure the mimalloc DLL gets loaded it is easiest to insert some call to the mimalloc API in the `main` function, like `mi_version()`. Due to the way mimalloc intercepts the standard malloc at runtime, it is best to link to the mimalloc import library first on the command line so it gets loaded right after the universal C runtime DLL (`ucrtbase`). See the `mimalloc-override-test` project for an example. ## Static override On Unix systems, you can also statically link with _mimalloc_ to override the standard malloc interface. The recommended way is to link the final program with the _mimalloc_ single object file (`mimalloc-override.o`). We use an object file instead of a library file as linkers give preference to that over archives to resolve symbols. To ensure that the standard malloc interface resolves to the _mimalloc_ library, link it as the first object file. For example: ``` gcc -o myprogram mimalloc-override.o myfile1.c ... ``` ## List of Overrides: The specific functions that get redirected to the _mimalloc_ library are: ``` // C void* malloc(size_t size); void* calloc(size_t size, size_t n); void* realloc(void* p, size_t newsize); void free(void* p); // C++ void operator delete(void* p); void operator delete[](void* p); void* operator new(std::size_t n) noexcept(false); void* operator new[](std::size_t n) noexcept(false); void* operator new( std::size_t n, std::align_val_t align) noexcept(false); void* operator new[]( std::size_t n, std::align_val_t align) noexcept(false); void* operator new ( std::size_t count, const std::nothrow_t& tag); void* operator new[]( std::size_t count, const std::nothrow_t& tag); void* operator new ( std::size_t count, std::align_val_t al, const std::nothrow_t&); void* operator new[]( std::size_t count, std::align_val_t al, const std::nothrow_t&); // Posix int posix_memalign(void** p, size_t alignment, size_t size); // Linux void* memalign(size_t alignment, size_t size); void* aligned_alloc(size_t alignment, size_t size); void* valloc(size_t size); void* pvalloc(size_t size); size_t malloc_usable_size(void *p); // BSD void* reallocarray( void* p, size_t count, size_t size ); void* reallocf(void* p, size_t newsize); void cfree(void* p); // Windows void* _expand(void* p, size_t newsize); size_t _msize(void* p); void* _malloc_dbg(size_t size, int block_type, const char* fname, int line); void* _realloc_dbg(void* p, size_t newsize, int block_type, const char* fname, int line); void* _calloc_dbg(size_t count, size_t size, int block_type, const char* fname, int line); void* _expand_dbg(void* p, size_t size, int block_type, const char* fname, int line); size_t _msize_dbg(void* p, int block_type); void _free_dbg(void* p, int block_type); ``` */ /*! \page bench Performance We tested _mimalloc_ against many other top allocators over a wide range of benchmarks, ranging from various real world programs to synthetic benchmarks that see how the allocator behaves under more extreme circumstances. In our benchmarks, _mimalloc_ always outperforms all other leading allocators (_jemalloc_, _tcmalloc_, _Hoard_, etc) (Apr 2019), and usually uses less memory (up to 25% more in the worst case). A nice property is that it does *consistently* well over the wide range of benchmarks. See the [Performance](https://github.com/microsoft/mimalloc#Performance) section in the _mimalloc_ repository for benchmark results, or the the technical report for detailed benchmark results. */